64 research outputs found

    Use of Regularized Discriminant Analysis Improves Myoelectric Hand Movement Classification

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    Multi-Grip Classification-Based Prosthesis Control With Two EMG-IMU Sensors

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    Synergy Estimation Method for Simultaneous Activation of Multiple DOFs Using Surface EMG Signals

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    Surface electromyography signals are routinely used for designing prosthetic control systems. The concept of synergy estimation for muscle control interpretation is being explored extensively. Synergies estimated for a single active degree of freedom (DoF) are found to be uncorrelated and provide better results when used for single movement classification; however, an increase of simultaneously active DoFs leads to complex limb movements and multiple DoF detection becomes a challenge. Synergy estimation is a non-convex optimization technique, to provide better estimation this paper proposes the use of regularized non-negative matrix factorization for the evaluation of synergistic weights in complex movements. The use of regularization constraint makes the overall problem bounded and provide smoothness. The proposed technique showed better accuracy when tested for activation of multiple DoF simultaneously at a significantly lower computational time, i.e., by 34%

    Support vector machines to detect physiological patterns for EEG and EMG-based human-computer interaction:a review

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    Support vector machines (SVMs) are widely used classifiers for detecting physiological patterns in human-computer interaction (HCI). Their success is due to their versatility, robustness and large availability of free dedicated toolboxes. Frequently in the literature, insufficient details about the SVM implementation and/or parameters selection are reported, making it impossible to reproduce study analysis and results. In order to perform an optimized classification and report a proper description of the results, it is necessary to have a comprehensive critical overview of the applications of SVM. The aim of this paper is to provide a review of the usage of SVM in the determination of brain and muscle patterns for HCI, by focusing on electroencephalography (EEG) and electromyography (EMG) techniques. In particular, an overview of the basic principles of SVM theory is outlined, together with a description of several relevant literature implementations. Furthermore, details concerning reviewed papers are listed in tables and statistics of SVM use in the literature are presented. Suitability of SVM for HCI is discussed and critical comparisons with other classifiers are reported

    Novel Bidirectional Body - Machine Interface to Control Upper Limb Prosthesis

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    Objective. The journey of a bionic prosthetic user is characterized by the opportunities and limitations involved in adopting a device (the prosthesis) that should enable activities of daily living (ADL). Within this context, experiencing a bionic hand as a functional (and, possibly, embodied) limb constitutes the premise for mitigating the risk of its abandonment through the continuous use of the device. To achieve such a result, different aspects must be considered for making the artificial limb an effective support for carrying out ADLs. Among them, intuitive and robust control is fundamental to improving amputees’ quality of life using upper limb prostheses. Still, as artificial proprioception is essential to perceive the prosthesis movement without constant visual attention, a good control framework may not be enough to restore practical functionality to the limb. To overcome this, bidirectional communication between the user and the prosthesis has been recently introduced and is a requirement of utmost importance in developing prosthetic hands. Indeed, closing the control loop between the user and a prosthesis by providing artificial sensory feedback is a fundamental step towards the complete restoration of the lost sensory-motor functions. Within my PhD work, I proposed the development of a more controllable and sensitive human-like hand prosthesis, i.e., the Hannes prosthetic hand, to improve its usability and effectiveness. Approach. To achieve the objectives of this thesis work, I developed a modular and scalable software and firmware architecture to control the Hannes prosthetic multi-Degree of Freedom (DoF) system and to fit all users’ needs (hand aperture, wrist rotation, and wrist flexion in different combinations). On top of this, I developed several Pattern Recognition (PR) algorithms to translate electromyographic (EMG) activity into complex movements. However, stability and repeatability were still unmet requirements in multi-DoF upper limb systems; hence, I started by investigating different strategies to produce a more robust control. To do this, EMG signals were collected from trans-radial amputees using an array of up to six sensors placed over the skin. Secondly, I developed a vibrotactile system to implement haptic feedback to restore proprioception and create a bidirectional connection between the user and the prosthesis. Similarly, I implemented an object stiffness detection to restore tactile sensation able to connect the user with the external word. This closed-loop control between EMG and vibration feedback is essential to implementing a Bidirectional Body - Machine Interface to impact amputees’ daily life strongly. For each of these three activities: (i) implementation of robust pattern recognition control algorithms, (ii) restoration of proprioception, and (iii) restoration of the feeling of the grasped object's stiffness, I performed a study where data from healthy subjects and amputees was collected, in order to demonstrate the efficacy and usability of my implementations. In each study, I evaluated both the algorithms and the subjects’ ability to use the prosthesis by means of the F1Score parameter (offline) and the Target Achievement Control test-TAC (online). With this test, I analyzed the error rate, path efficiency, and time efficiency in completing different tasks. Main results. Among the several tested methods for Pattern Recognition, the Non-Linear Logistic Regression (NLR) resulted to be the best algorithm in terms of F1Score (99%, robustness), whereas the minimum number of electrodes needed for its functioning was determined to be 4 in the conducted offline analyses. Further, I demonstrated that its low computational burden allowed its implementation and integration on a microcontroller running at a sampling frequency of 300Hz (efficiency). Finally, the online implementation allowed the subject to simultaneously control the Hannes prosthesis DoFs, in a bioinspired and human-like way. In addition, I performed further tests with the same NLR-based control by endowing it with closed-loop proprioceptive feedback. In this scenario, the results achieved during the TAC test obtained an error rate of 15% and a path efficiency of 60% in experiments where no sources of information were available (no visual and no audio feedback). Such results demonstrated an improvement in the controllability of the system with an impact on user experience. Significance. The obtained results confirmed the hypothesis of improving robustness and efficiency of a prosthetic control thanks to of the implemented closed-loop approach. The bidirectional communication between the user and the prosthesis is capable to restore the loss of sensory functionality, with promising implications on direct translation in the clinical practice

    Gaze, visual, myoelectric, and inertial data of grasps for intelligent prosthetics

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    A hand amputation is a highly disabling event, having severe physical and psychological repercussions on a person’s life. Despite extensive efforts devoted to restoring the missing functionality via dexterous myoelectric hand prostheses, natural and robust control usable in everyday life is still challenging. Novel techniques have been proposed to overcome the current limitations, among them the fusion of surface electromyography with other sources of contextual information. We present a dataset to investigate the inclusion of eye tracking and first person video to provide more stable intent recognition for prosthetic control. This multimodal dataset contains surface electromyography and accelerometry of the forearm, and gaze, first person video, and inertial measurements of the head recorded from 15 transradial amputees and 30 able-bodied subjects performing grasping tasks. Besides the intended application for upper-limb prosthetics, we also foresee uses for this dataset to study eye-hand coordination in the context of psychophysics, neuroscience, and assistive robotics

    On the Utility of Representation Learning Algorithms for Myoelectric Interfacing

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    Electrical activity produced by muscles during voluntary movement is a reflection of the firing patterns of relevant motor neurons and, by extension, the latent motor intent driving the movement. Once transduced via electromyography (EMG) and converted into digital form, this activity can be processed to provide an estimate of the original motor intent and is as such a feasible basis for non-invasive efferent neural interfacing. EMG-based motor intent decoding has so far received the most attention in the field of upper-limb prosthetics, where alternative means of interfacing are scarce and the utility of better control apparent. Whereas myoelectric prostheses have been available since the 1960s, available EMG control interfaces still lag behind the mechanical capabilities of the artificial limbs they are intended to steer—a gap at least partially due to limitations in current methods for translating EMG into appropriate motion commands. As the relationship between EMG signals and concurrent effector kinematics is highly non-linear and apparently stochastic, finding ways to accurately extract and combine relevant information from across electrode sites is still an active area of inquiry.This dissertation comprises an introduction and eight papers that explore issues afflicting the status quo of myoelectric decoding and possible solutions, all related through their use of learning algorithms and deep Artificial Neural Network (ANN) models. Paper I presents a Convolutional Neural Network (CNN) for multi-label movement decoding of high-density surface EMG (HD-sEMG) signals. Inspired by the successful use of CNNs in Paper I and the work of others, Paper II presents a method for automatic design of CNN architectures for use in myocontrol. Paper III introduces an ANN architecture with an appertaining training framework from which simultaneous and proportional control emerges. Paper Iv introduce a dataset of HD-sEMG signals for use with learning algorithms. Paper v applies a Recurrent Neural Network (RNN) model to decode finger forces from intramuscular EMG. Paper vI introduces a Transformer model for myoelectric interfacing that do not need additional training data to function with previously unseen users. Paper vII compares the performance of a Long Short-Term Memory (LSTM) network to that of classical pattern recognition algorithms. Lastly, paper vIII describes a framework for synthesizing EMG from multi-articulate gestures intended to reduce training burden

    Gaze, visual, myoelectric, and inertial data of grasps for intelligent prosthetics

    Get PDF
    A hand amputation is a highly disabling event, having severe physical and psychological repercussions on a person’s life. Despite extensive efforts devoted to restoring the missing functionality via dexterous myoelectric hand prostheses, natural and robust control usable in everyday life is still challenging. Novel techniques have been proposed to overcome the current limitations, among them the fusion of surface electromyography with other sources of contextual information. We present a dataset to investigate the inclusion of eye tracking and first person video to provide more stable intent recognition for prosthetic control. This multimodal dataset contains surface electromyography and accelerometry of the forearm, and gaze, first person video, and inertial measurements of the head recorded from 15 transradial amputees and 30 able-bodied subjects performing grasping tasks. Besides the intended application for upper-limb prosthetics, we also foresee uses for this dataset to study eye-hand coordination in the context of psychophysics, neuroscience, and assistive robotics

    Ultra-Low latency in Human-machine Interfacing using EMG Onset Detection and Pattern Recognition

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    The research and development of advanced human-machine interfaces (HMI) have seen a significant surge during the last decade. These HMIs are gradually started to be integrated into our lives. Electromyography (EMG) is one of the types of signals which play vital roles in these HMIs. It is the electric manifestation of skeletal muscular activity. Traditionally, EMG processing is done by a sliding window-based paradigm, and the time windows used are usually in the order of several hundred mslong. This processing paradigm inevitably results in significant delay such that real-time detection of muscular onset with latency smaller than 10 ms is not possible. This long delay makes it difficult, if not impossible, for sEMG to be applied in many HMI applications where sufficiently short interaction delay is essential, such as virtual reality (VR), augmented reality (AR), and augmentation-on-demand exoskeleton. This study investigated the viability of reducing PC mouse-click delay using surface Electromyography (sEMG) in Human-Machine Interface (HMI) applications. We examined three different real-time processing methods for sEMG onset detection along with a pattern recognition method for ultra-short latency. A PC mouse click protocol was used as the experimental setup, in which the participants were asked to perform both left and right mouse clicking tasks using their index and middle fingers. Surface EMG signals from the dorsal interossei muscles of the participants were acquired by dry sEMG electrodes. Teager–Kaiser Energy Operator (TKEO), root-mean-square (RMS), and a new onset detection method called Divergence Estimator (DE) were used to detect sEMG onset from one EMG channel. For the pattern recognition method a binary-class scenario was used: 'Click’ class and ‘No-Click’ class. The results showed that the proposed DE, combined with the binary classification approach, outperformed all other combinations of feature extraction methods and threshold detection or classification. The detection performance (F1-scores) of binary-classification were 0.87 and 0.88 for the left and right-click, respectively, which were significantly better v (p<0.05) than all other onset-detection methods. Some detections were approximately 45 milliseconds ahead of the mouse button clicks of a top-of-the-line professional gaming mouse. Moreover, in different noise scenarios, our proposed method outperformed (p<0.05) TKEO and RMS for EMG onset-detection. The outcomes in the current study demonstrated the possibility of using sEMG to establish an ultra-short latency human-in-the-loop human-robot interface, in which human motor intentions can be predicted in real-time before overt mechanical human movements occur
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