859 research outputs found
Universal Factor Graphs for Every NP-Hard Boolean CSP
An instance of a Boolean constraint satisfaction problem can be divided into two parts. One part, that we refer to as the factor graph of the instance, specifies for each clause the set of variables that are associated with the clause. The other part, specifies for each of the given clauses what is the constraint that is evaluated on the respective variables. Depending on the allowed choices of constraints, it is known that Boolean constraint satisfaction problems fall into one of two classes, being either NP-hard or in P.
This paper shows that every NP-hard Boolean constraint satisfaction problem (except for an easy to characterize set of natural exceptions) has a universal factor graph. That is, for every NP-hard Boolean constraint satisfaction problem, there is a family of at most one factor graph of each size, such that the problem, restricted to instances that have a factor graph from this family, cannot be solved in polynomial time unless NP is contained in P/poly. Moreover, we extend this classification to one that establishes hardness of approximation
A Characterization of Approximation Resistance for Even -Partite CSPs
A constraint satisfaction problem (CSP) is said to be \emph{approximation
resistant} if it is hard to approximate better than the trivial algorithm which
picks a uniformly random assignment. Assuming the Unique Games Conjecture, we
give a characterization of approximation resistance for -partite CSPs
defined by an even predicate
Improved Inapproximability Results for Maximum k-Colorable Subgraph
We study the maximization version of the fundamental graph coloring problem.
Here the goal is to color the vertices of a k-colorable graph with k colors so
that a maximum fraction of edges are properly colored (i.e. their endpoints
receive different colors). A random k-coloring properly colors an expected
fraction 1-1/k of edges. We prove that given a graph promised to be
k-colorable, it is NP-hard to find a k-coloring that properly colors more than
a fraction ~1-O(1/k} of edges. Previously, only a hardness factor of 1-O(1/k^2)
was known. Our result pins down the correct asymptotic dependence of the
approximation factor on k. Along the way, we prove that approximating the
Maximum 3-colorable subgraph problem within a factor greater than 32/33 is
NP-hard. Using semidefinite programming, it is known that one can do better
than a random coloring and properly color a fraction 1-1/k +2 ln k/k^2 of edges
in polynomial time. We show that, assuming the 2-to-1 conjecture, it is hard to
properly color (using k colors) more than a fraction 1-1/k + O(ln k/ k^2) of
edges of a k-colorable graph.Comment: 16 pages, 2 figure
Relating the Time Complexity of Optimization Problems in Light of the Exponential-Time Hypothesis
Obtaining lower bounds for NP-hard problems has for a long time been an
active area of research. Recent algebraic techniques introduced by Jonsson et
al. (SODA 2013) show that the time complexity of the parameterized SAT()
problem correlates to the lattice of strong partial clones. With this ordering
they isolated a relation such that SAT() can be solved at least as fast
as any other NP-hard SAT() problem. In this paper we extend this method
and show that such languages also exist for the max ones problem
(MaxOnes()) and the Boolean valued constraint satisfaction problem over
finite-valued constraint languages (VCSP()). With the help of these
languages we relate MaxOnes and VCSP to the exponential time hypothesis in
several different ways.Comment: This is an extended version of Relating the Time Complexity of
Optimization Problems in Light of the Exponential-Time Hypothesis, appearing
in Proceedings of the 39th International Symposium on Mathematical
Foundations of Computer Science MFCS 2014 Budapest, August 25-29, 201
Global Cardinality Constraints Make Approximating Some Max-2-CSPs Harder
Assuming the Unique Games Conjecture, we show that existing approximation algorithms for some Boolean Max-2-CSPs with cardinality constraints are optimal. In particular, we prove that Max-Cut with cardinality constraints is UG-hard to approximate within ~~0.858, and that Max-2-Sat with cardinality constraints is UG-hard to approximate within ~~0.929. In both cases, the previous best hardness results were the same as the hardness of the corresponding unconstrained Max-2-CSP (~~0.878 for Max-Cut, and ~~0.940 for Max-2-Sat).
The hardness for Max-2-Sat applies to monotone Max-2-Sat instances, meaning that we also obtain tight inapproximability for the Max-k-Vertex-Cover problem
Near-Optimal UGC-hardness of Approximating Max k-CSP_R
In this paper, we prove an almost-optimal hardness for Max -CSP based
on Khot's Unique Games Conjecture (UGC). In Max -CSP, we are given a set
of predicates each of which depends on exactly variables. Each variable can
take any value from . The goal is to find an assignment to
variables that maximizes the number of satisfied predicates.
Assuming the Unique Games Conjecture, we show that it is NP-hard to
approximate Max -CSP to within factor for any . To the best of our knowledge, this result
improves on all the known hardness of approximation results when . In this case, the previous best hardness result was
NP-hardness of approximating within a factor by Chan. When , our result matches the best known UGC-hardness result of Khot, Kindler,
Mossel and O'Donnell.
In addition, by extending an algorithm for Max 2-CSP by Kindler, Kolla
and Trevisan, we provide an -approximation algorithm
for Max -CSP. This algorithm implies that our inapproximability result
is tight up to a factor of . In comparison,
when is a constant, the previously known gap was , which is
significantly larger than our gap of .
Finally, we show that we can replace the Unique Games Conjecture assumption
with Khot's -to-1 Conjecture and still get asymptotically the same hardness
of approximation
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