29,088 research outputs found
Active Classification: Theory and Application to Underwater Inspection
We discuss the problem in which an autonomous vehicle must classify an object
based on multiple views. We focus on the active classification setting, where
the vehicle controls which views to select to best perform the classification.
The problem is formulated as an extension to Bayesian active learning, and we
show connections to recent theoretical guarantees in this area. We formally
analyze the benefit of acting adaptively as new information becomes available.
The analysis leads to a probabilistic algorithm for determining the best views
to observe based on information theoretic costs. We validate our approach in
two ways, both related to underwater inspection: 3D polyhedra recognition in
synthetic depth maps and ship hull inspection with imaging sonar. These tasks
encompass both the planning and recognition aspects of the active
classification problem. The results demonstrate that actively planning for
informative views can reduce the number of necessary views by up to 80% when
compared to passive methods.Comment: 16 page
A Review of Verbal and Non-Verbal Human-Robot Interactive Communication
In this paper, an overview of human-robot interactive communication is
presented, covering verbal as well as non-verbal aspects of human-robot
interaction. Following a historical introduction, and motivation towards fluid
human-robot communication, ten desiderata are proposed, which provide an
organizational axis both of recent as well as of future research on human-robot
communication. Then, the ten desiderata are examined in detail, culminating to
a unifying discussion, and a forward-looking conclusion
Federated Embedded Systems ā a review of the literature in related fields
This report is concerned with the vision of smart interconnected objects, a vision that has attracted much attention lately. In this paper, embedded, interconnected, open, and heterogeneous control systems are in focus, formally referred to as Federated Embedded Systems. To place FES into a context, a review of some related research directions is presented. This review includes such concepts as systems of systems, cyber-physical systems, ubiquitous
computing, internet of things, and multi-agent systems. Interestingly, the reviewed fields seem to overlap with each other in an increasing number of ways
Progress in AI Planning Research and Applications
Planning has made significant progress since its inception in the 1970s, in terms both of the efficiency and sophistication of its algorithms and representations and its potential for application to real problems. In this paper we sketch the foundations of planning as a sub-field of Artificial Intelligence and the history of its development over the past three decades. Then some of the recent achievements within the field are discussed and provided some experimental data demonstrating the progress that has been made in the application of general planners to realistic and complex problems. The paper concludes by identifying some of the open issues that remain as important challenges for future research in planning
Toward a computational theory for motion understanding: The expert animators model
Artificial intelligence researchers claim to understand some aspect of human intelligence when their model is able to emulate it. In the context of computer graphics, the ability to go from motion representation to convincing animation should accordingly be treated not simply as a trick for computer graphics programmers but as important epistemological and methodological goal. In this paper we investigate a unifying model for animating a group of articulated bodies such as humans and robots in a three-dimensional environment. The proposed model is considered in the framework of knowledge representation and processing, with special reference to motion knowledge. The model is meant to help setting the basis for a computational theory for motion understanding applied to articulated bodies
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