24,878 research outputs found

    TiGL - An Open Source Computational Geometry Library for Parametric Aircraft Design

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    This paper introduces the software TiGL: TiGL is an open source high-fidelity geometry modeler that is used in the conceptual and preliminary aircraft and helicopter design phase. It creates full three-dimensional models of aircraft from their parametric CPACS description. Due to its parametric nature, it is typically used for aircraft design analysis and optimization. First, we present the use-case and architecture of TiGL. Then, we discuss it's geometry module, which is used to generate the B-spline based surfaces of the aircraft. The backbone of TiGL is its surface generator for curve network interpolation, based on Gordon surfaces. One major part of this paper explains the mathematical foundation of Gordon surfaces on B-splines and how we achieve the required curve network compatibility. Finally, TiGL's aircraft component module is introduced, which is used to create the external and internal parts of aircraft, such as wings, flaps, fuselages, engines or structural elements

    Constructing IGA-suitable planar parameterization from complex CAD boundary by domain partition and global/local optimization

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    In this paper, we propose a general framework for constructing IGA-suitable planar B-spline parameterizations from given complex CAD boundaries consisting of a set of B-spline curves. Instead of forming the computational domain by a simple boundary, planar domains with high genus and more complex boundary curves are considered. Firstly, some pre-processing operations including B\'ezier extraction and subdivision are performed on each boundary curve in order to generate a high-quality planar parameterization; then a robust planar domain partition framework is proposed to construct high-quality patch-meshing results with few singularities from the discrete boundary formed by connecting the end points of the resulting boundary segments. After the topology information generation of quadrilateral decomposition, the optimal placement of interior B\'ezier curves corresponding to the interior edges of the quadrangulation is constructed by a global optimization method to achieve a patch-partition with high quality. Finally, after the imposition of C1=G1-continuity constraints on the interface of neighboring B\'ezier patches with respect to each quad in the quadrangulation, the high-quality B\'ezier patch parameterization is obtained by a C1-constrained local optimization method to achieve uniform and orthogonal iso-parametric structures while keeping the continuity conditions between patches. The efficiency and robustness of the proposed method are demonstrated by several examples which are compared to results obtained by the skeleton-based parameterization approach

    Curve network interpolation by C1C^1 quadratic B-spline surfaces

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    In this paper we investigate the problem of interpolating a B-spline curve network, in order to create a surface satisfying such a constraint and defined by blending functions spanning the space of bivariate C1C^1 quadratic splines on criss-cross triangulations. We prove the existence and uniqueness of the surface, providing a constructive algorithm for its generation. We also present numerical and graphical results and comparisons with other methods.Comment: With respect to the previous version, this version of the paper is improved. The results have been reorganized and it is more general since it deals with non uniform knot partitions. Accepted for publication in Computer Aided Geometric Design, October 201

    Finding antipodal point grasps on irregularly shaped objects

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    Two-finger antipodal point grasping of arbitrarily shaped smooth 2-D and 3-D objects is considered. An object function is introduced that maps a finger contact space to the object surface. Conditions are developed to identify the feasible grasping region, F, in the finger contact space. A “grasping energy function”, E , is introduced which is proportional to the distance between two grasping points. The antipodal points correspond to critical points of E in F. Optimization and/or continuation techniques are used to find these critical points. In particular, global optimization techniques are applied to find the “maximal” or “minimal” grasp. Further, modeling techniques are introduced for representing 2-D and 3-D objects using B-spline curves and spherical product surfaces

    Polynomial-based non-uniform interpolatory subdivision with features control

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    Starting from a well-known construction of polynomial-based interpolatory 4-point schemes, in this paper we present an original affine combination of quadratic polynomial samples that leads to a non-uniform 4-point scheme with edge parameters. This blending-type formulation is then further generalized to provide a powerful subdivision algorithm that combines the fairing curve of a non-uniform refinement with the advantages of a shape-controlled interpolation method and an arbitrary point insertion rule. The result is a non-uniform interpolatory 4-point scheme that is unique in combining a number of distinctive properties. In fact it generates visually-pleasing limit curves where special features ranging from cusps and flat edges to point/edge tension effects may be included without creating undesired undulations. Moreover such a scheme is capable of inserting new points at any positions of existing intervals, so that the most convenient parameter values may be chosen as well as the intervals for insertion. Such a fully flexible curve scheme is a fundamental step towards the construction of high-quality interpolatory subdivision surfaces with features control
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