2,532 research outputs found

    Nonapproximability Results for Partially Observable Markov Decision Processes

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    We show that for several variations of partially observable Markov decision processes, polynomial-time algorithms for finding control policies are unlikely to or simply don't have guarantees of finding policies within a constant factor or a constant summand of optimal. Here "unlikely" means "unless some complexity classes collapse," where the collapses considered are P=NP, P=PSPACE, or P=EXP. Until or unless these collapses are shown to hold, any control-policy designer must choose between such performance guarantees and efficient computation

    Non-causal computation

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    Computation models such as circuits describe sequences of computation steps that are carried out one after the other. In other words, algorithm design is traditionally subject to the restriction imposed by a fixed causal order. We address a novel computing paradigm beyond quantum computing, replacing this assumption by mere logical consistency: We study non-causal circuits, where a fixed time structure within a gate is locally assumed whilst the global causal structure between the gates is dropped. We present examples of logically consistent non- causal circuits outperforming all causal ones; they imply that suppressing loops entirely is more restrictive than just avoiding the contradictions they can give rise to. That fact is already known for correlations as well as for communication, and we here extend it to computation.Comment: 6 pages, 4 figure

    The Complexity of Relating Quantum Channels to Master Equations

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    Completely positive, trace preserving (CPT) maps and Lindblad master equations are both widely used to describe the dynamics of open quantum systems. The connection between these two descriptions is a classic topic in mathematical physics. One direction was solved by the now famous result due to Lindblad, Kossakowski Gorini and Sudarshan, who gave a complete characterisation of the master equations that generate completely positive semi-groups. However, the other direction has remained open: given a CPT map, is there a Lindblad master equation that generates it (and if so, can we find it's form)? This is sometimes known as the Markovianity problem. Physically, it is asking how one can deduce underlying physical processes from experimental observations. We give a complexity theoretic answer to this problem: it is NP-hard. We also give an explicit algorithm that reduces the problem to integer semi-definite programming, a well-known NP problem. Together, these results imply that resolving the question of which CPT maps can be generated by master equations is tantamount to solving P=NP: any efficiently computable criterion for Markovianity would imply P=NP; whereas a proof that P=NP would imply that our algorithm already gives an efficiently computable criterion. Thus, unless P does equal NP, there cannot exist any simple criterion for determining when a CPT map has a master equation description. However, we also show that if the system dimension is fixed (relevant for current quantum process tomography experiments), then our algorithm scales efficiently in the required precision, allowing an underlying Lindblad master equation to be determined efficiently from even a single snapshot in this case. Our work also leads to similar complexity-theoretic answers to a related long-standing open problem in probability theory.Comment: V1: 43 pages, single column, 8 figures. V2: titled changed; added proof-overview and accompanying figure; 50 pages, single column, 9 figure

    Equilibria, Fixed Points, and Complexity Classes

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    Many models from a variety of areas involve the computation of an equilibrium or fixed point of some kind. Examples include Nash equilibria in games; market equilibria; computing optimal strategies and the values of competitive games (stochastic and other games); stable configurations of neural networks; analysing basic stochastic models for evolution like branching processes and for language like stochastic context-free grammars; and models that incorporate the basic primitives of probability and recursion like recursive Markov chains. It is not known whether these problems can be solved in polynomial time. There are certain common computational principles underlying different types of equilibria, which are captured by the complexity classes PLS, PPAD, and FIXP. Representative complete problems for these classes are respectively, pure Nash equilibria in games where they are guaranteed to exist, (mixed) Nash equilibria in 2-player normal form games, and (mixed) Nash equilibria in normal form games with 3 (or more) players. This paper reviews the underlying computational principles and the corresponding classes

    Tree Stochastic Processes

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    Stochastic processes play a vital role in understanding the development of many natural and computational systems over time. In this thesis, we will study two settings where stochastic processes on trees play a significant role. The first setting is in the reconstruction of evolutionary trees from biological sequence data. Most previous work done in this area has assumed that different positions in a sequence evolve independently. This independence however is a strong assumption that has been shown to possibly cause inaccuracies in the reconstructed trees \cite{schoniger1994stochastic,tillier1995neighbor}. In our work, we provide a first step toward realizing the effects of dependency in such situations by creating a model in which two positions may evolve dependently. For two characters with transition matrices M1M_1 and M2M_2, their joint transition matrix is the tensor product M1⊗M2M_1 \otimes M_2. Our dependence model modifies the joint transition matrix by adding an `error matrix,\u27 a matrix with rows summing to 0. We show when such dependence can be detected. The second setting concerns computing in the presence of faults. In pushing the limits of computing hardware, there is tradeoff between the reliability of components and their cost (e.g. \cite{kadric2014energy}). We first examine a method of identifying faulty gates in a read-once formula when our access is limited to providing an input and reading its output. We show that determining \emph{whether} a fault exists can always be done, and that locating these faults can be done efficiently as long as the read-once formula satisfies a certain balance condition. Finally for a fixed topology, we provide a dynamic program which allows us to optimize how to allocate resources to individual gates so as to optimize the reliability of the whole system under a known input product distribution

    Non deterministic Repairable Fault Trees for computing optimal repair strategy

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    In this paper, the Non deterministic Repairable Fault Tree (NdRFT) formalism is proposed: it allows to model failure modes of complex systems as well as their repair processes. The originality of this formalism with respect to other Fault Tree extensions is that it allows to face repair strategies optimization problems: in an NdRFT model, the decision on whether to start or not a given repair action is non deterministic, so that all the possibilities are left open. The formalism is rather powerful allowing to specify which failure events are observable, whether local repair or global repair can be applied, and the resources needed to start a repair action. The optimal repair strategy can then be computed by solving an optimization problem on a Markov Decision Process (MDP) derived from the NdRFT. A software framework is proposed in order to perform in automatic way the derivation of an MDP from a NdRFT model, and to deal with the solution of the MDP
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