2,110 research outputs found

    Semi-Supervised Sound Source Localization Based on Manifold Regularization

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    Conventional speaker localization algorithms, based merely on the received microphone signals, are often sensitive to adverse conditions, such as: high reverberation or low signal to noise ratio (SNR). In some scenarios, e.g. in meeting rooms or cars, it can be assumed that the source position is confined to a predefined area, and the acoustic parameters of the environment are approximately fixed. Such scenarios give rise to the assumption that the acoustic samples from the region of interest have a distinct geometrical structure. In this paper, we show that the high dimensional acoustic samples indeed lie on a low dimensional manifold and can be embedded into a low dimensional space. Motivated by this result, we propose a semi-supervised source localization algorithm which recovers the inverse mapping between the acoustic samples and their corresponding locations. The idea is to use an optimization framework based on manifold regularization, that involves smoothness constraints of possible solutions with respect to the manifold. The proposed algorithm, termed Manifold Regularization for Localization (MRL), is implemented in an adaptive manner. The initialization is conducted with only few labelled samples attached with their respective source locations, and then the system is gradually adapted as new unlabelled samples (with unknown source locations) are received. Experimental results show superior localization performance when compared with a recently presented algorithm based on a manifold learning approach and with the generalized cross-correlation (GCC) algorithm as a baseline

    Seeing into Darkness: Scotopic Visual Recognition

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    Images are formed by counting how many photons traveling from a given set of directions hit an image sensor during a given time interval. When photons are few and far in between, the concept of `image' breaks down and it is best to consider directly the flow of photons. Computer vision in this regime, which we call `scotopic', is radically different from the classical image-based paradigm in that visual computations (classification, control, search) have to take place while the stream of photons is captured and decisions may be taken as soon as enough information is available. The scotopic regime is important for biomedical imaging, security, astronomy and many other fields. Here we develop a framework that allows a machine to classify objects with as few photons as possible, while maintaining the error rate below an acceptable threshold. A dynamic and asymptotically optimal speed-accuracy tradeoff is a key feature of this framework. We propose and study an algorithm to optimize the tradeoff of a convolutional network directly from lowlight images and evaluate on simulated images from standard datasets. Surprisingly, scotopic systems can achieve comparable classification performance as traditional vision systems while using less than 0.1% of the photons in a conventional image. In addition, we demonstrate that our algorithms work even when the illuminance of the environment is unknown and varying. Last, we outline a spiking neural network coupled with photon-counting sensors as a power-efficient hardware realization of scotopic algorithms.Comment: 23 pages, 6 figure
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