2,125 research outputs found

    Engineering data compendium. Human perception and performance. User's guide

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    The concept underlying the Engineering Data Compendium was the product of a research and development program (Integrated Perceptual Information for Designers project) aimed at facilitating the application of basic research findings in human performance to the design and military crew systems. The principal objective was to develop a workable strategy for: (1) identifying and distilling information of potential value to system design from the existing research literature, and (2) presenting this technical information in a way that would aid its accessibility, interpretability, and applicability by systems designers. The present four volumes of the Engineering Data Compendium represent the first implementation of this strategy. This is the first volume, the User's Guide, containing a description of the program and instructions for its use

    Primary User Emulation Attacks in Cognitive Radio - An Experimental Demonstration and Analysis

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    Cognitive radio networks rely on the ability to avoid primary users, owners of the frequency, and prevent collisions for effective communication to take place. Additional malicious secondary users, jammers, may use a primary user emulation attacks to take advantage of the secondary user\u27s ability to avoid primary users and cause excessive and unexpected disruptions to communications. Two jamming/anti-jamming methods are investigated on Ettus Labs USRP 2 radios. First, pseudo-random channel hopping schemes are implemented for jammers to seek-and-disrupt secondary users while secondary users apply similar schemes to avoid all primary user signatures. In the second method the jammer uses adversarial bandit algorithms to avoid channels already heavily disrupted from primary user communications and concentrate efforts on channels heavily populated by secondary user communications. In addition the secondary users apply similar methods to avoid channels heavily occupied by jammers and primary users. The performance of these users is compared with and without the algorithm through channel delay, impact of algorithm on probability density functions, and user collision rate. Conclusions on made on the effectiveness of each technique

    Obstacle detection display for visually impaired:Coding of direction, distance, and height on a vibrotactile waist band

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    Electronic travel aids (ETAs) can potentially increase the safety and comfort of blind users by detecting and displaying obstacles outside the range of the white cane. In a series of experiments, we aim to balance the amount of information displayed and the comprehensibility of the information taking into account the risk of information overload. In Experiment 1, we investigate perception of compound signals displayed on a tactile vest while walking. The results confirm that the threat of information overload is clear and present. Tactile coding parameters that are sufficiently discriminable in isolation may not be so in compound signals and while walking and using the white cane. Horizontal tactor location is a strong coding parameter, and temporal pattern is the preferred secondary coding parameter. Vertical location is also possible as coding parameter but it requires additional tactors and makes the display hardware more complex and expensive and less user friendly. In Experiment 2, we investigate how we can off-load the tactile modality by mitigating part of the information to an auditory display. Off-loading the tactile modality through auditory presentation is possible, but this off-loading is limited and may result in a new threat of auditory overload. In addition, taxing the auditory channel may in turn interfere with other auditory cues from the environment. In Experiment 3, we off-load the tactile sense by reducing the amount of displayed information using several filter rules. The resulting design was evaluated in Experiment 4 with visually impaired users. Although they acknowledge the potential of the display, the added of the ETA as a whole also depends on its sensor and object recognition capabilities. We recommend to use not more than two coding parameters in a tactile compound message and apply filter rules to reduce the amount of obstacles to be displayed in an obstacle avoidance ETA.</p

    Discovering the signalling cues involved in early human brain development

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    Some aspects of a code division multiple access local area network

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