1,303 research outputs found
Generating Explanatory Captions for Information Graphics
Graphical presentations can be used to communicate information in relational data sets succinctly and effectively. However, novel graphical presentations about numerous attributes and their relationships are often difficult to understand completely until explained. Automatically generated graphical presentations must therefore either be limited to simple, conventional ones, or risk incomprehensibility. One way of alleviating this problem is to design graphical presentation systems that can work in conjunction with a natural language generator to produce "explanatory captions." This paper presents three strategies for generating explanatory captions to accompany information graphics based on: (1) a representation of the structure of the graphical presentation (2) a framework for identifyingthe perceptual complexity of graphical elements, and (3) the structure of the data expressed in the graphic. We describe an implemented system and illustrate how it is used to generate explanatory cap..
Relationship and association of information visualization, insight and sense making
No AbstractKeywords: information visualization; insight; sense making; cognitive; data abstractio
Subjective visualization experiences: impact of visual design and experimental design
In contrast to objectively measurable aspects (such as accuracy, reading
speed, or memorability), the subjective experience of visualizations has only
recently gained importance, and we have less experience how to measure it. We
explore how subjective experience is affected by chart design using multiple
experimental methods. We measure the effects of changes in color, orientation,
and source annotation on the perceived readability and trustworthiness of
simple bar charts. Three different experimental designs (single image rating,
forced choice comparison, and semi-structured interviews) provide similar but
different results. We find that these subjective experiences are different from
what prior work on objective dimensions would predict. Seemingly
inconsequential choices, like orientation, have large effects for some methods,
indicating that study design alters decision-making strategies. Next to
insights into the effect of chart design, we provide methodological insights,
such as a suggested need to carefully isolate individual elements in charts to
study subjective experiences.Comment: 19 pages, 5 figures, 2 table
Effects of variability in models: a family of experiments
The ever-growing need for customization creates a need to maintain software systems in many different variants. To avoid having to maintain different copies of the same model, developers of modeling languages and tools have recently started to provide implementation techniques for such variant-rich systems, notably variability mechanisms, which support implementing the differences between model variants. Available mechanisms either follow the annotative or the compositional paradigm, each of which have dedicated benefits and drawbacks. Currently, language and tool designers select the used variability mechanism often solely based on intuition. A better empirical understanding of the comprehension of variability mechanisms would help them in improving support for effective modeling. In this article, we present an empirical assessment of annotative and compositional variability mechanisms for three popular types of models. We report and discuss findings from a family of three experiments with 164 participants in total, in which we studied the impact of different variability mechanisms during model comprehension tasks. We experimented with three model types commonly found in modeling languages: class diagrams, state machine diagrams, and activity diagrams. We find that, in two out of three experiments, annotative technique lead to better developer performance. Use of the compositional mechanism correlated with impaired performance. For all three considered tasks, the annotative mechanism was preferred over the compositional one in all experiments. We present actionable recommendations concerning support of flexible, tasks-specific solutions, and the transfer of established best practices from the code domain to models
Final MA Portfolio
This portfolio is a compilation of graduate research and writing completed as the capstone project for the Master of Arts in English degree with a specialization in professional writing and rhetoric. The first selection is a research paper that reviews how embellishments in graphical representations and infographics affect viewer perception. The second research paper is a content analysis that explores the extent to which visual metaphors are used in ISO public information graphical symbols. The third research paper explores how to create effective video software tutorials and reorganizes existing guidelines into eighteen distinct guidelines in three major categories: accessibility, cognitive design, and affective design. The final selection is a teaching guide geared toward an introductory undergraduate technical writing course
WonderFlow: Narration-Centric Design of Animated Data Videos
Creating an animated data video enriched with audio narration takes a
significant amount of time and effort and requires expertise. Users not only
need to design complex animations, but also turn written text scripts into
audio narrations and synchronize visual changes with the narrations. This paper
presents WonderFlow, an interactive authoring tool, that facilitates
narration-centric design of animated data videos. WonderFlow allows authors to
easily specify a semantic link between text and the corresponding chart
elements. Then it automatically generates audio narration by leveraging
text-to-speech techniques and aligns the narration with an animation.
WonderFlow provides a visualization structure-aware animation library designed
to ease chart animation creation, enabling authors to apply pre-designed
animation effects to common visualization components. It also allows authors to
preview and iteratively refine their data videos in a unified system, without
having to switch between different creation tools. To evaluate WonderFlow's
effectiveness and usability, we created an example gallery and conducted a user
study and expert interviews. The results demonstrated that WonderFlow is easy
to use and simplifies the creation of data videos with narration-animation
interplay
An Interactive Approach to Software Visualization for Customization
The Software Product Line (SPL) provides software customization by composing several different web services together. When further supported by Service-Oriented Architecture (SOA), SPL offers unprecedented advantages for reusing software artifacts in mass customization of software applications, leading to radically reduced time, cost, and effort of software development. A Petri-Net based visualization system for the software customization has been developed in our research group. This thesis works on enhancement of the prior work by introducing an interactive approach of software visualization for software customization. The proposed approach segregates the users based on their interaction with the system and the best suited visualizations are selected and displayed for the users. In this thesis an interactive framework based on Contextual Control Model has been proposed. A usability study has been conducted to validate the improvements in the usability of the proposed system compared to the existing system
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