89,836 research outputs found

    Application and Theory of Multimedia Signal Processing Using Machine Learning or Advanced Methods

    Get PDF
    This Special Issue is a book composed by collecting documents published through peer review on the research of various advanced technologies related to applications and theories of signal processing for multimedia systems using ML or advanced methods. Multimedia signals include image, video, audio, character recognition and optimization of communication channels for networks. The specific contents included in this book are data hiding, encryption, object detection, image classification, and character recognition. Academics and colleagues who are interested in these topics will find it interesting to read

    Network on Chip: a New Approach of QoS Metric Modeling Based on Calculus Theory

    Full text link
    A NoC is composed by IP cores (Intellectual Propriety) and switches connected among themselves by communication channels. End-to-End Delay (EED) communication is accomplished by the exchange of data among IP cores. Often, the structure of particular messages is not adequate for the communication purposes. This leads to the concept of packet switching. In the context of NoCs, packets are composed by header, payload, and trailer. Packets are divided into small pieces called Flits. It appears of importance, to meet the required performance in NoC hardware resources. It should be specified in an earlier step of the system design. The main attention should be given to the choice of some network parameters such as the physical buffer size in the node. The EED and packet loss are some of the critical QoS metrics. Some real-time and multimedia applications bound up these parameters and require specific hardware resources and particular management approaches in the NoC switch. A traffic contract (SLA, Service Level Agreement) specifies the ability of a network or protocol to give guaranteed performance, throughput or latency bounds based on mutually agreed measures, usually by prioritizing traffic. A defined Quality of Service (QoS) may be required for some types of network real time traffic or multimedia applications. The main goal of this paper is, using the Network on Chip modeling architecture, to define a QoS metric. We focus on the network delay bound and packet losses. This approach is based on the Network Calculus theory, a mathematical model to represent the data flows behavior between IPs interconnected over NoC. We propose an approach of QoS-metric based on QoS-parameter prioritization factors for multi applications-service using calculus model

    Data hiding in multimedia - theory and applications

    Get PDF
    Multimedia data hiding or steganography is a means of communication using subliminal channels. The resource for the subliminal communication scheme is the distortion of the original content that can be tolerated. This thesis addresses two main issues of steganographic communication schemes: 1. How does one maximize the distortion introduced without affecting fidelity of the content? 2. How does one efficiently utilize the resource (the distortion introduced) for communicating as many bits of information as possible? In other words, what is a good signaling strategy for the subliminal communication scheme? Close to optimal solutions for both issues are analyzed. Many techniques for the issue for maximizing the resource, viz, the distortion introduced imperceptibly in images and video frames, are proposed. Different signaling strategies for steganographic communication are explored, and a novel signaling technique employing a floating signal constellation is proposed. Algorithms for optimal choices of the parameters of the signaling technique are presented. Other application specific issues like the type of robustness needed are taken into consideration along with the established theoretical background to design optimal data hiding schemes. In particular, two very important applications of data hiding are addressed - data hiding for multimedia content delivery, and data hiding for watermarking (for proving ownership). A robust watermarking protocol for unambiguous resolution of ownership is proposed

    A taxonomy for interactive educational multimedia

    Get PDF
    Learning is more than knowledge acquisition; it often involves the active participation of the learner in a variety of knowledge- and skills-based learning and training activities. Interactive multimedia technology can support the variety of interaction channels and languages required to facilitate interactive learning and teaching. We will present a taxonomy for interactive educational multimedia that supports the classification, description and development of such systems. Such a taxonomy needs to embed multimedia technology into a coherent educational context. A conceptual framework based on an integrated interaction model is needed to capture learning and training activities in an online setting from an educational perspective, describe them in the human-computer context, and integrate them with mechanisms and principles of multimedia interaction

    A conceptual architecture for interactive educational multimedia

    Get PDF
    Learning is more than knowledge acquisition; it often involves the active participation of the learner in a variety of knowledge- and skills-based learning and training activities. Interactive multimedia technology can support the variety of interaction channels and languages required to facilitate interactive learning and teaching. A conceptual architecture for interactive educational multimedia can support the development of such multimedia systems. Such an architecture needs to embed multimedia technology into a coherent educational context. A framework based on an integrated interaction model is needed to capture learning and training activities in an online setting from an educational perspective, to describe them in the human-computer context, and to integrate them with mechanisms and principles of multimedia interaction
    corecore