12,891 research outputs found

    A Rapidly Deployable Classification System using Visual Data for the Application of Precision Weed Management

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    In this work we demonstrate a rapidly deployable weed classification system that uses visual data to enable autonomous precision weeding without making prior assumptions about which weed species are present in a given field. Previous work in this area relies on having prior knowledge of the weed species present in the field. This assumption cannot always hold true for every field, and thus limits the use of weed classification systems based on this assumption. In this work, we obviate this assumption and introduce a rapidly deployable approach able to operate on any field without any weed species assumptions prior to deployment. We present a three stage pipeline for the implementation of our weed classification system consisting of initial field surveillance, offline processing and selective labelling, and automated precision weeding. The key characteristic of our approach is the combination of plant clustering and selective labelling which is what enables our system to operate without prior weed species knowledge. Testing using field data we are able to label 12.3 times fewer images than traditional full labelling whilst reducing classification accuracy by only 14%.Comment: 36 pages, 14 figures, published Computers and Electronics in Agriculture Vol. 14

    Semi-Supervised Overlapping Community Finding based on Label Propagation with Pairwise Constraints

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    Algorithms for detecting communities in complex networks are generally unsupervised, relying solely on the structure of the network. However, these methods can often fail to uncover meaningful groupings that reflect the underlying communities in the data, particularly when those structures are highly overlapping. One way to improve the usefulness of these algorithms is by incorporating additional background information, which can be used as a source of constraints to direct the community detection process. In this work, we explore the potential of semi-supervised strategies to improve algorithms for finding overlapping communities in networks. Specifically, we propose a new method, based on label propagation, for finding communities using a limited number of pairwise constraints. Evaluations on synthetic and real-world datasets demonstrate the potential of this approach for uncovering meaningful community structures in cases where each node can potentially belong to more than one community.Comment: Fix table

    Unsupervised Learning with Self-Organizing Spiking Neural Networks

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    We present a system comprising a hybridization of self-organized map (SOM) properties with spiking neural networks (SNNs) that retain many of the features of SOMs. Networks are trained in an unsupervised manner to learn a self-organized lattice of filters via excitatory-inhibitory interactions among populations of neurons. We develop and test various inhibition strategies, such as growing with inter-neuron distance and two distinct levels of inhibition. The quality of the unsupervised learning algorithm is evaluated using examples with known labels. Several biologically-inspired classification tools are proposed and compared, including population-level confidence rating, and n-grams using spike motif algorithm. Using the optimal choice of parameters, our approach produces improvements over state-of-art spiking neural networks

    Unsupervised Domain Adaptation using Graph Transduction Games

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    Unsupervised domain adaptation (UDA) amounts to assigning class labels to the unlabeled instances of a dataset from a target domain, using labeled instances of a dataset from a related source domain. In this paper, we propose to cast this problem in a game-theoretic setting as a non-cooperative game and introduce a fully automatized iterative algorithm for UDA based on graph transduction games (GTG). The main advantages of this approach are its principled foundation, guaranteed termination of the iterative algorithms to a Nash equilibrium (which corresponds to a consistent labeling condition) and soft labels quantifying the uncertainty of the label assignment process. We also investigate the beneficial effect of using pseudo-labels from linear classifiers to initialize the iterative process. The performance of the resulting methods is assessed on publicly available object recognition benchmark datasets involving both shallow and deep features. Results of experiments demonstrate the suitability of the proposed game-theoretic approach for solving UDA tasks.Comment: Oral IJCNN 201

    Soft Seeded SSL Graphs for Unsupervised Semantic Similarity-based Retrieval

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    Semantic similarity based retrieval is playing an increasingly important role in many IR systems such as modern web search, question-answering, similar document retrieval etc. Improvements in retrieval of semantically similar content are very significant to applications like Quora, Stack Overflow, Siri etc. We propose a novel unsupervised model for semantic similarity based content retrieval, where we construct semantic flow graphs for each query, and introduce the concept of "soft seeding" in graph based semi-supervised learning (SSL) to convert this into an unsupervised model. We demonstrate the effectiveness of our model on an equivalent question retrieval problem on the Stack Exchange QA dataset, where our unsupervised approach significantly outperforms the state-of-the-art unsupervised models, and produces comparable results to the best supervised models. Our research provides a method to tackle semantic similarity based retrieval without any training data, and allows seamless extension to different domain QA communities, as well as to other semantic equivalence tasks.Comment: Published in Proceedings of the 2017 ACM Conference on Information and Knowledge Management (CIKM '17
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