267,660 research outputs found
Document recognition of printed scores and transformation into MIDI
The processing of printed music pieces on paper images is an interesting application to analyze printed information by a computer. The music notation presented on paper should be recognized and reproduced. Numerous methods of image processing and knowledge-based procedures are necessary. The DOREMIDI System allows the processing of simple piano music pieces for two hands characterized by the following steps:
- Scanning paper images
- Processing of binary image data into basic components
- Knowledge-based analysis and symbolic representation of a musical score
- Visual and acoustic reproduction of the results.
DOREMIDI has been realized on a Macintosh II, using Common-Lisp (Clos) programming language. The user interface is equivalent to the common Macintosh-interface, which enables in an uncomplicated way to use windows and menus. A keyboard presents the results of the acoustical reproduction
A Generic Storage API
We present a generic API suitable for provision of highly generic storage
facilities that can be tailored to produce various individually customised
storage infrastructures. The paper identifies a candidate set of minimal
storage system building blocks, which are sufficiently simple to avoid
encapsulating policy where it cannot be customised by applications, and
composable to build highly flexible storage architectures. Four main generic
components are defined: the store, the namer, the caster and the interpreter.
It is hypothesised that these are sufficiently general that they could act as
building blocks for any information storage and retrieval system. The essential
characteristics of each are defined by an interface, which may be implemented
by multiple implementing classes.Comment: Submitted to ACSC 200
Report on the XBase Project
This project addressed the conceptual fundamentals of data storage,
investigating techniques for provision of highly generic storage facilities
that can be tailored to produce various individually customised storage
infrastructures, compliant to the needs of particular applications. This
requires the separation of mechanism and policy wherever possible. Aspirations
include: actors, whether users or individual processes, should be able to bind
to, update and manipulate data and programs transparently with respect to their
respective locations; programs should be expressed independently of the storage
and network technology involved in their execution; storage facilities should
be structure-neutral so that actors can impose multiple interpretations over
information, simultaneously and safely; information should not be discarded so
that arbitrary historical views are supported; raw stored information should be
open to all; where security restrictions on its use are required this should be
achieved using cryptographic techniques. The key advances of the research were:
1) the identification of a candidate set of minimal storage system building
blocks, which are sufficiently simple to avoid encapsulating policy where it
cannot be customised by applications, and composable to build highly flexible
storage architectures 2) insight into the nature of append-only storage
components, and the issues arising from their application to common storage
use-cases
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Next generation software environments : principles, problems, and research directions
The past decade has seen a burgeoning of research and development in software environments. Conferences have been devoted to the topic of practical environments, journal papers produced, and commercial systems sold. Given all the activity, one might expect a great deal of consensus on issues, approaches, and techniques. This is not the case, however. Indeed, the term "environment" is still used in a variety of conflicting ways. Nevertheless substantial progress has been made and we are at least nearing consensus on many critical issues.The purpose of this paper is to characterize environments, describe several important principles that have emerged in the last decade or so, note current open problems, and describe some approaches to these problems, with particular emphasis on the activities of one large-scale research program, the Arcadia project. Consideration is also given to two related topics: empirical evaluation and technology transition. That is, how can environments and their constituents be evaluated, and how can new developments be moved effectively into the production sector
A graphical user interface for Boolean query specification
On-line information repositories commonly provide keyword search facilities via textual query languages based on Boolean logic. However, there is evidence to suggest that the syntactical demands of such languages can lead to user errors and adversely affect the time that it takes users to form queries. Users also face difficulties because of the conflict in semantics between AND and OR when used in Boolean logic and English language. We suggest that graphical query languages, in particular Venn-like diagrams, can alleviate the problems that users experience when forming Boolean expressions with textual languages. We describe Vquery, a Venn-diagram based user interface to the New Zealand Digital Library (NZDL). The design of Vquery has been partly motivated by analysis of NZDL usage. We found that few queries contain more than three terms, use of the intersection operator dominates and that query refinement is common. A study of the utility of Venn diagrams for query specification indicates that with little or no training users can interpret and form Venn-like diagrams which accurately correspond to Boolean expressions. The utility of Vquery is considered and directions for future work are proposed
User-interface to a CCTV video search system
The proliferation of CCTV surveillance systems creates a problem of how to effectively navigate and search the resulting video archive, in a variety of security scenarios. We are concerned here with a situation where a searcher must locate all occurrences of a given person or object within a specified timeframe and with constraints on which camera(s) footage is valid to search. Conventional approaches based on browsing time/camera based combinations are inadequate. We advocate using automatically detected video objects as a basis for search, linking and browsing. In this paper we present a system under development based on users interacting with detected video objects. We outline the suite of technologies needed to achieve such a system and for each we describe where we are in terms of realizing those technologies. We also present a system interface to this system, designed with user needs and user tasks in mind
SFDL: MVC Applied to Workflow Design
Process management based on workflow systems is a growing trend in collaborative environments. One of the most notorious areas of improvement is that of user interfaces, especially since business process definition languages do not address efficiently the point of contact between workflow engines and human interactions. With that in focus, we propose the MVC pattern design to workflow systems. To accomplish this, we have designed a new dynamic view definition language called SFDL, oriented towards the easy interoperability with the different workflow definition languages, while maintaining enough flexibility to be represented in different formats and being adaptable to several environments. To validate our approach, we have carried out an implementation in a real banking scenario, which has provided continuous feedback and enabled us to refine the proposal. The work is fully based on widely accepted and used web standards (XML, YAML, JSON, Atom and REST). Some guidelines are given to facilitate the adoption of our solution
GRAIL – Grid Access and Instrumentation Tool
Since the release of Globus Toolkit 4 Web services enrich the world of Grid Computing. They provide methods to develop modular Grid applications which can be parallelized easily. The access to Web services is mostly solved by complex command line tools which need a good deal of knowledge of the underlaying Grid technologies. GRAIL is intended to fill the gap between existing Grid access methods and both the developer who wants to utilize the Grid for own developments and the user who wants to access the Grid without much additional knowledge. It simplifies the access and the testing of Web services for the Globus Grid middleware. GRAIL provides an easy to use graphical user interface for executing Web services and enables the user to construct complex relationships between services to realize parallel execution. The underlying framework allows an easy integration of any Web service or other arbitrary task without much additional effort for the developer. Existing technologies, shipped with the Globus Toolkit, are seamlessly integrated into GRAIL
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