1,030 research outputs found

    From MANET to people-centric networking: Milestones and open research challenges

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    In this paper, we discuss the state of the art of (mobile) multi-hop ad hoc networking with the aim to present the current status of the research activities and identify the consolidated research areas, with limited research opportunities, and the hot and emerging research areas for which further research is required. We start by briefly discussing the MANET paradigm, and why the research on MANET protocols is now a cold research topic. Then we analyze the active research areas. Specifically, after discussing the wireless-network technologies, we analyze four successful ad hoc networking paradigms, mesh networks, opportunistic networks, vehicular networks, and sensor networks that emerged from the MANET world. We also present an emerging research direction in the multi-hop ad hoc networking field: people centric networking, triggered by the increasing penetration of the smartphones in everyday life, which is generating a people-centric revolution in computing and communications

    Evolutionary Game Theory Perspective on Dynamic Spectrum Access Etiquette

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    In this paper, we describe the long-term evolution of societies of secondary users in dynamic spectrum access networks. Such an understanding is important to help us anticipate future trends in the organization of large-scale distributed networked deployments. Such deployments are expected to arise in support of a wide variety of applications, including vehicular networks and the Internet of Things. Two new biologically-inspired spectrum access strategies are presented here, and compared with a random access baseline strategy. The proposed strategies embody a range of plausible assumptions concerning the sensing capabilities and social characteristics of individual secondary users. Considering these strategies as the basis of a game against the field, we use replicator dynamics within an evolutionary game-theoretic analysis to derive insights into the physical conditions necessary for each of the strategies to be evolutionarily stable. Somewhat surprisingly, we find that the physical channel conditions almost always uniquely determine which one of the three (pure) strategies is selected, and that no mixed strategy ever survives. We show that social tendencies naturally become advantageous for secondary users as they find themselves situated in network environments with heterogeneous channel resources. Hardware test-bed experiments confirm the validity of the analytic conclusions. Taken together, these results predict the emergence of social behavior in the spectrum access etiquette of secondary users as cognitive radio technology continues to advance and improve. The experimental results show an increase in the throughput of up to 90%, when strategy evolution is continuously operational, compared with any static strategy. We present use cases to envision the potential application of the proposed evolutionary framework in real-world scenarios

    Understanding collaboration in volunteer computing systems

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    Volunteer computing is a paradigm in which devices participating in a distributed environment share part of their resources to help others perform their activities. The effectiveness of this computing paradigm depends on the collaboration attitude adopted by the participating devices. Unfortunately for software designers it is not clear how to contribute with local resources to the shared environment without compromising resources that could then be required by the contributors. Therefore, many designers adopt a conservative position when defining the collaboration strategy to be embedded in volunteer computing applications. This position produces an underutilization of the devices’ local resources and reduces the effectiveness of these solutions. This article presents a study that helps designers understand the impact of adopting a particular collaboration attitude to contribute with local resources to the distributed shared environment. The study considers five collaboration strategies, which are analyzed in computing environments with both, abundance and scarcity of resources. The obtained results indicate that collaboration strategies based on effort-based incentives work better than those using contribution-based incentives. These results also show that the use of effort-based incentives does not jeopardize the availability of local resources for the local needs.Peer ReviewedPostprint (published version

    Efficient and adaptive congestion control for heterogeneous delay-tolerant networks

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    Detecting and dealing with congestion in delay-tolerant networks (DTNs) is an important and challenging problem. Current DTN forwarding algorithms typically direct traffic towards more central nodes in order to maximise delivery ratios and minimise delays, but as traffic demands increase these nodes may become saturated and unusable. We pro- pose CafRep, an adaptive congestion aware protocol that detects and reacts to congested nodes and congested parts of the network by using implicit hybrid contact and resources congestion heuristics. CafRep exploits localised relative utility based approach to offload the traffic from more to less congested parts of the network, and to replicate at adaptively lower rate in different parts of the network with non-uniform congestion levels. We extensively evaluate our work against benchmark and competitive protocols across a range of metrics over three real connectivity and GPS traces such as Sassy [44], San Francisco Cabs [45] and Infocom 2006 [33]. We show that CafRep performs well, independent of network connectivity and mobility patterns, and consistently outperforms the state-of-the-art DTN forwarding algorithms in the face of increasing rates of congestion. CafRep maintains higher availability and success ratios while keeping low delays, packet loss rates and delivery cost. We test CafRep in the presence of two application scenarios, with fixed rate traffic and with real world Facebook application traffic demands, showing that regardless of the type of traffic CafRep aims to deliver, it reduces congestion and improves forwarding performance

    Proximity as a Service via Cellular Network-Assisted Mobile Device-to-Device

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    PhD ThesisThe research progress of communication has brought a lot of novel technologies to meet the multi-dimensional demands such as pervasive connection, low delay and high bandwidth. Device-to-Device (D2D) communication is a way to no longer treat the User Equipment (UEs) as a terminal, but rather as a part of the network for service provisioning. This thesis decouples UEs into service providers (helpers) and service requesters. By collaboration among proximal devices, with the coordination of cellular networks, some local tasks can be achieved, such as coverage extension, computation o oading, mobile crowdsourcing and mobile crowdsensing. This thesis proposes a generic framework Proximity as a Service (PaaS) for increasing the coverage with demands of service continuity. As one of the use cases, the optimal helper selection algorithm of PaaS for increasing the service coverage with demands of service continuity is called ContAct based Proximity (CAP). Mainly, fruitful contact information (e.g., contact duration, frequency, and interval) is captured, and is used to handle ubiquitous proximal services through the optimal selection of helpers. The nature of PaaS is evaluated under the Helsinki city scenario, with movement model of Points Of Interest (POI) and with critical factors in uencing the service demands (e.g., success ratio, disruption duration and frequency). Simulation results show the advantage of CAP, in both success ratio and continuity of the service (outputs). Based on this perspective, metrics such as service success ratio and continuity as a service evaluation of the PaaS are evaluated using the statistical theory of the Design Of Experiments (DOE). DOE is used as there are many dimensions to the state space (access tolerance, selected helper number, helper access limit, and transmit range) that can in uence the results. A key contribution of this work is that it brings rigorous statistical experiment design methods into the research into mobile computing. Results further reveal the influence of four factors (inputs), e.g., service tolerance, number of helpers allocated, the number of concurrent devices supported by each helper and transmit range. Based on this perspective, metrics such as service success ratio and continuity are evaluated using DOE. The results show that transmit range is the most dominant factor. The number of selected helpers is the second most dominant factor. Since di erent factors have di erent regression levels, a uni ed 4 level full factorial experiment and a cubic multiple regression analysis have been carried out. All the interactions and the corresponding coe cients have been found. This work is the rst one to evaluate LTE-Direct and WiFi-Direct in an opportunistic proximity service. The contribution of the results for industry is to guide how many users need to cooperate to enable mobile computing and for academia. This reveals the facts that: 1, in some cases, the improvement of spectrum e ciency brought by D2D is not important; 2, nodal density and the resources used in D2D air-interfaces are important in the eld of mobile computing. This work built a methodology to study the D2D networks with a di erent perspective (PaaS)
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