393 research outputs found
Quantum Proofs
Quantum information and computation provide a fascinating twist on the notion
of proofs in computational complexity theory. For instance, one may consider a
quantum computational analogue of the complexity class \class{NP}, known as
QMA, in which a quantum state plays the role of a proof (also called a
certificate or witness), and is checked by a polynomial-time quantum
computation. For some problems, the fact that a quantum proof state could be a
superposition over exponentially many classical states appears to offer
computational advantages over classical proof strings. In the interactive proof
system setting, one may consider a verifier and one or more provers that
exchange and process quantum information rather than classical information
during an interaction for a given input string, giving rise to quantum
complexity classes such as QIP, QSZK, and QMIP* that represent natural quantum
analogues of IP, SZK, and MIP. While quantum interactive proof systems inherit
some properties from their classical counterparts, they also possess distinct
and uniquely quantum features that lead to an interesting landscape of
complexity classes based on variants of this model.
In this survey we provide an overview of many of the known results concerning
quantum proofs, computational models based on this concept, and properties of
the complexity classes they define. In particular, we discuss non-interactive
proofs and the complexity class QMA, single-prover quantum interactive proof
systems and the complexity class QIP, statistical zero-knowledge quantum
interactive proof systems and the complexity class \class{QSZK}, and
multiprover interactive proof systems and the complexity classes QMIP, QMIP*,
and MIP*.Comment: Survey published by NOW publisher
Quantum Multi-Prover Interactive Proof Systems with Limited Prior Entanglement
This paper gives the first formal treatment of a quantum analogue of
multi-prover interactive proof systems. It is proved that the class of
languages having quantum multi-prover interactive proof systems is necessarily
contained in NEXP, under the assumption that provers are allowed to share at
most polynomially many prior-entangled qubits. This implies that, in
particular, if provers do not share any prior entanglement with each other, the
class of languages having quantum multi-prover interactive proof systems is
equal to NEXP. Related to these, it is shown that, in the case a prover does
not have his private qubits, the class of languages having quantum
single-prover interactive proof systems is also equal to NEXP.Comment: LaTeX2e, 19 pages, 2 figures, title changed, some of the sections are
fully revised, journal version in Journal of Computer and System Science
Quantum interactive proofs and the complexity of separability testing
We identify a formal connection between physical problems related to the
detection of separable (unentangled) quantum states and complexity classes in
theoretical computer science. In particular, we show that to nearly every
quantum interactive proof complexity class (including BQP, QMA, QMA(2), and
QSZK), there corresponds a natural separability testing problem that is
complete for that class. Of particular interest is the fact that the problem of
determining whether an isometry can be made to produce a separable state is
either QMA-complete or QMA(2)-complete, depending upon whether the distance
between quantum states is measured by the one-way LOCC norm or the trace norm.
We obtain strong hardness results by proving that for each n-qubit maximally
entangled state there exists a fixed one-way LOCC measurement that
distinguishes it from any separable state with error probability that decays
exponentially in n.Comment: v2: 43 pages, 5 figures, completely rewritten and in Theory of
Computing (ToC) journal forma
Quantum de Finetti Theorems under Local Measurements with Applications
Quantum de Finetti theorems are a useful tool in the study of correlations in
quantum multipartite states. In this paper we prove two new quantum de Finetti
theorems, both showing that under tests formed by local measurements one can
get a much improved error dependence on the dimension of the subsystems. We
also obtain similar results for non-signaling probability distributions. We
give the following applications of the results:
We prove the optimality of the Chen-Drucker protocol for 3-SAT, under the
exponential time hypothesis.
We show that the maximum winning probability of free games can be estimated
in polynomial time by linear programming. We also show that 3-SAT with m
variables can be reduced to obtaining a constant error approximation of the
maximum winning probability under entangled strategies of O(m^{1/2})-player
one-round non-local games, in which the players communicate O(m^{1/2}) bits all
together.
We show that the optimization of certain polynomials over the hypersphere can
be performed in quasipolynomial time in the number of variables n by
considering O(log(n)) rounds of the Sum-of-Squares (Parrilo/Lasserre) hierarchy
of semidefinite programs. As an application to entanglement theory, we find a
quasipolynomial-time algorithm for deciding multipartite separability.
We consider a result due to Aaronson -- showing that given an unknown n qubit
state one can perform tomography that works well for most observables by
measuring only O(n) independent and identically distributed (i.i.d.) copies of
the state -- and relax the assumption of having i.i.d copies of the state to
merely the ability to select subsystems at random from a quantum multipartite
state.
The proofs of the new quantum de Finetti theorems are based on information
theory, in particular on the chain rule of mutual information.Comment: 39 pages, no figure. v2: changes to references and other minor
improvements. v3: added some explanations, mostly about Theorem 1 and
Conjecture 5. STOC version. v4, v5. small improvements and fixe
Two-message quantum interactive proofs and the quantum separability problem
Suppose that a polynomial-time mixed-state quantum circuit, described as a
sequence of local unitary interactions followed by a partial trace, generates a
quantum state shared between two parties. One might then wonder, does this
quantum circuit produce a state that is separable or entangled? Here, we give
evidence that it is computationally hard to decide the answer to this question,
even if one has access to the power of quantum computation. We begin by
exhibiting a two-message quantum interactive proof system that can decide the
answer to a promise version of the question. We then prove that the promise
problem is hard for the class of promise problems with "quantum statistical
zero knowledge" (QSZK) proof systems by demonstrating a polynomial-time Karp
reduction from the QSZK-complete promise problem "quantum state
distinguishability" to our quantum separability problem. By exploiting Knill's
efficient encoding of a matrix description of a state into a description of a
circuit to generate the state, we can show that our promise problem is NP-hard
with respect to Cook reductions. Thus, the quantum separability problem (as
phrased above) constitutes the first nontrivial promise problem decidable by a
two-message quantum interactive proof system while being hard for both NP and
QSZK. We also consider a variant of the problem, in which a given
polynomial-time mixed-state quantum circuit accepts a quantum state as input,
and the question is to decide if there is an input to this circuit which makes
its output separable across some bipartite cut. We prove that this problem is a
complete promise problem for the class QIP of problems decidable by quantum
interactive proof systems. Finally, we show that a two-message quantum
interactive proof system can also decide a multipartite generalization of the
quantum separability problem.Comment: 34 pages, 6 figures; v2: technical improvements and new result for
the multipartite quantum separability problem; v3: minor changes to address
referee comments, accepted for presentation at the 2013 IEEE Conference on
Computational Complexity; v4: changed problem names; v5: updated references
and added a paragraph to the conclusion to connect with prior work on
separability testin
Entangled Games Are Hard to Approximate
We establish the first hardness results for the problem of computing the value of one-round games played by a verifier and a team of provers who can share quantum entanglement. In particular, we show that it is NP-hard to approximate within an inverse polynomial the value of a one-round game with (i) a quantum verifier and two entangled provers or (ii) a classical verifier and three entangled provers. Previously it was not even known if computing the value exactly is NP-hard. We also describe a mathematical conjecture, which, if true, would imply hardness of approximation of entangled-prover games to within a constant. Using our techniques we also show that every language in PSPACE has a two-prover one-round interactive proof system with perfect completeness and soundness 1-1/poly even against entangled provers. We start our proof by describing two ways to modify classical multiprover games to make them resistant to entangled provers. We then show that a strategy for the modified game that uses entanglement can be āroundedā to one that does not. The results then follow from classical inapproximability bounds. Our work implies that, unless P=NP, the values of entangled-prover games cannot be computed by semidefinite programs that are polynomial in the size of the verifier's system, a method that has been successful for more restricted quantum games
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