17 research outputs found
Quasi-static Soft Fixture Analysis of Rigid and Deformable Objects
We present a sampling-based approach to reasoning about the caging-based
manipulation of rigid and a simplified class of deformable 3D objects subject
to energy constraints. Towards this end, we propose the notion of soft fixtures
extending earlier work on energy-bounded caging to include a broader set of
energy function constraints and settings, such as gravitational and elastic
potential energy of 3D deformable objects. Previous methods focused on
establishing provably correct algorithms to compute lower bounds or
analytically exact estimates of escape energy for a very restricted class of
known objects with low-dimensional C-spaces, such as planar polygons. We
instead propose a practical sampling-based approach that is applicable in
higher-dimensional C-spaces but only produces a sequence of upper-bound
estimates that, however, appear to converge rapidly to actual escape energy. We
present 8 simulation experiments demonstrating the applicability of our
approach to various complex quasi-static manipulation scenarios. Quantitative
results indicate the effectiveness of our approach in providing upper-bound
estimates for escape energy in quasi-static manipulation scenarios. Two
real-world experiments also show that the computed normalized escape energy
estimates appear to correlate strongly with the probability of escape of an
object under randomized pose perturbation.Comment: Paper submitted to ICRA 202
Grasping and Assembling with Modular Robots
A wide variety of problems, from manufacturing to disaster response and space exploration, can benefit from robotic systems that can firmly grasp objects or assemble various structures, particularly in difficult, dangerous environments. In this thesis, we study the two problems, robotic grasping and assembly, with a modular robotic approach that can facilitate the problems with versatility and robustness.
First, this thesis develops a theoretical framework for grasping objects with customized effectors that have curved contact surfaces, with applications to modular robots. We present a collection of grasps and cages that can effectively restrain the mobility of a wide range of objects including polyhedra. Each of the grasps or cages is formed by at most three effectors. A stable grasp is obtained by simple motion planning and control. Based on the theory, we create a robotic system comprised of a modular manipulator equipped with customized end-effectors and a software suite for planning and control of the manipulator.
Second, this thesis presents efficient assembly planning algorithms for constructing planar target structures collectively with a collection of homogeneous mobile modular robots. The algorithms are provably correct and address arbitrary target structures that may include internal holes. The resultant assembly plan supports parallel assembly and guarantees easy accessibility in the sense that a robot does not have to pass through a narrow gap while approaching its target position. Finally, we extend the algorithms to address various symmetric patterns formed by a collection of congruent rectangles on the plane.
The basic ideas in this thesis have broad applications to manufacturing (restraint), humanitarian missions (forming airfields on the high seas), and service robotics (grasping and manipulation)
High-Dimensional Design Evaluations For Self-Aligning Geometries
Physical connectors with self-aligning geometry aid in the docking process for many robotic and automatic control systems such as robotic self-reconfiguration and air-to-air refueling. This self-aligning geometry provides a wider range of acceptable error tolerance in relative pose between the two rigid objects, increasing successful docking chances. In a broader context, mechanical alignment properties are also useful for other cases such as foot placement and stability, grasping or manipulation. Previously, computational limitations and costly algorithms prevented high-dimensional analysis. The algorithms presented in this dissertation will show a reduced computational time and improved resolution for this kind of problem.
This dissertation reviews multiple methods for evaluating modular robot connector geometries as a case study in determining alignment properties. Several metrics are introduced in terms of the robustness of the alignment to errors across the full dimensional range of possible offsets. Algorithms for quantifying error robustness will be introduced and compared in terms of accuracy, reliability, and computational cost. Connector robustness is then compared across multiple design parameters to find trends in alignment behavior. Methods developed and compared include direct simulation and contact space analysis algorithms (geometric by a \u27pre-partitioning\u27 method, and discrete by flooding). Experimental verification for certain subsets is also performed to confirm the results. By evaluating connectors using these algorithms we obtain concrete metric values. We then quantitatively compare their alignment capabilities in either SE(2) or SE(3) under a pseudo-static assumption
Interlocking structure design and assembly
Many objects in our life are not manufactured as whole rigid pieces. Instead, smaller components are made to be later assembled into larger structures. Chairs are assembled from wooden pieces, cabins are made of logs, and buildings are constructed from bricks. These components are commonly designed by many iterations of human thinking. In this report, we will look at a few problems related to interlocking components design and assembly. Given an atomic object, how can we design a package that holds the object firmly without a gap in-between? How many pieces should the package be partitioned into? How can we assemble/extract each piece? We will attack this problem by first looking at the lower bound on the number of pieces, then at the upper bound. Afterwards, we will propose a practical algorithm for designing these packages. We also explore a special kind of interlocking structure which has only one or a small number of movable pieces. For example, a burr puzzle. We will design a few blocks with joints whose combination can be assembled into almost any voxelized 3D model. Our blocks require very simple motions to be assembled, enabling robotic assembly. As proof of concept, we also develop a robot system to assemble the blocks. In some extreme conditions where construction components are small, controlling each component individually is impossible. We will discuss an option using global controls. These global controls can be from gravity or magnetic fields. We show that in some special cases where the small units form a rectangular matrix, rearrangement can be done in a small space following a technique similar to bubble sort algorithm
対象物体と指配置のコンフィグレーション空間を用いた不確かさを扱える効率的なケージング計画
学位の種別:課程博士University of Tokyo(東京大学
Flexible Object Manipulation
Flexible objects are a challenge to manipulate. Their motions are hard to predict, and the high number of degrees of freedom makes sensing, control, and planning difficult. Additionally, they have more complex friction and contact issues than rigid bodies, and they may stretch and compress. In this thesis, I explore two major types of flexible materials: cloth and string. For rigid bodies, one of the most basic problems in manipulation is the development of immobilizing grasps. The same problem exists for flexible objects. I have shown that a simple polygonal piece of cloth can be fully immobilized by grasping all convex vertices and no more than one third of the concave vertices. I also explored simple manipulation methods that make use of gravity to reduce the number of fingers necessary for grasping. I have built a system for folding a T-shirt using a 4 DOF arm and a fixed-length iron bar which simulates two fingers. The main goal with string manipulation has been to tie knots without the use of any sensing. I have developed single-piece fixtures capable of tying knots in fishing line, solder, and wire, along with a more complex track-based system for autonomously tying a knot in steel wire. I have also developed a series of different fixtures that use compressed air to tie knots in string. Additionally, I have designed four-piece fixtures, which demonstrate a way to fully enclose a knot during the insertion process, while guaranteeing that extraction will always succeed
Recommended from our members
Sensing and Control for Robust Grasping with Simple Hardware
Robots can move, see, and navigate in the real world outside carefully structured factories, but they cannot yet grasp and manipulate objects without human intervention. Two key barriers are the complexity of current approaches, which require complicated hardware or precise perception to function effectively, and the challenge of understanding system performance in a tractable manner given the wide range of factors that impact successful grasping. This thesis presents sensors and simple control algorithms that relax the requirements on robot hardware, and a framework to understand the capabilities and limitations of grasping systems.Engineering and Applied Science
Capture and generalisation of close interaction with objects
Robust manipulation capture and retargeting has been a longstanding goal in both the
fields of animation and robotics. In this thesis I describe a new approach to capture
both the geometry and motion of interactions with objects, dealing with the problems
of occlusion by the use of magnetic systems, and performing the reconstruction of the
geometry by an RGB-D sensor alongside visual markers. This ‘interaction capture’
allows the scene to be described in terms of the spatial relationships between the character
and the object using novel topological representations such as the Electric Parameters,
which parametrise the outer space of an object using properties of the surface of
the object. I describe the properties of these representations for motion generalisation
and discuss how they can be applied to the problems of human-like motion generation
and programming by demonstration. These generalised interactions are shown
to be valid by demonstration of retargeting grasping and manipulation to robots with
dissimilar kinematics and morphology using only local, gradient-based planning