1,407 research outputs found

    Placing regenerators in optical networks to satisfy multiple sets of requests.

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    The placement of regenerators in optical networks has become an active area of research during the last years. Given a set of lightpaths in a network G and a positive integer d, regenerators must be placed in such a way that in any lightpath there are no more than d hops without meeting a regenerator. While most of the research has focused on heuristics and simulations, the first theoretical study of the problem has been recently provided in [10], where the considered cost function is the number of locations in the network hosting regenerators. Nevertheless, in many situations a more accurate estimation of the real cost of the network is given by the total number of regenerators placed at the nodes, and this is the cost function we consider. Furthermore, in our model we assume that we are given a finite set of p possible traffic patterns (each given by a set of lightpaths), and our objective is to place the minimum number of regenerators at the nodes so that each of the traffic patterns is satisfied. While this problem can be easily solved when d = 1 or p = 1, we prove that for any fixed d,p ≥ 2 it does not admit a PTASUnknown control sequence '\textsc', even if G has maximum degree at most 3 and the lightpaths have length O(d)(d). We complement this hardness result with a constant-factor approximation algorithm with ratio ln (d ·p). We then study the case where G is a path, proving that the problem is NP-hard for any d,p ≥ 2, even if there are two edges of the path such that any lightpath uses at least one of them. Interestingly, we show that the problem is polynomial-time solvable in paths when all the lightpaths share the first edge of the path, as well as when the number of lightpaths sharing an edge is bounded. Finally, we generalize our model in two natural directions, which allows us to capture the model of [10] as a particular case, and we settle some questions that were left open in [10]

    Distance-generalized Core Decomposition

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    The kk-core of a graph is defined as the maximal subgraph in which every vertex is connected to at least kk other vertices within that subgraph. In this work we introduce a distance-based generalization of the notion of kk-core, which we refer to as the (k,h)(k,h)-core, i.e., the maximal subgraph in which every vertex has at least kk other vertices at distance ≤h\leq h within that subgraph. We study the properties of the (k,h)(k,h)-core showing that it preserves many of the nice features of the classic core decomposition (e.g., its connection with the notion of distance-generalized chromatic number) and it preserves its usefulness to speed-up or approximate distance-generalized notions of dense structures, such as hh-club. Computing the distance-generalized core decomposition over large networks is intrinsically complex. However, by exploiting clever upper and lower bounds we can partition the computation in a set of totally independent subcomputations, opening the door to top-down exploration and to multithreading, and thus achieving an efficient algorithm

    Higher melonic theories

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    We classify a large set of melonic theories with arbitrary qq-fold interactions, demonstrating that the interaction vertices exhibit a range of symmetries, always of the form Z2n\mathbb{Z}_2^n for some nn, which may be 00. The number of different theories proliferates quickly as qq increases above 88 and is related to the problem of counting one-factorizations of complete graphs. The symmetries of the interaction vertex lead to an effective interaction strength that enters into the Schwinger-Dyson equation for the two-point function as well as the kernel used for constructing higher-point functions.Comment: 43 pages, 12 figure
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