87 research outputs found

    Task-specific Objectives of Pre-trained Language Models for Dialogue Adaptation

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    Pre-trained Language Models (PrLMs) have been widely used as backbones in lots of Natural Language Processing (NLP) tasks. The common process of utilizing PrLMs is first pre-training on large-scale general corpora with task-independent LM training objectives, then fine-tuning on task datasets with task-specific training objectives. Pre-training in a task-independent way enables the models to learn language representations, which is universal to some extent, but fails to capture crucial task-specific features in the meantime. This will lead to an incompatibility between pre-training and fine-tuning. To address this issue, we introduce task-specific pre-training on in-domain task-related corpora with task-specific objectives. This procedure is placed between the original two stages to enhance the model understanding capacity of specific tasks. In this work, we focus on Dialogue-related Natural Language Processing (DrNLP) tasks and design a Dialogue-Adaptive Pre-training Objective (DAPO) based on some important qualities for assessing dialogues which are usually ignored by general LM pre-training objectives. PrLMs with DAPO on a large in-domain dialogue corpus are then fine-tuned for downstream DrNLP tasks. Experimental results show that models with DAPO surpass those with general LM pre-training objectives and other strong baselines on downstream DrNLP tasks

    Eliciting Knowledge from Large Pre-Trained Models for Unsupervised Knowledge-Grounded Conversation

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    Recent advances in large-scale pre-training provide large models with the potential to learn knowledge from the raw text. It is thus natural to ask whether it is possible to leverage these large models as knowledge bases for downstream tasks. In this work, we answer the aforementioned question in unsupervised knowledge-grounded conversation. We explore various methods that best elicit knowledge from large models. Our human study indicates that, though hallucinations exist, large models post the unique advantage of being able to output common sense and summarize facts that cannot be directly retrieved from the search engine. To better exploit such generated knowledge in dialogue generation, we treat the generated knowledge as a noisy knowledge source and propose the posterior-based reweighing as well as the noisy training strategy. Empirical results on two benchmarks show advantages over the state-of-the-art methods.Comment: Accepted to EMNLP 2022 Main Conference. The code is publicly available at https://github.com/lyy1994/PLM_as_KB/tree/main/projects/plm_as_k

    Bipartite-play Dialogue Collection for Practical Automatic Evaluation of Dialogue Systems

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    Automation of dialogue system evaluation is a driving force for the efficient development of dialogue systems. This paper introduces the bipartite-play method, a dialogue collection method for automating dialogue system evaluation. It addresses the limitations of existing dialogue collection methods: (i) inability to compare with systems that are not publicly available, and (ii) vulnerability to cheating by intentionally selecting systems to be compared. Experimental results show that the automatic evaluation using the bipartite-play method mitigates these two drawbacks and correlates as strongly with human subjectivity as existing methods.Comment: 9 pages, Accepted to The AACL-IJCNLP 2022 Student Research Workshop (SRW

    A Unified Framework for Slot based Response Generation in a Multimodal Dialogue System

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    Natural Language Understanding (NLU) and Natural Language Generation (NLG) are the two critical components of every conversational system that handles the task of understanding the user by capturing the necessary information in the form of slots and generating an appropriate response in accordance with the extracted information. Recently, dialogue systems integrated with complementary information such as images, audio, or video have gained immense popularity. In this work, we propose an end-to-end framework with the capability to extract necessary slot values from the utterance and generate a coherent response, thereby assisting the user to achieve their desired goals in a multimodal dialogue system having both textual and visual information. The task of extracting the necessary information is dependent not only on the text but also on the visual cues present in the dialogue. Similarly, for the generation, the previous dialog context comprising multimodal information is significant for providing coherent and informative responses. We employ a multimodal hierarchical encoder using pre-trained DialoGPT and also exploit the knowledge base (Kb) to provide a stronger context for both the tasks. Finally, we design a slot attention mechanism to focus on the necessary information in a given utterance. Lastly, a decoder generates the corresponding response for the given dialogue context and the extracted slot values. Experimental results on the Multimodal Dialogue Dataset (MMD) show that the proposed framework outperforms the baselines approaches in both the tasks. The code is available at https://github.com/avinashsai/slot-gpt.Comment: Published in the journal Multimedia Tools and Application
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