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Two-dimensional DCT/IDCT architecture
A fully parallel architecture for the computation of a two-dimensional (2-D) discrete cosine transform (DCT), based on row-column decomposition is presented. It uses the same one dimensional (1-D) DCT unit for the row and column computations and (N2+N) registers to perform the transposition. It possesses features of regularity and modularity, and is thus well suited for VLSI implementation. It can be used for the computation of either the forward or the inverse 2-D DCT. Each 1-D DCT unit uses N fully parallel vector inner product (VIP) units. The design of the VIP units is based on a systematic design methodology using radix-2â arithmetic, which allows partitioning of the elements of each vector into small groups. Array multipliers without the final adder are used to produce the different partial product terms. This allows a more efficient use of 4:2 compressors for the accumulation of the products in the intermediate stages and reduces the number of accumulators from N to one. Using this procedure, the 2-D DCT architecture requires less than N2 multipliers (in terms of area occupied) and only 2N adders. It can compute a N x N-point DCT at a rate of one complete transform per N cycles after an appropriate initial delay
Transformations of High-Level Synthesis Codes for High-Performance Computing
Specialized hardware architectures promise a major step in performance and
energy efficiency over the traditional load/store devices currently employed in
large scale computing systems. The adoption of high-level synthesis (HLS) from
languages such as C/C++ and OpenCL has greatly increased programmer
productivity when designing for such platforms. While this has enabled a wider
audience to target specialized hardware, the optimization principles known from
traditional software design are no longer sufficient to implement
high-performance codes. Fast and efficient codes for reconfigurable platforms
are thus still challenging to design. To alleviate this, we present a set of
optimizing transformations for HLS, targeting scalable and efficient
architectures for high-performance computing (HPC) applications. Our work
provides a toolbox for developers, where we systematically identify classes of
transformations, the characteristics of their effect on the HLS code and the
resulting hardware (e.g., increases data reuse or resource consumption), and
the objectives that each transformation can target (e.g., resolve interface
contention, or increase parallelism). We show how these can be used to
efficiently exploit pipelining, on-chip distributed fast memory, and on-chip
streaming dataflow, allowing for massively parallel architectures. To quantify
the effect of our transformations, we use them to optimize a set of
throughput-oriented FPGA kernels, demonstrating that our enhancements are
sufficient to scale up parallelism within the hardware constraints. With the
transformations covered, we hope to establish a common framework for
performance engineers, compiler developers, and hardware developers, to tap
into the performance potential offered by specialized hardware architectures
using HLS
Empowering parallel computing with field programmable gate arrays
After more than 30 years, reconďŹgurable computing has grown from a concept to a mature ďŹeld of science and technology. The cornerstone of this evolution is the ďŹeld programmable gate array, a building block enabling the conďŹguration of a custom hardware architecture. The departure from static von Neumannlike architectures opens the way to eliminate the instruction overhead and to optimize the execution speed and power consumption. FPGAs now live in a growing ecosystem of development tools, enabling software programmers to map algorithms directly onto hardware. Applications abound in many directions, including data centers, IoT, AI, image processing and space exploration. The increasing success of FPGAs is largely due to an improved toolchain with solid high-level synthesis support as well as a better integration with processor and memory systems. On the other hand, long compile times and complex design exploration remain areas for improvement. In this paper we address the evolution of FPGAs towards advanced multi-functional accelerators, discuss different programming models and their HLS language implementations, as well as high-performance tuning of FPGAs integrated into a heterogeneous platform. We pinpoint fallacies and pitfalls, and identify opportunities for language enhancements and architectural reďŹnements
Architectures for block Toeplitz systems
In this paper efficient VLSI architectures of highly concurrent algorithms for the solution of block linear systems with Toeplitz or near-to-Toeplitz entries are presented. The main features of the proposed scheme are the use of scalar only operations, multiplications/divisions and additions, and the local communication which enables the development of wavefront array architecture. Both the mean squared error and the total squared error formulations are described and a variety of implementations are given
A Comprehensive Methodology for Algorithm Characterization, Regularization and Mapping Into Optimal VLSI Arrays.
This dissertation provides a fairly comprehensive treatment of a broad class of algorithms as it pertains to systolic implementation. We describe some formal algorithmic transformations that can be utilized to map regular and some irregular compute-bound algorithms into the best fit time-optimal systolic architectures. The resulted architectures can be one-dimensional, two-dimensional, three-dimensional or nonplanar. The methodology detailed in the dissertation employs, like other methods, the concept of dependence vector to order, in space and time, the index points representing the algorithm. However, by differentiating between two types of dependence vectors, the ordering procedure is allowed to be flexible and time optimal. Furthermore, unlike other methodologies, the approach reported here does not put constraints on the topology or dimensionality of the target architecture. The ordered index points are represented by nodes in a diagram called Systolic Precedence Diagram (SPD). The SPD is a form of precedence graph that takes into account the systolic operation requirements of strictly local communications and regular data flow. Therefore, any algorithm with variable dependence vectors has to be transformed into a regular indexed set of computations with local dependencies. This can be done by replacing variable dependence vectors with sets of fixed dependence vectors. The SPD is transformed into an acyclic, labeled, directed graph called the Systolic Directed Graph (SDG). The SDG models the data flow as well as the timing for the execution of the given algorithm on a time-optimal array. The target architectures are obtained by projecting the SDG along defined directions. If more than one valid projection direction exists, different designs are obtained. The resulting architectures are then evaluated to determine if an improvement in the performance can be achieved by increasing PE fan-out. If so, the methodology provides the corresponding systolic implementation. By employing a new graph transformation, the SDG is manipulated so that it can be mapped into fixed-size and fixed-depth multi-linear arrays. The latter is a new concept of systolic arrays that is adaptable to changes in the state of technology. It promises a bonded clock skew, higher throughput and better performance than the linear implementation
A bibliography on parallel and vector numerical algorithms
This is a bibliography of numerical methods. It also includes a number of other references on machine architecture, programming language, and other topics of interest to scientific computing. Certain conference proceedings and anthologies which have been published in book form are listed also
Systolic Array Implementations With Reduced Compute Time.
The goal of the research is the establishment of a formal methodology to develop computational structures more suitable for the changing nature of real-time signal processing and control applications. A major effort is devoted to the following question: Given a systolic array designed to execute a particular algorithm, what other algorithms can be executed on the same array? One approach for answering this question is based on a general model of array operations using graph-theoretic techniques. As a result, a systematic procedure is introduced that models array operations as a function of the compute cycle. As a consequence of the analysis, the dissertation develops the concept of fast algorithm realizations. This concept characterizes specific realizations that can be evaluated in a reduced number of cycles. It restricts the operations to remain in the same class but with reduced execution time. The concept takes advantage of the data dependencies of the algorithm at hand. This feature allows the modification of existing structures by reordering the input data. Applications of the principle allows optimum time band and triangular matrix product on arrays designed for dense matrices. A second approach for analyzing the families of algorithms implementable in an array, is based on the concept of array time constrained operation. The principle uses the number of compute cycle as an additional degree of freedom to expand the class of transformations generated by a single array. A mathematical approach, based on concepts from multilinear algebra, is introduced to model the recursive transformations implemented in linear arrays at each compute cycle. The proposed representation is general enough to encompass a large class of signal processing and control applications. A complete analytical model of the linear maps implementable by the array at each compute cycle is developed. The proposed methodology results in arrays that are more adaptable to the changing nature of operations. Lessons learned from analyzing existing arrays are used to design smart arrays for special algorithm realizations. Applications of the methodology include the design of flexible time structures and the ability to decompose a full size array into subarrays implementing smaller size problems
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