111 research outputs found

    Quality of Information in Mobile Crowdsensing: Survey and Research Challenges

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    Smartphones have become the most pervasive devices in people's lives, and are clearly transforming the way we live and perceive technology. Today's smartphones benefit from almost ubiquitous Internet connectivity and come equipped with a plethora of inexpensive yet powerful embedded sensors, such as accelerometer, gyroscope, microphone, and camera. This unique combination has enabled revolutionary applications based on the mobile crowdsensing paradigm, such as real-time road traffic monitoring, air and noise pollution, crime control, and wildlife monitoring, just to name a few. Differently from prior sensing paradigms, humans are now the primary actors of the sensing process, since they become fundamental in retrieving reliable and up-to-date information about the event being monitored. As humans may behave unreliably or maliciously, assessing and guaranteeing Quality of Information (QoI) becomes more important than ever. In this paper, we provide a new framework for defining and enforcing the QoI in mobile crowdsensing, and analyze in depth the current state-of-the-art on the topic. We also outline novel research challenges, along with possible directions of future work.Comment: To appear in ACM Transactions on Sensor Networks (TOSN

    Let Opportunistic Crowdsensors Work Together for Resource-efficient, Quality-aware Observations

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    International audienceOpportunistic crowdsensing empowers citizens carrying hand-held devices to sense physical phenomena of common interest at a large and fine-grained scale without requiring the citizens' active involvement. However, the resulting uncontrolled collection and upload of the massive amount of contributed raw data incur significant resource consumption, from the end device to the server, as well as challenge the quality of the collected observations. This paper tackles both challenges raised by opportunistic crowdsensing, that is, enabling the resource-efficient gathering of relevant observations. To achieve so, we introduce the BeTogether middleware fostering context-aware, collaborative crowdsensing at the edge so that co-located crowdsensors operating in the same context, group together to share the work load in a cost- and quality-effective way. We evaluate the proposed solution using an implementation-driven evaluation that leverages a dataset embedding nearly 1 million entries contributed by 550 crowdsensors over a year. Results show that BeTogether increases the quality of the collected data while reducing the overall resource cost compared to the cloud-centric approach

    Delivering IoT Services in Smart Cities and Environmental Monitoring through Collective Awareness, Mobile Crowdsensing and Open Data

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    The Internet of Things (IoT) is the paradigm that allows us to interact with the real world by means of networking-enabled devices and convert physical phenomena into valuable digital knowledge. Such a rapidly evolving field leveraged the explosion of a number of technologies, standards and platforms. Consequently, different IoT ecosystems behave as closed islands and do not interoperate with each other, thus the potential of the number of connected objects in the world is far from being totally unleashed. Typically, research efforts in tackling such challenge tend to propose a new IoT platforms or standards, however, such solutions find obstacles in keeping up the pace at which the field is evolving. Our work is different, in that it originates from the following observation: in use cases that depend on common phenomena such as Smart Cities or environmental monitoring a lot of useful data for applications is already in place somewhere or devices capable of collecting such data are already deployed. For such scenarios, we propose and study the use of Collective Awareness Paradigms (CAP), which offload data collection to a crowd of participants. We bring three main contributions: we study the feasibility of using Open Data coming from heterogeneous sources, focusing particularly on crowdsourced and user-contributed data that has the drawback of being incomplete and we then propose a State-of-the-Art algorith that automatically classifies raw crowdsourced sensor data; we design a data collection framework that uses Mobile Crowdsensing (MCS) and puts the participants and the stakeholders in a coordinated interaction together with a distributed data collection algorithm that prevents the users from collecting too much or too less data; (3) we design a Service Oriented Architecture that constitutes a unique interface to the raw data collected through CAPs through their aggregation into ad-hoc services, moreover, we provide a prototype implementation

    Mobile Crowd Sensing in Edge Computing Environment

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    abstract: The mobile crowdsensing (MCS) applications leverage the user data to derive useful information by data-driven evaluation of innovative user contexts and gathering of information at a high data rate. Such access to context-rich data can potentially enable computationally intensive crowd-sourcing applications such as tracking a missing person or capturing a highlight video of an event. Using snippets and pictures captured from multiple mobile phone cameras with specific contexts can improve the data acquired in such applications. These MCS applications require efficient processing and analysis to generate results in real time. A human user, mobile device and their interactions cause a change in context on the mobile device affecting the quality contextual data that is gathered. Usage of MCS data in real-time mobile applications is challenging due to the complex inter-relationship between: a) availability of context, context is available with the mobile phones and not with the cloud, b) cost of data transfer to remote cloud servers, both in terms of communication time and energy, and c) availability of local computational resources on the mobile phone, computation may lead to rapid battery drain or increased response time. The resource-constrained mobile devices need to offload some of their computation. This thesis proposes ContextAiDe an end-end architecture for data-driven distributed applications aware of human mobile interactions using Edge computing. Edge processing supports real-time applications by reducing communication costs. The goal is to optimize the quality and the cost of acquiring the data using a) modeling and prediction of mobile user contexts, b) efficient strategies of scheduling application tasks on heterogeneous devices including multi-core devices such as GPU c) power-aware scheduling of virtual machine (VM) applications in cloud infrastructure e.g. elastic VMs. ContextAiDe middleware is integrated into the mobile application via Android API. The evaluation consists of overheads and costs analysis in the scenario of ``perpetrator tracking" application on the cloud, fog servers, and mobile devices. LifeMap data sets containing actual sensor data traces from mobile devices are used to simulate the application run for large scale evaluation.Dissertation/ThesisDoctoral Dissertation Electrical Engineering 201

    CrowdPower: A Novel Crowdsensing-as-a-Service Platform for Real-Time Incident Reporting

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    Crowdsensing using mobile phones is a novel addition to the Internet of Things applications suite. However, there are many challenges related to crowdsensing, including (1) the ability to manage a large number of mobile users with varying devices’ capabilities; (2) recruiting reliable users available in the location of interest at the right time; (3) handling various sensory data collected with different requirements and at different frequencies and scales; (4) brokering the relationship between data collectors and consumers in an efficient and scalable manner; and (5) automatically generating intelligence reports after processing the collected sensory data. No comprehensive end-to-end crowdsensing platform has been proposed despite a few attempts to address these challenges. In this work, we aim at filling this gap by proposing and describing the practical implementation of an end-to-end crowdsensing-as-a-service system dubbed CrowdPower. Our platform offers a standard interface for the management and brokerage of sensory data, enabling the transformation of raw sensory data into valuable smart city intelligence. Our solution includes a model for selecting participants for sensing campaigns based on the reliability and quality of sensors on users’ devices, then subsequently analysing the quality of the data provided using a clustering approach to predict user reputation and identify outliers. The platform also has an elaborate administration web portal developed to manage and visualize sensing activities. In addition to the architecture, design, and implementation of the backend platform capabilities, we also explain the creation of CrowdPower’s sensing mobile application that enables data collectors and consumers to participate in various sensing activities

    PREFERENCE-AWARE TASK ASSIGNMENT IN MOBILE CROWDSENSING

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    Mobile crowdsensing (MCS) is an emerging form of crowdsourcing, which facilitates the sensing data collection with the help of mobile participants (workers). A central problem in MCS is the assignment of sensing tasks to workers. Existing work in the field mostly seek a system-level optimization of task assignments (e.g., maximize the number of completed tasks, minimize the total distance traveled by workers) without considering individual preferences of task requesters and workers. However, users may be reluctant to participate in MCS campaigns that disregard their preferences. In this dissertation, we argue that user preferences should be a primary concern in the task assignment process for an MCS campaign to be effective, and we develop preference-aware task assignment (PTA) mechanisms for five different MCS settings. Since the PTA problem is computationally hard in most of these settings, we present efficient approximation and heuristic algorithms. Extensive simulations performed on synthetic and real data sets validate our theoretical results, and demonstrate that the proposed algorithms produce near-optimal solutions in terms of preference-awareness, outperforming the state-of-the-art assignment algorithms by a wide margin in most cases

    Seamless Service Provisioning for Mobile Crowdsensing: Towards Integrating Forward and Spot Trading Markets

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    The challenge of exchanging and processing of big data over Mobile Crowdsensing (MCS) networks calls for the new design of responsive and seamless service provisioning as well as proper incentive mechanisms. Although conventional onsite spot trading of resources based on real-time network conditions and decisions can facilitate the data sharing over MCS networks, it often suffers from prohibitively long service provisioning delays and unavoidable trading failures due to its reliance on timely analysis of complex and dynamic MCS environments. These limitations motivate us to investigate an integrated forward and spot trading mechanism (iFAST), which entails a new hybrid service trading protocol over the MCS network architecture. In iFAST, the sellers (i.e., mobile users with sensing resources) can provide long-term or temporary sensing services to the buyers (i.e., sensing task owners). iFast enables signing long-term contracts in advance of future transactions through a forward trading mode, via analyzing historical statistics of the market, for which the notion of overbooking is introduced and promoted. iFAST further enables the buyers with unsatisfying service quality to recruit temporary sellers through a spot trading mode, upon considering the current market/network conditions. We analyze the fundamental blocks of iFAST, and provide a case study to demonstrate its superior performance as compared to existing methods. Finally, future research directions on reliable service provisioning for next-generation MCS networks are summarized

    Optimal Order Assignment with Minimum Wage Consideration (OOAMWC)

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    While the application of crowdsourcing has increased over the years, the technology experiences various issues during implementation. Examples of some of the issues that affect crowdsourcing include task assignment, profit maximizations, as well as time window issues. In some instances addressing some of the issues results in the other issues being overlooked. An example is when assigning tasks to workers, the profits of the workers might not be considered and this ends up affecting the profit maximization aspect. Various algorithms have been proposed to address the task assignment, profit maximizations, and time window issues. However, these algorithms address the issues individually and this results in the occurrence of the other noted issues. Therefore, this calls for the definition of a solution to address the task assignment issue while taking into consideration the time window issue and the minimum wage constraint. Additionally, the solution should address the profit maximization of not only the workers but also the platform and the clients of the platform. To evaluate the efficiency of the proposed solution, a comparison with the different implemented solutions to address individual issues is recommended. Comparing such solutions can provide insight into the efficiency of the proposed approach when addressing multiple issues affecting crowdsourcing
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