2,738 research outputs found

    Observer design for position and velocity bias estimation from a single direction output

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    This paper addresses the problem of estimating the position of an object moving in RnR^n from direction and velocity measurements. After addressing observability issues associated with this problem, a nonlinear observer is designed so as to encompass the case where the measured velocity is corrupted by a constant bias. Global exponential convergence of the estimation error is proved under a condition of persistent excitation upon the direction measurements. Simulation results illustrate the performance of the observer.Comment: 6 pages, 6 figure

    Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Age

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    Simultaneous Localization and Mapping (SLAM)consists in the concurrent construction of a model of the environment (the map), and the estimation of the state of the robot moving within it. The SLAM community has made astonishing progress over the last 30 years, enabling large-scale real-world applications, and witnessing a steady transition of this technology to industry. We survey the current state of SLAM. We start by presenting what is now the de-facto standard formulation for SLAM. We then review related work, covering a broad set of topics including robustness and scalability in long-term mapping, metric and semantic representations for mapping, theoretical performance guarantees, active SLAM and exploration, and other new frontiers. This paper simultaneously serves as a position paper and tutorial to those who are users of SLAM. By looking at the published research with a critical eye, we delineate open challenges and new research issues, that still deserve careful scientific investigation. The paper also contains the authors' take on two questions that often animate discussions during robotics conferences: Do robots need SLAM? and Is SLAM solved

    On Observer-Based Control of Nonlinear Systems

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    Filtering and reconstruction of signals play a fundamental role in modern signal processing, telecommunications, and control theory and are used in numerous applications. The feedback principle is an important concept in control theory. Many different control strategies are based on the assumption that all internal states of the control object are available for feedback. In most cases, however, only a few of the states or some functions of the states can be measured. This circumstance raises the need for techniques, which makes it possible not only to estimate states, but also to derive control laws that guarantee stability when using the estimated states instead of the true ones. For linear systems, the separation principle assures stability for the use of converging state estimates in a stabilizing state feedback control law. In general, however, the combination of separately designed state observers and state feedback controllers does not preserve performance, robustness, or even stability of each of the separate designs. In this thesis, the problems of observer design and observer-based control for nonlinear systems are addressed. The deterministic continuous-time systems have been in focus. Stability analysis related to the Positive Real Lemma with relevance for output feedback control is presented. Separation results for a class of nonholonomic nonlinear systems, where the combination of independently designed observers and state-feedback controllers assures stability in the output tracking problem are shown. In addition, a generalization to the observer-backstepping method where the controller is designed with respect to estimated states, taking into account the effects of the estimation errors, is presented. Velocity observers with application to ship dynamics and mechanical manipulators are also presented

    An assessment of multibody simulation tools for articulated spacecraft

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    A survey of multibody simulation codes was conducted in the spring of 1988, to obtain an assessment of the state of the art in multibody simulation codes from the users of the codes. This survey covers the most often used articulated multibody simulation codes in the spacecraft and robotics community. There was no attempt to perform a complete survey of all available multibody codes in all disciplines. Furthermore, this is not an exhaustive evaluation of even robotics and spacecraft multibody simulation codes, as the survey was designed to capture feedback on issues most important to the users of simulation codes. We must keep in mind that the information received was limited and the technical background of the respondents varied greatly. Therefore, only the most often cited observations from the questionnaire are reported here. In this survey, it was found that no one code had both many users (reports) and no limitations. The first section is a report on multibody code applications. Following applications is a discussion of execution time, which is the most troublesome issue for flexible multibody codes. The representation of component flexible bodies, which affects both simulation setup time as well as execution time, is presented next. Following component data preparation, two sections address the accessibility or usability of a code, evaluated by considering its user interface design and examining the overall simulation integrated environment. A summary of user efforts at code verification is reported, before a tabular summary of the questionnaire responses. Finally, some conclusions are drawn
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