39,380 research outputs found
AN EXPLORATORY STUDY IN DISPLAYING INTERACTIVE CAR CATALOGUE SYSTEM ON MULTI TOUCH TABLETOP
This report covers on the implementation of tabletop tablet to display interactive
catalogue system in the car industry. This project is a prove of concept indicating that
the multi touch techniques are really useful in car industry as the user can direct
manipulate sense of touch on viewing the car catalogue. This is proved when car
purchasing activity or car road show take place. It focuses on the background on the
catalogue whereby less interactive and low in usability discussed. The prime objective
of this project is to investigate whether by having tabletop tablet will add and induce
usability via user collaboration enabling more than one user to perform moving,
resizing, zooming and rotating the car catalogue projected on the tabletop. On the
literature section, it had been mention details of the architectural, design and application
component. It also findings and readings on the multi gestural techniques, natural user
interfaces (NUI) and the multi touch development platform. On the methodology part
touches on the timeline and period how the project being carried out. Attached together
the Gantt chart and flow chart on the event flow and task schedule. Discussion and
result section talks about the development of the project and outcome of it. Description
and explanation was included on how the multi-touch application being developed
integrated with the entire component. Discussion regarding the system advantages,
recommendation for future opportunity and weakness included in second last section.
The recommendation described and explained taking into account of the system
weakness and further improvement on the further coming years. Last section is the
conclusion, discussing on the hope and key aspect achieved throughout the software
development and progress
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Beyond First/Last Mile Active Transportation - BikeShare@UH
Bike sharing is a new green transportation solution that has been developed and adopted at various cities around the world. In this paper, we present the process and results of the design and prototypes that a group of undergraduate students developed for a BikeShare@UH program during Summer 2017. After presenting the detailed results of four project teams focusing on customer discovery, bike share station (BSS) location identification, cloud-based mobile computing platform for user engagement and bike share program operation and management, smart lock, and alternative energy source based on PV panel. With the phase one implementation at the University planned in Spring 2018, we anticipate gathering real time data and feedback to improve the system.Cockrell School of Engineerin
Mobile Apps: Online Parking Coupon
Online Parking Coupon is design as mobile apps which for Android operating system. . This car parking coupon system are under āMajlis Pembadaranā or Municipal council, at Malaysia each state has their own municipal council. Seberang Perai Municipal Council (MPSP) practice coupon parking system since 1995. The author design this applications to introduce an alternative way of parking coupon and provide user with a simple yet useful application that could help them save time and on the same times ease their task. On early stage, this application are design for a limited area only. This application focus on Seberang Perai area.
The author planning in implementation of SDLC method for the development phase. Other method, such as online questionnaire are distributed via social media. The author successfully collect 61 responses from 61 respondent which from different background. The author study that the majority found that today parking coupon system are not as efficient, and they agreed on the development of this project which is Online Parking Coupon. Based on analysis of feedback the author receive through the online questionnaire, the author believe the implementation of online parking coupon in the system will help many people in the future
Multi-Sensor Context-Awareness in Mobile Devices and Smart Artefacts
The use of context in mobile devices is receiving increasing attention in mobile and ubiquitous computing research. In this article we consider how to augment mobile devices with awareness of their environment and situation as context. Most work to date has been based on integration of generic context sensors, in particular for location and visual context. We propose a different approach based on integration of multiple diverse sensors for awareness of situational context that can not be inferred from location, and targeted at mobile device platforms that typically do not permit processing of visual context. We have investigated multi-sensor context-awareness in a series of projects, and report experience from development of a number of device prototypes. These include development of an awareness module for augmentation of a mobile phone, of the Mediacup exemplifying context-enabled everyday artifacts, and of the Smart-Its platform for aware mobile devices. The prototypes have been explored in various applications to validate the multi-sensor approach to awareness, and to develop new perspectives of how embedded context-awareness can be applied in mobile and ubiquitous computing
Context for Ubiquitous Data Management
In response to the advance of ubiquitous computing technologies, we believe that for computer systems to be ubiquitous, they must be context-aware. In this paper, we address the impact of context-awareness on ubiquitous data management. To do this, we overview different characteristics of context in order to develop a clear understanding of context, as well as its implications and requirements for context-aware data management. References to recent research activities and applicable techniques are also provided
SHPbench ā a smart hybrid prototyping based environment for early testing, verification and (user based) validation of advanced driver assistant systems of cars
Statistical analysis show that more than 90 percent of all car accidents result from human mistakes. Advanced Driver Assistant Systems (ADAS) are intended to support and assist the car driver, and therefore contribute significantly to the reduction of accidents. ADAS become more and more complex and demanding regarding hard- and software fulfilling the requirements applied onto assistant systems nowadays and in the future. They have to be considered as multi-functional multi-domain mechatronic systems. Smart Hybrid Prototyping (SHP) is a by now proven approach for handling ADASā demands during and to the development process, specifically for early integrated component and system testing, its verification and validation with the focus on the interaction with the driver can only be reasonably and economically met by utilizing the SHP technology. For those mentioned purposes the SHPbench, an integrated development and validation environment, has been recently developed. The SHPbench's architecture and specification is presented and evaluated by applying a representative use case of an ADAS development process. This paper documents the use case setup, process steps and test results
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