2,738 research outputs found
Observer design for position and velocity bias estimation from a single direction output
This paper addresses the problem of estimating the position of an object
moving in from direction and velocity measurements. After addressing
observability issues associated with this problem, a nonlinear observer is
designed so as to encompass the case where the measured velocity is corrupted
by a constant bias. Global exponential convergence of the estimation error is
proved under a condition of persistent excitation upon the direction
measurements. Simulation results illustrate the performance of the observer.Comment: 6 pages, 6 figure
Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Age
Simultaneous Localization and Mapping (SLAM)consists in the concurrent
construction of a model of the environment (the map), and the estimation of the
state of the robot moving within it. The SLAM community has made astonishing
progress over the last 30 years, enabling large-scale real-world applications,
and witnessing a steady transition of this technology to industry. We survey
the current state of SLAM. We start by presenting what is now the de-facto
standard formulation for SLAM. We then review related work, covering a broad
set of topics including robustness and scalability in long-term mapping, metric
and semantic representations for mapping, theoretical performance guarantees,
active SLAM and exploration, and other new frontiers. This paper simultaneously
serves as a position paper and tutorial to those who are users of SLAM. By
looking at the published research with a critical eye, we delineate open
challenges and new research issues, that still deserve careful scientific
investigation. The paper also contains the authors' take on two questions that
often animate discussions during robotics conferences: Do robots need SLAM? and
Is SLAM solved
On Observer-Based Control of Nonlinear Systems
Filtering and reconstruction of signals play a fundamental role in modern signal processing, telecommunications, and control theory and are used in numerous applications. The feedback principle is an important concept in control theory. Many different control strategies are based on the assumption that all internal states of the control object are available for feedback. In most cases, however, only a few of the states or some functions of the states can be measured. This circumstance raises the need for techniques, which makes it possible not only to estimate states, but also to derive control laws that guarantee stability when using the estimated states instead of the true ones. For linear systems, the separation principle assures stability for the use of converging state estimates in a stabilizing state feedback control law. In general, however, the combination of separately designed state observers and state feedback controllers does not preserve performance, robustness, or even stability of each of the separate designs. In this thesis, the problems of observer design and observer-based control for nonlinear systems are addressed. The deterministic continuous-time systems have been in focus. Stability analysis related to the Positive Real Lemma with relevance for output feedback control is presented. Separation results for a class of nonholonomic nonlinear systems, where the combination of independently designed observers and state-feedback controllers assures stability in the output tracking problem are shown. In addition, a generalization to the observer-backstepping method where the controller is designed with respect to estimated states, taking into account the effects of the estimation errors, is presented. Velocity observers with application to ship dynamics and mechanical manipulators are also presented
An assessment of multibody simulation tools for articulated spacecraft
A survey of multibody simulation codes was conducted in the spring of 1988, to obtain an assessment of the state of the art in multibody simulation codes from the users of the codes. This survey covers the most often used articulated multibody simulation codes in the spacecraft and robotics community. There was no attempt to perform a complete survey of all available multibody codes in all disciplines. Furthermore, this is not an exhaustive evaluation of even robotics and spacecraft multibody simulation codes, as the survey was designed to capture feedback on issues most important to the users of simulation codes. We must keep in mind that the information received was limited and the technical background of the respondents varied greatly. Therefore, only the most often cited observations from the questionnaire are reported here. In this survey, it was found that no one code had both many users (reports) and no limitations. The first section is a report on multibody code applications. Following applications is a discussion of execution time, which is the most troublesome issue for flexible multibody codes. The representation of component flexible bodies, which affects both simulation setup time as well as execution time, is presented next. Following component data preparation, two sections address the accessibility or usability of a code, evaluated by considering its user interface design and examining the overall simulation integrated environment. A summary of user efforts at code verification is reported, before a tabular summary of the questionnaire responses. Finally, some conclusions are drawn
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