31,815 research outputs found

    Narrowing strategies for arbitrary canonical rewrite systems

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    Narrowing is a universal unification procedure for equational theories defined by a canonical term rewriting system. In its original form it is extremely inefficient. Therefore, many optimizations have been proposed during the last years. In this paper, we present the narrowing strategies for arbitrary canonical systems in a uniform framework and introduce the new narrowing strategy LSE narrowing. LSE narrowing is complete and improves all other strategies which are complete for arbitrary canonical systems. It is optimal in the sense that two different LSE narrowing derivations cannot generate the same narrowing substitution. Moreover, LSE narrowing computes only normalized narrowing substitutions

    Strategy Logic with Imperfect Information

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    We introduce an extension of Strategy Logic for the imperfect-information setting, called SLii, and study its model-checking problem. As this logic naturally captures multi-player games with imperfect information, the problem turns out to be undecidable. We introduce a syntactical class of "hierarchical instances" for which, intuitively, as one goes down the syntactic tree of the formula, strategy quantifications are concerned with finer observations of the model. We prove that model-checking SLii restricted to hierarchical instances is decidable. This result, because it allows for complex patterns of existential and universal quantification on strategies, greatly generalises previous ones, such as decidability of multi-player games with imperfect information and hierarchical observations, and decidability of distributed synthesis for hierarchical systems. To establish the decidability result, we introduce and study QCTL*ii, an extension of QCTL* (itself an extension of CTL* with second-order quantification over atomic propositions) by parameterising its quantifiers with observations. The simple syntax of QCTL* ii allows us to provide a conceptually neat reduction of SLii to QCTL*ii that separates concerns, allowing one to forget about strategies and players and focus solely on second-order quantification. While the model-checking problem of QCTL*ii is, in general, undecidable, we identify a syntactic fragment of hierarchical formulas and prove, using an automata-theoretic approach, that it is decidable. The decidability result for SLii follows since the reduction maps hierarchical instances of SLii to hierarchical formulas of QCTL*ii

    Moving on in mathematics: Narrowing the Gaps

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    "This publication sets out ways to help primary schools to be more successful in narrowing the gaps in attainment in mathematics." - introductio

    Online games: a novel approach to explore how partial information influences human random searches

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    Many natural processes rely on optimizing the success ratio of a search process. We use an experimental setup consisting of a simple online game in which players have to find a target hidden on a board, to investigate the how the rounds are influenced by the detection of cues. We focus on the search duration and the statistics of the trajectories traced on the board. The experimental data are explained by a family of random-walk-based models and probabilistic analytical approximations. If no initial information is given to the players, the search is optimized for cues that cover an intermediate spatial scale. In addition, initial information about the extension of the cues results, in general, in faster searches. Finally, strategies used by informed players turn into non-stationary processes in which the length of each displacement evolves to show a well-defined characteristic scale that is not found in non-informed searches.Comment: 17 pages, 10 figure

    Experiments with a Convex Polyhedral Analysis Tool for Logic Programs

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    Convex polyhedral abstractions of logic programs have been found very useful in deriving numeric relationships between program arguments in order to prove program properties and in other areas such as termination and complexity analysis. We present a tool for constructing polyhedral analyses of (constraint) logic programs. The aim of the tool is to make available, with a convenient interface, state-of-the-art techniques for polyhedral analysis such as delayed widening, narrowing, "widening up-to", and enhanced automatic selection of widening points. The tool is accessible on the web, permits user programs to be uploaded and analysed, and is integrated with related program transformations such as size abstractions and query-answer transformation. We then report some experiments using the tool, showing how it can be conveniently used to analyse transition systems arising from models of embedded systems, and an emulator for a PIC microcontroller which is used for example in wearable computing systems. We discuss issues including scalability, tradeoffs of precision and computation time, and other program transformations that can enhance the results of analysis.Comment: Paper presented at the 17th Workshop on Logic-based Methods in Programming Environments (WLPE2007
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