70,849 research outputs found

    Metadata categorization for identifying search patterns in a digital library

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    Purpose: For digital libraries, it is useful to understand how users search in a collection. Investigating search patterns can help them to improve the user interface, collection management and search algorithms. However, search patterns may vary widely in different parts of a collection. The purpose of this paper is to demonstrate how to identify these search patterns within a well-curated historical newspaper collection using the existing metadata.Design/methodology/approach: The authors analyzed search logs combined with metadata

    Judging a book by its cover: interface elements that affect reader selection of ebooks

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    Digital library research has demonstrated the impact of content presentation on both search and reading behaviours. In this paper, we scrutinise the influence of ebook presentation on user behaviour, focussing on document thumbnails and the first page view. We demonstrate that flaws in presentation increase the volume of short time-span reading, and reduce the likelihood of long-span reading when compared to other documents. This reflects other patterns of information seeking behaviour that demonstrate increased short-term reading when information content is uncertain, and suggests an ineffective use of reader time on less useful content

    Automated user modeling for personalized digital libraries

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    Digital libraries (DL) have become one of the most typical ways of accessing any kind of digitalized information. Due to this key role, users welcome any improvements on the services they receive from digital libraries. One trend used to improve digital services is through personalization. Up to now, the most common approach for personalization in digital libraries has been user-driven. Nevertheless, the design of efficient personalized services has to be done, at least in part, in an automatic way. In this context, machine learning techniques automate the process of constructing user models. This paper proposes a new approach to construct digital libraries that satisfy user’s necessity for information: Adaptive Digital Libraries, libraries that automatically learn user preferences and goals and personalize their interaction using this information

    Analyzing library collections with starfield visualizations

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    This paper presents a qualitative and formative study of the uses of a starfield-based visualization interface for analysis of library collections. The evaluation process has produced feedback that suggests ways to significantly improve starfield interfaces and the interaction process to improve their learnability and usability. The study also gave us clear indication of additional potential uses of starfield visualizations that can be exploited by further functionality and interface development. We report on resulting implications for the design and use of starfield visualizations that will impact their graphical interface features, their use for managing data quality and their potential for various forms of visual data mining. Although the current implementation and analysis focuses on the collection of a physical library, the most important contributions of our work will be in digital libraries, in which volume, complexity and dynamism of collections are increasing dramatically and tools are needed for visualization and analysis

    Patterns of interactions: user behaviour in response to search results

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    This paper presents patterns of users’ interaction when working with digital libraries. It focuses on strategies developed and applied by users over time to achieve their goals. Results show that users choose different patterns of interaction depending on their evaluation of results, particularly in terms of the number of results returned from a search. This study gives indications about how the user interface could better support users in developing different search strategies

    Experiences with starfield visualizations for analysis of library collections

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    This paper presents a qualitative and formative study of the uses of a starfield-based visualization interface for analysis of library collections. The evaluation process has produced feedback that suggests ways to significantly improve starfield interfaces and the interaction process to improve their learnability and usability. The study also gave us clear indication of additional potential uses of starfield visualizations that can be exploited by further functionality and interface development. We report on resulting implications for the design and use of starfield visualizations that will impact their graphical interface features, their use for managing data quality and their potential for various forms of visual data mining. Although the current implementation and analysis focuses on the collection of a physical library, the most important contributions of our work will be in digital libraries, in which volume, complexity and dynamism of collections are increasing dramatically and tools are needed for visualization and analysis

    Access and usability issues of scholarly electronic publications

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    This chapter looks at the various access and usability issues related to scholarly information resources. It first looks at the various channels through which a user can get access to scholarly electronic publications. It then discusses the issues and studies surrounding usability. Some important parameters for measuring the usability of information access systems have been identified. Finally the chapter looks at the major problems facing the users in getting access to scholarly information through today's hybrid libraries, and mentions some possible measures to resolve these problems

    Knowledge organization or information organization : a key component of knowledge management activities

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    This paper focuses on the various bibliographic and information retrieval tools and techniques used for information organization, a key activity in a knowledge management process. The paper begins with the existing debate on the very concept of knowledge management, and looks at some recent papers and arguments on this issue. It then briefly discusses how some projects over the past decade or so have used various traditional bibliographic organization tools for providing access to electronic resources. This follows examples of some sophistical information organization techniques used by some speciality search engines. It is argued that these tools and techniques, although are quite useful, cannot be used as such in a knowledge management environment. A generic model of information access in a knowledge management environment is then proposed, and new areas of research, especially in the context of information organization are discussed
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