7,271 research outputs found
Virtual Astronomy, Information Technology, and the New Scientific Methodology
All sciences, including astronomy, are now entering the era of information abundance. The exponentially increasing volume and complexity of modern data sets promises to transform the scientific practice, but also poses a number of common technological challenges. The Virtual Observatory concept is the astronomical community's response to these challenges: it aims to harness the progress in information technology in the service of astronomy, and at the same time provide a valuable testbed for information technology and applied computer science. Challenges broadly fall into two categories: data handling (or "data farming"), including issues such as archives, intelligent storage, databases, interoperability, fast networks, etc., and data mining, data understanding, and knowledge discovery, which include issues such as automated clustering and classification, multivariate correlation searches, pattern recognition, visualization in highly hyperdimensional parameter spaces, etc., as well as various applications of machine learning in these contexts. Such techniques are forming a methodological foundation for science with massive and complex data sets in general, and are likely to have a much broather impact on the modern society, commerce, information economy, security, etc. There is a powerful emerging synergy between the
computationally enabled science and the science-driven computing, which will drive the progress in science, scholarship, and many other venues in the 21st century
Data mining technology for the evaluation of learning content interaction
Interactivity is central for the success of learning. In e-learning and other educational multimedia environments, the evaluation of interaction and behaviour is particularly crucial. Data mining – a non-intrusive, objective analysis technology – shall be proposed as the central evaluation technology for the analysis of the usage of computer-based educational environments and in particular of the interaction with educational content. Basic mining techniques are reviewed and their application in a Web-based third-level course environment is illustrated. Analytic models capturing interaction aspects from the application domain (learning) and the software infrastructure (interactive multimedia) are required for the meaningful interpretation of mining results
Utilizing Analytical Hierarchy Process for Pauper House Programme in Malaysia
In Malaysia, the selection and evaluation of candidates for
Pauper House Programme (PHP) are done manually. In
this paper, a technique based on Analytical Hierarchy
Technique (AHP) is designed and developed in order to
make an evaluation and selection of PHP application. The
aim is to ensure the selection process is more precise,
accurate and can avoid any biasness issue. This technique
is studied and designed based on the Pauper assessment
technique from one of district offices in Malaysia. A
hierarchical indexes are designed based on the criteria that
been used in the official form of PHP application. A
number of 23 samples of data which had been endorsed
by Exco of State in Malaysia are used to test this
technique. Furthermore the comparison of those two
methods are given in this paper. All the calculations of
this technique are done in a software namely Expert
Choice version 11.5. By comparing the manual and AHP
shows that there are three (3) samples that are not
qualified. The developed technique also satisfies in term
of ease of accuracy and preciseness but need a further
study due to some limitation as explained in the
recommendation of this paper
A traffic classification method using machine learning algorithm
Applying concepts of attack investigation in IT industry, this idea has been developed to design
a Traffic Classification Method using Data Mining techniques at the intersection of Machine
Learning Algorithm, Which will classify the normal and malicious traffic. This classification will
help to learn about the unknown attacks faced by IT industry. The notion of traffic classification
is not a new concept; plenty of work has been done to classify the network traffic for
heterogeneous application nowadays. Existing techniques such as (payload based, port based
and statistical based) have their own pros and cons which will be discussed in this
literature later, but classification using Machine Learning techniques is still an open field to explore and has provided very promising results up till now
Survey of data mining approaches to user modeling for adaptive hypermedia
The ability of an adaptive hypermedia system to create tailored environments depends mainly on the amount and accuracy of information stored in each user model. Some of the difficulties that user modeling faces are the amount of data available to create user models, the adequacy of the data, the noise within that data, and the necessity of capturing the imprecise nature of human behavior. Data mining and machine learning techniques have the ability to handle large amounts of data and to process uncertainty. These characteristics make these techniques suitable for automatic generation of user models that simulate human decision making. This paper surveys different data mining techniques that can be used to efficiently and accurately capture user behavior. The paper also presents guidelines that show which techniques may be used more efficiently according to the task implemented by the applicatio
The Evolution of First Person Vision Methods: A Survey
The emergence of new wearable technologies such as action cameras and
smart-glasses has increased the interest of computer vision scientists in the
First Person perspective. Nowadays, this field is attracting attention and
investments of companies aiming to develop commercial devices with First Person
Vision recording capabilities. Due to this interest, an increasing demand of
methods to process these videos, possibly in real-time, is expected. Current
approaches present a particular combinations of different image features and
quantitative methods to accomplish specific objectives like object detection,
activity recognition, user machine interaction and so on. This paper summarizes
the evolution of the state of the art in First Person Vision video analysis
between 1997 and 2014, highlighting, among others, most commonly used features,
methods, challenges and opportunities within the field.Comment: First Person Vision, Egocentric Vision, Wearable Devices, Smart
Glasses, Computer Vision, Video Analytics, Human-machine Interactio
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