693 research outputs found
Study of the impact of an interactive solution on a university campus: ISCTE-IUL case
Every year, universities welcome new students, teachers, researchers and visitors
that are unfamiliar with numerous aspects regarding the campus. Kiosks have
proved to be a useful tool to solve numerous aspects, from finding specific information, performing transactions or even discovering a location. This study aims
to determine whether or not a kiosk would influence the experience lived by visitors and the community of ISCTE-IUL on campus. In other words, what impact
does an interactive and informative system has on the campus of a university?
An online survey was distributed to the community, former students and potential
visitors of ISCTE-IUL, to gather requirements for the system. A prototype was
developed, and a usability test was performed with random participants that, at
the time, were either students or visitors of ISCTE-IUL. At the end of the test,
the users answered a feedback questionnaire, that allowed a better understanding
of the impact and possible improvements to the system. The analysis of the initial
survey revealed the need for this type of system on campus. The usability test
and feedback questionnaire proved the usability and utility of the prototype and
the main conclusions are in accordance with the proposed goals. This type of
system proved to have a positive impact on the campus and on this basis, it is
recommended the implementation of a similar system on campus. Future versions
of this system should consider the recommendations provided by test users and
also the enhancements to the functionalities.As universidades recebem todos os anos alunos, professores, investigadores e visitantes que não estão familiarizados com vários aspetos relativamente ao campus.
Os quiosques são uma ferramenta útil para a resolução de vários aspetos, desde
encontrar uma informação específica, realizar transações ou até descobrir um local. Este estudo tem como objetivo determinar se um quiosque pode influenciar a
experiência vivida no campus pela comunidade e visitantes do ISCTE-IUL. Isto é,
que impacto tem um sistema interativo e informativo no campus de uma universidade? Foi distribuído um inquérito online de forma a recolher requisitos para o
sistema. O mesmo foi realizado por membros da comunidade, antigos estudantes e
potenciais visitantes do ISCTE-IUL. Foi desenvolvido um protótipo e foi realizado
um teste de usabilidade por participantes aleatórios, que naquele momento, eram
estudantes ou visitantes do ISCTE-IUL. No final do teste, os utilizadores responderam a um questionário de feedback, que permitiu uma melhor compreensão do
impacto de possíveis melhorias do sistema. A análise do inquérito inicial revelou
a necessidade deste tipo de sistema. O teste de usabilidade e o questionário de
feedback provaram a usabilidade e utilidade do protótipo e, as principais conclusões, estão de acordo com os objetivos propostos. Este tipo de sistema provou
ter um impacto positivo no campus e nesta base, é recomendada a implementação de um sistema semelhante no campus. Versões futuras deste sistema devem
considerar as recomendações fornecidas pelos utilizadores e também melhorias
às funcionalidades
Interactive Virtual Directory for Shopping Mall (Suria KLCC)
As Internet-related technology advances rapidly, the number of system presenting
information using VR techniques are also increasing to promote better understanding of
information. The use of static directory nowadays is still very much lacking and not
encouraging as an information provider. This is due its inability provide user adequate
quality information in an interesting and interactive manner. The objective ofthis system
is to help shopping mall visitors to know the direction of where they are and where they
are going by using simple, intuitive, observable and interactive directory system. With
the combination of VR technology and Interactive Directory, an Interactive Virtual
Directory for Shopping Mall that provided with adequate information been developed.
To form the basis of the system development, a pre-survey questionnaire was conducted
to find out customers opinion on static directories. The result of the survey showed that
70% or 35 out of 50 respondents know and understand the VR technology.The results of
the analysis provide motivations for the development of the interactive virtual directory
system The development of the system is based on the approach proposed by Kulwinder
Kaur's design framework which will analyze the requirement and project scope, task and
domain of the project, the designation of the environment, designation of user support
and navigational tools and also evaluation by determine the prototype and iterative
process. The results of an evaluation on the system shows that by having experience on
both static and virtual map help user precisely understand the system. However if the
mouse click application could be replaced with the touch screen application, it help user
to navigate easily. In conclusion, a directory with additional functionalities could be an
informative and more usable director
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Pictures in Your Mind: Using Interactive Gesture-Controlled Reliefs to Explore Art
Tactile reliefs offer many benefits over the more classic raised line drawings or tactile diagrams, as depth, 3D shape, and surface textures are directly perceivable. Although often created for blind and visually impaired (BVI) people, a wider range of people may benefit from such multimodal material. However, some reliefs are still difficult to understand without proper guidance or accompanying verbal descriptions, hindering autonomous exploration.
In this work, we present a gesture-controlled interactive audio guide (IAG) based on recent low-cost depth cameras that can be operated directly with the hands on relief surfaces during tactile exploration. The interactively explorable, location-dependent verbal and captioned descriptions promise rapid tactile accessibility to 2.5D spatial information in a home or education setting, to online resources, or as a kiosk installation at public places.
We present a working prototype, discuss design decisions, and present the results of two evaluation studies: the first with 13 BVI test users and the second follow-up study with 14 test users across a wide range of people with differences and difficulties associated with perception, memory, cognition, and communication. The participant-led research method of this latter study prompted new, significant and innovative developments
Inclusive Public Terminal Device Design: A Self-service Ticket Vending System
As information and communication technologies continue to be integrated into every aspect of people\u27s daily lives, a wide variety of public terminal devices that provide self-service have begun to emerge in a variety of public spaces. Its rapid development covers a wide range of industries, including banking and finance, medical services, transportation, and tourism. Self-service terminals have gradually replaced manual services with their high efficiency, speed, and low cost. At first, the self-service is designed to reduce the burden on manual service and, it is efficient and can bring more benefits to the business. Under such conditions how to solve more problems in a faster way becomes the primary influence factor for self-service. Currently, Consumers’ attitudes toward consumption have gradually shifted from pragmatism to hedonism, which means consumers have higher requirements for the user experience of self-service. A more user-friendly public transportation service system needs to be designed to better serve users’ daily travel demand.
This thesis project will show a new metro self-service ticket vending system designed based on the Chengdu metro. The author will design a system that allows users to complete ticket purchases without resorting to the mobile phone map app. The system has main functions such as search destination/ buy tickets/ recharge metro card. The metro ticket generated by the system will be customized according to the destination and departure station, and specific information such as station name, transfer information, and approximate time will be recorded on it.
The project hopes to enable people who are familiar or unfamiliar with the city to use the subway self-service system smoothly, reduce the frustration of users in the ticket purchase process, increase the pleasure of using the Chengdu metro, and deepen the friendly impression of the city
Attuning the viewfinder
As there are many mobile apps designed to pull your attention, these interactions have become a kind of normalized addictiveness, such as doom scrolling.
I am working on the topic of attention and a meditation app using augmented reality because I want to understand how this technology can be useful from beyond the screen and into a physical space
M-health review: joining up healthcare in a wireless world
In recent years, there has been a huge increase in the use of information and communication technologies (ICT) to deliver health and social care. This trend is bound to continue as providers (whether public or private) strive to deliver better care to more people under conditions of severe budgetary constraint
Human-Machine Interfaces for Service Robotics
L'abstract è presente nell'allegato / the abstract is in the attachmen
Interactive Virtual Directory for Shopping Mall (Suria KLCC)
As Internet-related technology advances rapidly, the number of system presenting
information using VR techniques are also increasing to promote better understanding of
information. The use of static directory nowadays is still very much lacking and not
encouraging as an information provider. This is due its inability provide user adequate
quality information in an interesting and interactive manner. The objective ofthis system
is to help shopping mall visitors to know the direction of where they are and where they
are going by using simple, intuitive, observable and interactive directory system. With
the combination of VR technology and Interactive Directory, an Interactive Virtual
Directory for Shopping Mall that provided with adequate information been developed.
To form the basis of the system development, a pre-survey questionnaire was conducted
to find out customers opinion on static directories. The result of the survey showed that
70% or 35 out of 50 respondents know and understand the VR technology.The results of
the analysis provide motivations for the development of the interactive virtual directory
system The development of the system is based on the approach proposed by Kulwinder
Kaur's design framework which will analyze the requirement and project scope, task and
domain of the project, the designation of the environment, designation of user support
and navigational tools and also evaluation by determine the prototype and iterative
process. The results of an evaluation on the system shows that by having experience on
both static and virtual map help user precisely understand the system. However if the
mouse click application could be replaced with the touch screen application, it help user
to navigate easily. In conclusion, a directory with additional functionalities could be an
informative and more usable director
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