4,698 research outputs found

    Proceedings of the 2005 IJCAI Workshop on AI and Autonomic Communications

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    Modern software cybernetics: new trends

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    Software cybernetics research is to apply a variety of techniques from cybernetics research to software engineering research. For more than fifteen years since 2001, there has been a dramatic increase in work relating to software cybernetics. From cybernetics viewpoint, the work is mainly on the first-order level, namely, the software under observation and control. Beyond the first-order cybernetics, the software, developers/users, and running environments influence each other and thus create feedback to form more complicated systems. We classify software cybernetics as Software Cybernetics I based on the first-order cybernetics, and as Software Cybernetics II based on the higher order cybernetics. This paper provides a review of the literature on software cybernetics, particularly focusing on the transition from Software Cybernetics I to Software Cybernetics II. The results of the survey indicate that some new research areas such as Internet of Things, big data, cloud computing, cyber-physical systems, and even creative computing are related to Software Cybernetics II. The paper identifies the relationships between the techniques of Software Cybernetics II applied and the new research areas to which they have been applied, formulates research problems and challenges of software cybernetics with the application of principles of Phase II of software cybernetics; identifies and highlights new research trends of software cybernetic for further research

    Rational bidding using reinforcement learning: an application in automated resource allocation

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    The application of autonomous agents by the provisioning and usage of computational resources is an attractive research field. Various methods and technologies in the area of artificial intelligence, statistics and economics are playing together to achieve i) autonomic resource provisioning and usage of computational resources, to invent ii) competitive bidding strategies for widely used market mechanisms and to iii) incentivize consumers and providers to use such market-based systems. The contributions of the paper are threefold. First, we present a framework for supporting consumers and providers in technical and economic preference elicitation and the generation of bids. Secondly, we introduce a consumer-side reinforcement learning bidding strategy which enables rational behavior by the generation and selection of bids. Thirdly, we evaluate and compare this bidding strategy against a truth-telling bidding strategy for two kinds of market mechanisms – one centralized and one decentralized

    Policy-based techniques for self-managing parallel applications

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    This paper presents an empirical investigation of policy-based self-management techniques for parallel applications executing in loosely-coupled environments. The dynamic and heterogeneous nature of these environments is discussed and the special considerations for parallel applications are identified. An adaptive strategy for the run-time deployment of tasks of parallel applications is presented. The strategy is based on embedding numerous policies which are informed by contextual and environmental inputs. The policies govern various aspects of behaviour, enhancing flexibility so that the goals of efficiency and performance are achieved despite high levels of environmental variability. A prototype self-managing parallel application is used as a vehicle to explore the feasibility and benefits of the strategy. In particular, several aspects of stability are investigated. The implementation and behaviour of three policies are discussed and sample results examined

    Modern software cybernetics: New trends

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    The file attached to this record is the author's final peer reviewed version. The Publisher's final version can be found by following the DOI link.Software cybernetics research is to apply a variety of techniques from cybernetics research to software engineering research. For more than fifteen years since 2001, there has been a dramatic increase in work relating to software cybernetics. From cybernetics viewpoint, the work is mainly on the first-order level, namely, the software under observation and control. Beyond the first-order cybernetics, the software, developers/users, and running environments influence each other and thus create feedback to form more complicated systems. We classify software cybernetics as Software Cybernetics I based on the first-order cybernetics, and as Software Cybernetics II based on the higher order cybernetics. This paper provides a review of the literature on software cybernetics, particularly focusing on the transition from Software Cybernetics I to Software Cybernetics II. The results of the survey indicate that some new research areas such as Internet of Things, big data, cloud computing, cyber-physical systems, and even creative computing are related to Software Cybernetics II. The paper identifies the relationships between the techniques of Software Cybernetics II applied and the new research areas to which they have been applied, formulates research problems and challenges of software cybernetics with the application of principles of Phase II of software cybernetics; identifies and highlights new research trends of software cybernetic for further research

    Constraint-based Autonomic Reconfiguration

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    A generic architecture style for self-adaptive cyber-physical systems

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    Die aktuellen Konzepte zur Gestaltung von Regelungssystemen basieren auf dynamischen Verhaltensmodellen, die mathematische Ansätze wie Differentialgleichungen zur Ableitung der entsprechenden Funktionen verwenden. Diese Konzepte stoßen jedoch aufgrund der zunehmenden Systemkomplexität allmählich an ihre Grenzen. Zusammen mit der Entwicklung dieser Konzepte entsteht eine Architekturevolution der Regelungssysteme. In dieser Dissertation wird eine Taxonomie definiert, um die genannte Architekturevolution anhand eines typischen Beispiels, der adaptiven Geschwindigkeitsregelung (ACC), zu veranschaulichen. Aktuelle ACC-Varianten, die auf der Regelungstheorie basieren, werden in Bezug auf ihre Architekturen analysiert. Die Analyseergebnisse zeigen, dass das zukünftige Regelungssystem im ACC eine umfangreichere Selbstadaptationsfähigkeit und Skalierbarkeit erfordert. Dafür sind kompliziertere Algorithmen mit unterschiedlichen Berechnungsmechanismen erforderlich. Somit wird die Systemkomplexität erhöht und führt dazu, dass das zukünftige Regelungssystem zu einem selbstadaptiven cyber-physischen System wird und signifikante Herausforderungen für die Architekturgestaltung des Systems darstellt. Inspiriert durch Ansätze des Software-Engineering zur Gestaltung von Architekturen von softwareintensiven Systemen wird in dieser Dissertation ein generischer Architekturstil entwickelt. Der entwickelte Architekturstil dient als Vorlage, um vernetzte Architekturen mit Verfolgung der entwickelten Designprinzipien nicht nur für die aktuellen Regelungssysteme, sondern auch für selbstadaptiven cyber-physischen Systeme in der Zukunft zu konstruieren. Unterschiedliche Auslösemechanismen und Kommunikationsparadigmen zur Gestaltung der dynamischen Verhalten von Komponenten sind in der vernetzten Architektur anwendbar. Zur Bewertung der Realisierbarkeit des Architekturstils werden aktuelle ACCs erneut aufgenommen, um entsprechende logische Architekturen abzuleiten und die Architekturkonsistenz im Vergleich zu den originalen Architekturen basierend auf der Regelungstheorie (z. B. in Form von Blockdiagrammen) zu untersuchen. Durch die Anwendung des entwickelten generischen Architekturstils wird in dieser Dissertation eine künstliche kognitive Geschwindigkeitsregelung (ACCC) als zukünftige ACC-Variante entworfen, implementiert und evaluiert. Die Evaluationsergebnisse zeigen signifikante Leistungsverbesserungen des ACCC im Vergleich zum menschlichen Fahrer und aktuellen ACC-Varianten.Current concepts of designing automatic control systems rely on dynamic behavioral modeling by using mathematical approaches like differential equations to derive corresponding functions, and slowly reach limitations due to increasing system complexity. Along with the development of these concepts, an architectural evolution of automatic control systems is raised. This dissertation defines a taxonomy to illustrate the aforementioned architectural evolution relying on a typical example of control application: adaptive cruise control (ACC). Current ACC variants, with their architectures considering control theory, are analyzed. The analysis results indicate that the future automatic control system in ACC requires more substantial self-adaptation capability and scalability. For this purpose, more complicated algorithms requiring different computation mechanisms must be integrated into the system and further increase system complexity. This makes the future automatic control system evolve into a self-adaptive cyber-physical system and consistitutes significant challenges for the system’s architecture design. Inspired by software engineering approaches for designing architectures of software-intensive systems, a generic architecture style is proposed. The proposed architecture style serves as a template by following the developed design principle to construct networked architectures not only for the current automatic control systems but also for self-adaptive cyber-physical systems in the future. Different triggering mechanisms and communication paradigms for designing dynamic behaviors are applicable in the networked architecture. To evaluate feasibility of the architecture style, current ACCs are retaken to derive corresponding logical architectures and examine architectural consistency compared to the previous architectures considering the control theory (e.g., in the form of block diagrams). By applying the proposed generic architecture style, an artificial cognitive cruise control (ACCC) is designed, implemented, and evaluated as a future ACC in this dissertation. The evaluation results show significant performance improvements in the ACCC compared to the human driver and current ACC variants

    Elastic-PPQ: A two-level autonomic system for spatial preference query processing over dynamic data streams

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    Paradigms like Internet of Things and the most recent Internet of Everything are shifting the attention towards systems able to process unbounded sequences of items in the form of data streams. In the real world, data streams may be highly variable, exhibiting burstiness in the arrival rate and non-stationarities such as trends and cyclic behaviors. Furthermore, input items may be not ordered according to timestamps. This raises the complexity of stream processing systems, which must support elastic resource management and autonomic QoS control through sophisticated strategies and run-time mechanisms. In this paper we present Elastic-PPQ, a system for processing spatial preference queries over dynamic data streams. The key aspect of the system design is the existence of two adaptation levels handling workload variations at different time-scales. To address fast time-scale variations we design a fine regulatory mechanism of load balancing supported by a control-theoretic approach. The logic of the second adaptation level, targeting slower time-scale variations, is incorporated in a Fuzzy Logic Controller that makes scale in/out decisions of the system parallelism degree. The approach has been successfully evaluated under synthetic and real-world datasets
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