345,363 research outputs found

    Reproduction and transformation of students\u27 technology practice: The tale of two distinctive secondary student cases

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    Disparities in the technology practices, skills and knowledge of school students still exist, despite widespread investment, and use in schools. In order to understand why inequalities remain, we first need a more nuanced understanding of students\u27 technology practice, including understanding how their backgrounds, circumstances and experiences shape their perceptions of and engagement with technology. This paper proposes that research in the field of educational technology would benefit from a sociological framing in order to highlight how and why students use technology at school and in their everyday lives. The paper reports on a qualitative embedded case study of 13-16‐year‐old students in two Australian secondary schools. In‐depth case studies of two selected students illustrate the complex nature of students\u27 technology practice. Bourdieu\u27s concepts of field, habitus and capital are used as a lens through which to view and understand inequalities in students\u27 technology practice. The findings demonstrate the utility of sociological theory in educational technology research by highlighting systems and structures of reproduction and transformation. Furthermore, the findings can inform an approach to teaching and learning that considers students\u27 varied experiences, knowledge, perspectives and backgrounds relating to technology

    THE ENTANGLEMENT OF INFLUENTIAL TECHNOLOGY CHANNELS IN PRACTICE AND DESIGN

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    Design for academic practice is an important phenomenon in Higher Education. This is the practice through which informal, non-professional designers operating in a variety of roles in academic institutions carry out the design of systems, resources, activities and processes that are intended to enhance academic practice. Despite its importance, the area has not received sufficient attention in studies of academic practice, quality enhancement and digital transformation. This thesis argues that the absence of insight into how designers for academic practice engage with digital technology in their design practice contributes to the mismatch between the ambitions for digital transformation in higher education and the reality of how digital technology is used in higher education. This research has developed an approach to address this issue and enhance how designers for academic practice engage with the digital technologies that are enacted in the practices of lecturers in an academic institution. This approach adopts a novel theoretical lens developed for this research, termed Influential Technology Channels, that produces a model of technology use in everyday practice and provides access, through the existing use of technology, to the enactment of academic practice. This model is used alongside another contribution from this research, practice-based personas – a modelling method that represents the diverse collections of technology use that constitute academic practice, and thus enables designers for academic practice to navigate and engage with the diversity of practice in the population of lecturers in the academic institution. Using this approach to design for academic practice, the form of design characterised and investigated in this research, informal designers are supported to achieve a greater understanding of the audience for which they are designing and explore designs that build upon existing, diverse, situated practice in ways that would not otherwise be possible. Through the implementation of an instrumental case study, this research demonstrates how these methods provide the meaningful connections between design and practice that can support digital enhancement and digital transformation initiatives on a broad scale, enabling designers to better engage with diverse people, practices and uses of digital technology as they seek to enhance academic practice

    Self-Care Technologies in HCI: Trends, Tensions, and Opportunities

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    Many studies show that self-care technologies can support patients with chronic conditions and their carers in understanding the ill body and increasing control of their condition. However, many of these studies have largely privileged a medical perspective and thus overlooked how patients and carers integrate self-care into their daily lives and mediate their conditions through technology. In this review, we focus on how patients and carers use and experience self-care technology through a Human-Computer Interaction (HCI) lens. We analyse studies of self-care published in key HCI journals and conferences using the Grounded Theory Literature Review (GTLR) method and identify research trends and design tensions. We then draw out opportunities for advancing HCI research in self-care, namely, focusing further on patients' everyday life experience, considering existing collaborations in self-care, and increasing the influence on medical research and practice around self-care technology

    New Technology in Education as Viewed through the Utopic and Dystopic Worlds of Science Fiction

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    The use of educational technology has become a focus of reform efforts designed to enrich student learning. Proponents of technology view it as the panacea of education while others ask us to question this myth-information. Throughout America, school districts are designating millions of dollars for technology. Nevertheless, while there are schools with desirable infrastructures, too many schools are ill equipped for enhancing learning through technology. In addition, many classrooms house computers used to merely advance traditional teaching modes, e.g., drill and practice, rather than teach the importance of social responsibility for humankind and the environment through our use of technology. This study is designed to analyze the reasons for the continued existence of challenges to the integration of educational technologies through the lens of science fiction literature and film. Metaphorically, participants link science fiction plots and characters to their orientations to technology, to present experiences with technology in the field of education, to their future expectations of technological advancements, and to the need to reconceptualize our understanding of technology as a mere tool. It is this association with the worlds of science fiction that provides educators and policy makers with an understanding of ourselves in relation to others and technology. Research into teachers\u27 attitude towards technology integration can provide relevant information regarding solutions to the persistent challenges facing the adoption of technology in education. Participants\u27 personal stories and their metaphorical analysis of science fiction indicate that educators\u27 orientation to technology, self-efficacy, perceptions of technology, technology resources, and training and support are predictors of technology integration. In addition, educators\u27 involvement in the planning stages of technology programs and their accountability for high-stakes testing are also significant factors. Conclusions derived from the findings suggest that those involved in technology reform efforts in education need to address educators\u27 concerns for inclusion in the design, development, and implementation of plans for the integration of technology in classroom instruction

    'Curation’ as a new direction in digital literacy theory

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    This paper theorises the practices of curricular assignment writing. I approach the writing of assignments as an assemblage of digital literacies, emerging as learners use whatever tools – digital and otherwise – are to hand. Building on recent work in literacy studies, and using a sociomaterial approach, I theorise learners’ complex digital literacy practices emerging through their assignment writing. Importantly, some practices are in contrast to the digital demands imposed by normative classroom culture and policies, and others are related to how learners manage multitudes of resources, online and offline. I subsequently advance new directions in digital literacy theory as drawn from the data. One such idea is ‘curation’ as a digital literacy practice. I argue that understanding curation as a digital literacy practice adds value to current debates in digital literacy and educational technology, especially as researchers apply a more critical and fine-grained lens towards practices with educational technology

    Embodying Design

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    Rethinking design through the lens of embodied cognition provides a novel way of understanding human interaction with technology. In this book, Christopher Baber uses embodied cognition as a lens through which to view both how designers engage in creative practices and how people use designed artifacts. This view of cognition as enactive, embedded, situated, or distributed, without recourse to internal representations, provides a theoretical grounding that makes possible a richer account of human interaction with technology. This understanding of everyday interactions with things in the world reveals opportunities for design to intervene. Moreover, Baber argues, design is an embodied activity in which the continual engagement between designers and their materials is at the heart of design practice. Baber proposes that design and creativity should be considered in dynamic, rather than discrete, terms and explores “task ecologies”—the concept of environment as it relates to embodied cognition. He uses a theory of affordance as an essential premise for design practice, arguing that affordances are neither form nor function but arise from the dynamics within the human-artifact-environment system. Baber explores agency and intent of smart devices and implications of tangible user interfaces and activity recognition for human-computer interaction. He proposes a systems view of human-artifact-environment interactions—to focus on any one component or pairing misses the subtleties of these interactions. The boundaries between components remain, but the borders that allow exchange of information and action are permeable, which gives rise to synergies and interactions

    User theory for inclusion or exclusion? Conceptual models to address the role of users for inclusive socio-technical change

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    Innovation Studies (IS) and Science, Technology and Society studies (STS) explored the role of users in socio-technological change: from their role as consumers, adopters or experimenters to maximize profit, to exploring the mutual shaping of users and technologies and the power relations embedded into the process of use. By the turn of the century, amidst broader claims to democratize Science and Technology, scholars and practitioners explored the ways technologies may contribute to overcome social, material, and political restrictions in structural inequality scenarios. While discursively praising user inclusion as a ‘good practice’, ‘technologies for inclusive development’ (TID) ranged from processes of distributed decision-making and empowerment to paternalistic schemes and unwanted effects that reinforce exclusion patterns. This paper aims to revisit user theories through the lens of inclusion/exclusion to explore user engagement in TID initiatives to understand the relation between user involvement and ‘inclusive’ outcomes. We argue that diverse theoretical views on user-centeredness, which we systematize in 5 types, are tied to different normative assumptions about what user-centeredness is for, with implications for technology practice and STS theory. In interaction between literature review and instrumental TID case studies (in water, health, nutrition, and recycling), we examine how these differences lead to differential outcomes in terms of inclusion (e.g., exclusion problem-solving, distribution of benefits, social learning). In turn, we analyze how bringing the inclusiveness/exclusion dimension may help to reveal user literature blind spots that need to be addressed, and how unveiling user theory may contribute to deepen our understanding of inclusion in technology making
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