3,463 research outputs found
Unsupervised Action Proposal Ranking through Proposal Recombination
Recently, action proposal methods have played an important role in action
recognition tasks, as they reduce the search space dramatically. Most
unsupervised action proposal methods tend to generate hundreds of action
proposals which include many noisy, inconsistent, and unranked action
proposals, while supervised action proposal methods take advantage of
predefined object detectors (e.g., human detector) to refine and score the
action proposals, but they require thousands of manual annotations to train.
Given the action proposals in a video, the goal of the proposed work is to
generate a few better action proposals that are ranked properly. In our
approach, we first divide action proposal into sub-proposal and then use
Dynamic Programming based graph optimization scheme to select the optimal
combinations of sub-proposals from different proposals and assign each new
proposal a score. We propose a new unsupervised image-based actioness detector
that leverages web images and employs it as one of the node scores in our graph
formulation. Moreover, we capture motion information by estimating the number
of motion contours within each action proposal patch. The proposed method is an
unsupervised method that neither needs bounding box annotations nor video level
labels, which is desirable with the current explosion of large-scale action
datasets. Our approach is generic and does not depend on a specific action
proposal method. We evaluate our approach on several publicly available trimmed
and un-trimmed datasets and obtain better performance compared to several
proposal ranking methods. In addition, we demonstrate that properly ranked
proposals produce significantly better action detection as compared to
state-of-the-art proposal based methods
Unsupervised Learning from Narrated Instruction Videos
We address the problem of automatically learning the main steps to complete a
certain task, such as changing a car tire, from a set of narrated instruction
videos. The contributions of this paper are three-fold. First, we develop a new
unsupervised learning approach that takes advantage of the complementary nature
of the input video and the associated narration. The method solves two
clustering problems, one in text and one in video, applied one after each other
and linked by joint constraints to obtain a single coherent sequence of steps
in both modalities. Second, we collect and annotate a new challenging dataset
of real-world instruction videos from the Internet. The dataset contains about
800,000 frames for five different tasks that include complex interactions
between people and objects, and are captured in a variety of indoor and outdoor
settings. Third, we experimentally demonstrate that the proposed method can
automatically discover, in an unsupervised manner, the main steps to achieve
the task and locate the steps in the input videos.Comment: Appears in: 2016 IEEE Conference on Computer Vision and Pattern
Recognition (CVPR 2016). 21 page
Large-Scale Mapping of Human Activity using Geo-Tagged Videos
This paper is the first work to perform spatio-temporal mapping of human
activity using the visual content of geo-tagged videos. We utilize a recent
deep-learning based video analysis framework, termed hidden two-stream
networks, to recognize a range of activities in YouTube videos. This framework
is efficient and can run in real time or faster which is important for
recognizing events as they occur in streaming video or for reducing latency in
analyzing already captured video. This is, in turn, important for using video
in smart-city applications. We perform a series of experiments to show our
approach is able to accurately map activities both spatially and temporally. We
also demonstrate the advantages of using the visual content over the
tags/titles.Comment: Accepted at ACM SIGSPATIAL 201
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