774 research outputs found

    Saving Energy in Mobile Devices for On-Demand Multimedia Streaming -- A Cross-Layer Approach

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    This paper proposes a novel energy-efficient multimedia delivery system called EStreamer. First, we study the relationship between buffer size at the client, burst-shaped TCP-based multimedia traffic, and energy consumption of wireless network interfaces in smartphones. Based on the study, we design and implement EStreamer for constant bit rate and rate-adaptive streaming. EStreamer can improve battery lifetime by 3x, 1.5x and 2x while streaming over Wi-Fi, 3G and 4G respectively.Comment: Accepted in ACM Transactions on Multimedia Computing, Communications and Applications (ACM TOMCCAP), November 201

    ADAPTIVE POWER MANAGEMENT FOR COMPUTERS AND MOBILE DEVICES

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    Power consumption has become a major concern in the design of computing systems today. High power consumption increases cooling cost, degrades the system reliability and also reduces the battery life in portable devices. Modern computing/communication devices support multiple power modes which enable power and performance tradeoff. Dynamic power management (DPM), dynamic voltage and frequency scaling (DVFS), and dynamic task migration for workload consolidation are system level power reduction techniques widely used during runtime. In the first part of the dissertation, we concentrate on the dynamic power management of the personal computer and server platform where the DPM, DVFS and task migrations techniques are proved to be highly effective. A hierarchical energy management framework is assumed, where task migration is applied at the upper level to improve server utilization and energy efficiency, and DPM/DVFS is applied at the lower level to manage the power mode of individual processor. This work focuses on estimating the performance impact of workload consolidation and searching for optimal DPM/DVFS that adapts to the changing workload. Machine learning based modeling and reinforcement learning based policy optimization techniques are investigated. Mobile computing has been weaved into everyday lives to a great extend in recent years. Compared to traditional personal computer and server environment, the mobile computing environment is obviously more context-rich and the usage of mobile computing device is clearly imprinted with user\u27s personal signature. The ability to learn such signature enables immense potential in workload prediction and energy or battery life management. In the second part of the dissertation, we present two mobile device power management techniques which take advantage of the context-rich characteristics of mobile platform and make adaptive energy management decisions based on different user behavior. We firstly investigate the user battery usage behavior modeling and apply the model directly for battery energy management. The first technique aims at maximizing the quality of service (QoS) while keeping the risk of battery depletion below a given threshold. The second technique is an user-aware streaming strategies for energy efficient smartphone video playback applications (e.g. YouTube) that minimizes the sleep and wake penalty of cellular module and at the same time avoid the energy waste from excessive downloading. Runtime power and thermal management has attracted substantial interests in multi-core distributed embedded systems. Fast performance evaluation is an essential step in the research of distributed power and thermal management. In last part of the dissertation, we present an FPGA based emulator of multi-core distributed embedded system designed to support the research in runtime power/thermal management. Hardware and software supports are provided to carry out basic power/thermal management actions including inter-core or inter-FPGA communications, runtime temperature monitoring and dynamic frequency scaling

    User Quality of Experience (QoE) Satisfaction for Video Content Selection (VCS) Framework in Smartphone Devices

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    يعد جدول الفديو الاكثر انتشارا اليوم. اضافة الى ذلك، وبسبب انتشار الوباء عالميا، كثير من الناس التزموا المنزل واعتمدوا على الخدمات الجدولية للاخبار والتعليم والتسلية. على اية حال، مستعمل تجربة (QoE (غير مقتنع باختيار محتوى الفديو بينما يتدفق في الاجهزة الذكية. ينزعج المستعملون بمسح نوعية الفيديو الغير متوقعة التي تحدث في اجهزتهم الذكية. في هذا البحث، نقترح مخطط لاختيار الفديو الهيكلي الذي يهدف الى زيادة قناعة مستعمل (QoE ). تم استعمال نظام الحلول الحسابية لاختيار محتوى الفديو لانشاء خريطة لاختيار الفديوالتي ترضي مستعمل نوعية الجدول الاكثراعتبارا.  تصنف اختيار محتوى الفديو الى مجاميع صفات الفديو. سينخفض مستوى جدول ( VCS) بالتدريج ليعتبر اقل اختيار الفديو الذي لا يقبلها المستعمل اعتمادا على نوعية الفديو. لتقييم مستوى القناعة ، استعملنا درجة الرأي الوضيع ( MOS) لقياس تكيف قبول المستعمل اتجاه نوعية جدول الفديو.  أظهرت النتائج الاخيرة بأن نظام الحلول الحسابية المقترح توضح بأن المستعمل يقتنع باختيار الفديو بواسطة تغيير صفات الفديو. Video streaming is widely available nowadays. Moreover, since the pandemic hit all across the globe, many people stayed home and used streaming services for news, education,  and entertainment. However,   when streaming in session, user Quality of Experience (QoE) is unsatisfied with the video content selection while streaming on smartphone devices. Users are often irritated by unpredictable video quality format displays on their smartphone devices. In this paper, we proposed a framework video selection scheme that targets to increase QoE user satisfaction. We used a video content selection algorithm to map the video selection that satisfies the user the most regarding streaming quality. Video Content Selection (VCS) are classified into video attributes groups. The level of VCS streaming will gradually decrease to consider the least video selection that users will not accept depending on video quality. To evaluate the satisfaction level, we used the Mean Opinion Score (MOS) to measure the adaptability of user acceptance towards video streaming quality. The final results show that the proposed algorithm shows that the user satisfies the video selection, by altering the video attributes

    Seamless Dynamic Adaptive Streaming in LTE/Wi-Fi Integrated Network under Smartphone Resource Constraints

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    Exploiting both LTE and Wi-Fi links simultaneously enhances the performance of video streaming services in a smartphone. However, it is challenging to achieve seamless and high quality video while saving battery energy and LTE data usage to prolong the usage time of a smartphone. In this paper, we propose REQUEST, a video chunk request policy for Dynamic Adaptive Streaming over HTTP (DASH) in a smartphone, which can utilize both LTE and Wi-Fi. REQUEST enables seamless DASH video streaming with near optimal video quality under given budgets of battery energy and LTE data usage. Through extensive simulation and measurement in a real environment, we demonstrate that REQUEST significantly outperforms other existing schemes in terms of average video bitrate, rebuffering, and resource waste.Peer reviewe

    Energy Efficiency Analysis And Optimization For Mobile Platforms

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    The introduction of mobile devices changed the landscape of computing. Gradually, these devices are replacing traditional personal computer (PCs) to become the devices of choice for entertainment, connectivity, and productivity. There are currently at least 45.5 million people in the United States who own a mobile device, and that number is expected to increase to 1.5 billion by 2015. Users of mobile devices expect and mandate that their mobile devices have maximized performance while consuming minimal possible power. However, due to the battery size constraints, the amount of energy stored in these devices is limited and is only growing by 5% annually. As a result, we focused in this dissertation on energy efficiency analysis and optimization for mobile platforms. We specifically developed SoftPowerMon, a tool that can power profile Android platforms in order to expose the power consumption behavior of the CPU. We also performed an extensive set of case studies in order to determine energy inefficiencies of mobile applications. Through our case studies, we were able to propose optimization techniques in order to increase the energy efficiency of mobile devices and proposed guidelines for energy-efficient application development. In addition, we developed BatteryExtender, an adaptive user-guided tool for power management of mobile devices. The tool enables users to extend battery life on demand for a specific duration until a particular task is completed. Moreover, we examined the power consumption of System-on-Chips (SoCs) and observed the impact on the energy efficiency in the event of offloading tasks from the CPU to the specialized custom engines. Based on our case studies, we were able to demonstrate that current software-based power profiling techniques for SoCs can have an error rate close to 12%, which needs to be addressed in order to be able to optimize the energy consumption of the SoC. Finally, we summarize our contributions and outline possible direction for future research in this field

    DyPS: Dynamic Processor Switching for Energy-Aware Video Decoding on Multi-core SoCs

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    In addition to General Purpose Processors (GPP), Multicore SoCs equipping modern mobile devices contain specialized Digital Signal Processor designed with the aim to provide better performance and low energy consumption properties. However, the experimental measurements we have achieved revealed that system overhead, in case of DSP video decoding, causes drastic performances drop and energy efficiency as compared to the GPP decoding. This paper describes DyPS, a new approach for energy-aware processor switching (GPP or DSP) according to the video quality . We show the pertinence of our solution in the context of adaptive video decoding and describe an implementation on an embedded Linux operating system with the help of the GStreamer framework. A simple case study showed that DyPS achieves 30% energy saving while sustaining the decoding performanc

    A Client-Centric Data Streaming Technique for Smartphones: An Energy Evaluation

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    With advances in microelectronic and wireless communication technologies, smartphones have computer-like capabilities in terms of computing power and communication bandwidth. They allow users to use advanced applications that used to be run on computers only. Web browsing, email fetching, gaming, social networking, and multimedia streaming are examples of wide-spread smartphone applications. Unsurprisingly, network-related applications are dominant in the realm of smartphones. Users love to be connected while they are mobile. Streaming applications, as a part of network-related applications, are getting increasingly popular. Mobile TV, video on demand, and video sharing are some popular streaming services in the mobile world. Thus, the expected operational time of smartphones is rising rapidly. On the other hand, the enormous growth of smartphone applications and services adds up to a significant increase in complexity in the context of computation and communication needs, and thus there is a growing demand for energy in smartphones. Unlike the exponential growth in computing and communication technologies, the growth in battery technologies is not keeping up with the rapidly growing energy demand of these devices. Therefore, the smartphone's utility has been severely constrained by its limited battery lifetime. It is very important to conserve the smartphone's battery power. Even though hardware components are the actual energy consumers, software applications utilize the hardware components through the operating system. Thus, by making smartphone applications energy-efficient, the battery lifetime can be extended. With this view, this work focuses on two main problems: i) developing an energy testing methodology for smartphone applications, and ii) evaluating the energy cost and designing an energy-friendly downloader for smartphone streaming applications. The detailed contributions of this thesis are as follows: (i) it gives a generalized framework for energy performance testing and shows a detailed flowchart that application developers can easily follow to test their applications; (ii) it evaluates the energy cost of some popular streaming applications showing how the download strategy that an application developer adopts may adversely affect the energy savings; (iii) it develops a model of an energy-friendly downloader for streaming applications and studies the effects of the downloader's parameters regarding energy consumption; and finally, (iv) it gives a mathematical model for the proposed downloader and validates it by means of experiments

    Seamless multimedia delivery within a heterogeneous wireless networks environment: are we there yet?

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    The increasing popularity of live video streaming from mobile devices such as Facebook Live, Instagram Stories, Snapchat, etc. pressurises the network operators to increase the capacity of their networks. However, a simple increase in system capacity will not be enough without considering the provisioning of Quality of Experience (QoE) as the basis for network control, customer loyalty and retention rate and thus increase in network operators revenue. As QoE is gaining strong momentum especially with increasing users’ quality expectations, the focus is now on proposing innovative solutions to enable QoE when delivering video content over heterogeneous wireless networks. In this context, this paper presents an overview of multimedia delivery solutions, identifies the problems and provides a comprehensive classification of related state-of-the-art approaches following three key directions: adaptation, energy efficiency and multipath content delivery. Discussions, challenges and open issues on the seamless multimedia provisioning faced by the current and next generation of wireless networks are also provided
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