3,367 research outputs found

    Unsupervised Person Image Generation with Semantic Parsing Transformation

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    In this paper, we address unsupervised pose-guided person image generation, which is known challenging due to non-rigid deformation. Unlike previous methods learning a rock-hard direct mapping between human bodies, we propose a new pathway to decompose the hard mapping into two more accessible subtasks, namely, semantic parsing transformation and appearance generation. Firstly, a semantic generative network is proposed to transform between semantic parsing maps, in order to simplify the non-rigid deformation learning. Secondly, an appearance generative network learns to synthesize semantic-aware textures. Thirdly, we demonstrate that training our framework in an end-to-end manner further refines the semantic maps and final results accordingly. Our method is generalizable to other semantic-aware person image generation tasks, eg, clothing texture transfer and controlled image manipulation. Experimental results demonstrate the superiority of our method on DeepFashion and Market-1501 datasets, especially in keeping the clothing attributes and better body shapes.Comment: Accepted to CVPR 2019 (Oral). Our project is available at https://github.com/SijieSong/person_generation_sp

    Soft-Gated Warping-GAN for Pose-Guided Person Image Synthesis

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    Despite remarkable advances in image synthesis research, existing works often fail in manipulating images under the context of large geometric transformations. Synthesizing person images conditioned on arbitrary poses is one of the most representative examples where the generation quality largely relies on the capability of identifying and modeling arbitrary transformations on different body parts. Current generative models are often built on local convolutions and overlook the key challenges (e.g. heavy occlusions, different views or dramatic appearance changes) when distinct geometric changes happen for each part, caused by arbitrary pose manipulations. This paper aims to resolve these challenges induced by geometric variability and spatial displacements via a new Soft-Gated Warping Generative Adversarial Network (Warping-GAN), which is composed of two stages: 1) it first synthesizes a target part segmentation map given a target pose, which depicts the region-level spatial layouts for guiding image synthesis with higher-level structure constraints; 2) the Warping-GAN equipped with a soft-gated warping-block learns feature-level mapping to render textures from the original image into the generated segmentation map. Warping-GAN is capable of controlling different transformation degrees given distinct target poses. Moreover, the proposed warping-block is light-weight and flexible enough to be injected into any networks. Human perceptual studies and quantitative evaluations demonstrate the superiority of our Warping-GAN that significantly outperforms all existing methods on two large datasets.Comment: 17 pages, 14 figure

    cvpaper.challenge in 2016: Futuristic Computer Vision through 1,600 Papers Survey

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    The paper gives futuristic challenges disscussed in the cvpaper.challenge. In 2015 and 2016, we thoroughly study 1,600+ papers in several conferences/journals such as CVPR/ICCV/ECCV/NIPS/PAMI/IJCV

    FaceShapeGene: A Disentangled Shape Representation for Flexible Face Image Editing

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    Existing methods for face image manipulation generally focus on editing the expression, changing some predefined attributes, or applying different filters. However, users lack the flexibility of controlling the shapes of different semantic facial parts in the generated face. In this paper, we propose an approach to compute a disentangled shape representation for a face image, namely the FaceShapeGene. The proposed FaceShapeGene encodes the shape information of each semantic facial part separately into a 1D latent vector. On the basis of the FaceShapeGene, a novel part-wise face image editing system is developed, which contains a shape-remix network and a conditional label-to-face transformer. The shape-remix network can freely recombine the part-wise latent vectors from different individuals, producing a remixed face shape in the form of a label map, which contains the facial characteristics of multiple subjects. The conditional label-to-face transformer, which is trained in an unsupervised cyclic manner, performs part-wise face editing while preserving the original identity of the subject. Experimental results on several tasks demonstrate that the proposed FaceShapeGene representation correctly disentangles the shape features of different semantic parts. %In addition, we test our system on several novel part-wise face editing tasks. Comparisons to existing methods demonstrate the superiority of the proposed method on accomplishing novel face editing tasks

    Context-Aware Synthesis and Placement of Object Instances

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    Learning to insert an object instance into an image in a semantically coherent manner is a challenging and interesting problem. Solving it requires (a) determining a location to place an object in the scene and (b) determining its appearance at the location. Such an object insertion model can potentially facilitate numerous image editing and scene parsing applications. In this paper, we propose an end-to-end trainable neural network for the task of inserting an object instance mask of a specified class into the semantic label map of an image. Our network consists of two generative modules where one determines where the inserted object mask should be (i.e., location and scale) and the other determines what the object mask shape (and pose) should look like. The two modules are connected together via a spatial transformation network and jointly trained. We devise a learning procedure that leverage both supervised and unsupervised data and show our model can insert an object at diverse locations with various appearances. We conduct extensive experimental validations with comparisons to strong baselines to verify the effectiveness of the proposed network

    Down to the Last Detail: Virtual Try-on with Detail Carving

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    Virtual try-on under arbitrary poses has attracted lots of research attention due to its huge potential applications. However, existing methods can hardly preserve the details in clothing texture and facial identity (face, hair) while fitting novel clothes and poses onto a person. In this paper, we propose a novel multi-stage framework to synthesize person images, where rich details in salient regions can be well preserved. Specifically, a multi-stage framework is proposed to decompose the generation into spatial alignment followed by a coarse-to-fine generation. To better preserve the details in salient areas such as clothing and facial areas, we propose a Tree-Block (tree dilated fusion block) to harness multi-scale features in the generator networks. With end-to-end training of multiple stages, the whole framework can be jointly optimized for results with significantly better visual fidelity and richer details. Extensive experiments on standard datasets demonstrate that our proposed framework achieves the state-of-the-art performance, especially in preserving the visual details in clothing texture and facial identity. Our implementation will be publicly available soon.Comment: Our implementation is available at https://github.com/AIprogrammer/Down-to-the-Last-Detail-Virtual-Try-on-with-Detail-Carvin

    cvpaper.challenge in 2015 - A review of CVPR2015 and DeepSurvey

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    The "cvpaper.challenge" is a group composed of members from AIST, Tokyo Denki Univ. (TDU), and Univ. of Tsukuba that aims to systematically summarize papers on computer vision, pattern recognition, and related fields. For this particular review, we focused on reading the ALL 602 conference papers presented at the CVPR2015, the premier annual computer vision event held in June 2015, in order to grasp the trends in the field. Further, we are proposing "DeepSurvey" as a mechanism embodying the entire process from the reading through all the papers, the generation of ideas, and to the writing of paper.Comment: Survey Pape

    Towards Fine-grained Human Pose Transfer with Detail Replenishing Network

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    Human pose transfer (HPT) is an emerging research topic with huge potential in fashion design, media production, online advertising and virtual reality. For these applications, the visual realism of fine-grained appearance details is crucial for production quality and user engagement. However, existing HPT methods often suffer from three fundamental issues: detail deficiency, content ambiguity and style inconsistency, which severely degrade the visual quality and realism of generated images. Aiming towards real-world applications, we develop a more challenging yet practical HPT setting, termed as Fine-grained Human Pose Transfer (FHPT), with a higher focus on semantic fidelity and detail replenishment. Concretely, we analyze the potential design flaws of existing methods via an illustrative example, and establish the core FHPT methodology by combing the idea of content synthesis and feature transfer together in a mutually-guided fashion. Thereafter, we substantiate the proposed methodology with a Detail Replenishing Network (DRN) and a corresponding coarse-to-fine model training scheme. Moreover, we build up a complete suite of fine-grained evaluation protocols to address the challenges of FHPT in a comprehensive manner, including semantic analysis, structural detection and perceptual quality assessment. Extensive experiments on the DeepFashion benchmark dataset have verified the power of proposed benchmark against start-of-the-art works, with 12\%-14\% gain on top-10 retrieval recall, 5\% higher joint localization accuracy, and near 40\% gain on face identity preservation. Moreover, the evaluation results offer further insights to the subject matter, which could inspire many promising future works along this direction.Comment: IEEE TIP submissio

    Uncovering Temporal Context for Video Question and Answering

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    In this work, we introduce Video Question Answering in temporal domain to infer the past, describe the present and predict the future. We present an encoder-decoder approach using Recurrent Neural Networks to learn temporal structures of videos and introduce a dual-channel ranking loss to answer multiple-choice questions. We explore approaches for finer understanding of video content using question form of "fill-in-the-blank", and managed to collect 109,895 video clips with duration over 1,000 hours from TACoS, MPII-MD, MEDTest 14 datasets, while the corresponding 390,744 questions are generated from annotations. Extensive experiments demonstrate that our approach significantly outperforms the compared baselines

    Superquadrics Revisited: Learning 3D Shape Parsing beyond Cuboids

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    Abstracting complex 3D shapes with parsimonious part-based representations has been a long standing goal in computer vision. This paper presents a learning-based solution to this problem which goes beyond the traditional 3D cuboid representation by exploiting superquadrics as atomic elements. We demonstrate that superquadrics lead to more expressive 3D scene parses while being easier to learn than 3D cuboid representations. Moreover, we provide an analytical solution to the Chamfer loss which avoids the need for computational expensive reinforcement learning or iterative prediction. Our model learns to parse 3D objects into consistent superquadric representations without supervision. Results on various ShapeNet categories as well as the SURREAL human body dataset demonstrate the flexibility of our model in capturing fine details and complex poses that could not have been modelled using cuboids.Comment: CVPR 2019 Camera Ready. Project Page:https://github.com/paschalidoud/superquadric_parsin
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