872 research outputs found

    Understanding the Interaction between Older Adults and Soft Service Robots: Insights from Robotics and the Technology Acceptance Model

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    As the world’s population increasingly ages, we need technological solutions such as robotics technology to assist older adults in their daily tasks. In this regard, we examine soft service robots’ potential to help care for the elderly. To do so, we developed and tested the degree to which they would accept a soft service robot that catered to their functional needs in the home environment. We used embodied artificial to develop an in-house teleoperated human-sized soft service robot that performed object-retrieval tasks with a soft gripper. Using an extended technology acceptance model as a theoretical lens, we conducted a study with 79 older adults to examine the degree to which they would accept a soft service robot in the home environment. We found perceived ease of use, perceived usefulness, and subjective norms as significant predictors that positively influenced older adults’ intention to adopt and use soft service robots. However, we also found that perceived anxiety and perceived likability did not significantly predict older adults’ intention to adopt and use soft service robots. We discuss the implications, limitations, and future research directions that arise from these findings

    Design and evaluation of a soft and wearable robotic glove for hand rehabilitation

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    In the modern world, due to an increased aging population, hand disability is becoming increasingly common. The prevalence of conditions such as stroke is placing an ever-growing burden on the limited fiscal resources of health care providers and the capacity of their physical therapy staff. As a solution, this paper presents a novel design for a wearable and adaptive glove for patients so that they can practice rehabilitative activities at home, reducing the workload for therapists and increasing the patient’s independence. As an initial evaluation of the design’s feasibility the prototype was subjected to motion analysis to compare its performance with the hand in an assessment of grasping patterns of a selection of blocks and spheres. The outcomes of this paper suggest that the theory of design has validity and may lead to a system that could be successful in the treatment of stroke patients to guide them through finger flexion and extension, which could enable them to gain more control and confidence in interacting with the world around them

    Collaborative human-machine interfaces for mobile manipulators.

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    The use of mobile manipulators in service industries as both agents in physical Human Robot Interaction (pHRI) and for social interactions has been on the increase in recent times due to necessities like compensating for workforce shortages and enabling safer and more efficient operations amongst other reasons. Collaborative robots, or co-bots, are robots that are developed for use with human interaction through direct contact or close proximity in a shared space with the human users. The work presented in this dissertation focuses on the design, implementation and analysis of components for the next-generation collaborative human machine interfaces (CHMI) needed for mobile manipulator co-bots that can be used in various service industries. The particular components of these CHMI\u27s that are considered in this dissertation include: Robot Control: A Neuroadaptive Controller (NAC)-based admittance control strategy for pHRI applications with a co-bot. Robot state estimation: A novel methodology and placement strategy for using arrays of IMUs that can be embedded in robot skin for pose estimation in complex robot mechanisms. User perception of co-bot CHMI\u27s: Evaluation of human perceptions of usefulness and ease of use of a mobile manipulator co-bot in a nursing assistant application scenario. To facilitate advanced control for the Adaptive Robotic Nursing Assistant (ARNA) mobile manipulator co-bot that was designed and developed in our lab, we describe and evaluate an admittance control strategy that features a Neuroadaptive Controller (NAC). The NAC has been specifically formulated for pHRI applications such as patient walking. The controller continuously tunes weights of a neural network to cancel robot non-linearities, including drive train backlash, kinematic or dynamic coupling, variable patient pushing effort, or slope surfaces with unknown inclines. The advantage of our control strategy consists of Lyapunov stability guarantees during interaction, less need for parameter tuning and better performance across a variety of users and operating conditions. We conduct simulations and experiments with 10 users to confirm that the NAC outperforms a classic Proportional-Derivative (PD) joint controller in terms of resulting interaction jerk, user effort, and trajectory tracking error during patient walking. To tackle complex mechanisms of these next-gen robots wherein the use of encoder or other classic pose measuring device is not feasible, we present a study effects of design parameters on methods that use data from Inertial Measurement Units (IMU) in robot skins to provide robot state estimates. These parameters include number of sensors, their placement on the robot, as well as noise properties on the quality of robot pose estimation and its signal-to-noise Ratio (SNR). The results from that study facilitate the creation of robot skin, and in order to enable their use in complex robots, we propose a novel pose estimation method, the Generalized Common Mode Rejection (GCMR) algorithm, for estimation of joint angles in robot chains containing composite joints. The placement study and GCMR are demonstrated using both Gazebo simulation and experiments with a 3-DoF robotic arm containing 2 non-zero link lengths, 1 revolute joint and a 2-DoF composite joint. In addition to yielding insights on the predicted usage of co-bots, the design of control and sensing mechanisms in their CHMI benefits from evaluating the perception of the eventual users of these robots. With co-bots being only increasingly developed and used, there is a need for studies into these user perceptions using existing models that have been used in predicting usage of comparable technology. To this end, we use the Technology Acceptance Model (TAM) to evaluate the CHMI of the ARNA robot in a scenario via analysis of quantitative and questionnaire data collected during experiments with eventual uses. The results from the works conducted in this dissertation demonstrate insightful contributions to the realization of control and sensing systems that are part of CHMI\u27s for next generation co-bots

    Robotic Assisted Fracture Surgery

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    Full Issue

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    Touching a mechanical body: tactile contact with body parts of a humanoid robot is physiologically arousing

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    A large literature describes the use of robots’ physical bodies to support communication with people. Touch is a natural channel for physical interaction, yet it is not understood how principles of interpersonal touch might carry over to human-robot interaction. Ten students participated in an interactive anatomy lesson with a small, humanoid robot. Participants either touched or pointed to an anatomical region of the robot in each of 26 trials while their skin conductance response was measured. Touching less accessible regions of the robot (e.g., buttocks and genitals) was more physiologically arousing than touching more accessible regions (e.g., hands and feet). No differences in physiological arousal were found when just pointing to those same anatomical regions. Social robots can elicit tactile responses in human physiology, a result that signals the power of robots, and should caution mechanical and interaction designers about positive and negative effects of human-robot interactions

    Wearable haptic systems for the fingertip and the hand: taxonomy, review and perspectives

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    In the last decade, we have witnessed a drastic change in the form factor of audio and vision technologies, from heavy and grounded machines to lightweight devices that naturally fit our bodies. However, only recently, haptic systems have started to be designed with wearability in mind. The wearability of haptic systems enables novel forms of communication, cooperation, and integration between humans and machines. Wearable haptic interfaces are capable of communicating with the human wearers during their interaction with the environment they share, in a natural and yet private way. This paper presents a taxonomy and review of wearable haptic systems for the fingertip and the hand, focusing on those systems directly addressing wearability challenges. The paper also discusses the main technological and design challenges for the development of wearable haptic interfaces, and it reports on the future perspectives of the field. Finally, the paper includes two tables summarizing the characteristics and features of the most representative wearable haptic systems for the fingertip and the hand

    Persuasiveness of social robot ‘Nao’ based on gaze and proximity

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    Social Robots have widely infiltrated the retail and public space. Mainly, social robots are being utilized across a wide range of scenarios to influence decision making, disseminate information, and act as a signage mechanism, under the umbrella of Persuasive Robots or Persuasive Technology. While there have been several studies in the afore-mentioned area, the effect of non-verbal behaviour on persuasive abilities is generally unexplored. Therefore, in this research, we report whether two key non-verbal attributes, namely proximity and gaze, can elicit persuasively, compliance, and specific personality appeals. For this, we conducted a 2 (eye gaze) x 2 (proximity) between-subjects experiment where participants viewed a video-based scenario of the Nao robot. Our initial results did not reveal any significant results based on the non-verbal attributes. However, perceived compliance and persuasion were significantly correlated with knowledge, responsiveness, and trustworthiness. In conclusion, we discuss how the design of a robot could make it more convincing as extensive marketing and brand promotion companies could use robots to enhance their advertisement operations

    Sensory Feedback for Upper-Limb Prostheses:Opportunities and Barriers

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    The addition of sensory feedback to upper-limb prostheses has been shown to improve control, increase embodiment, and reduce phantom limb pain. However, most commercial prostheses do not incorporate sensory feedback due to several factors. This paper focuses on the major challenges of a lack of deep understanding of user needs, the unavailability of tailored, realistic outcome measures and the segregation between research on control and sensory feedback. The use of methods such as the Person-Based Approach and co-creation can improve the design and testing process. Stronger collaboration between researchers can integrate different prostheses research areas to accelerate the translation process
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