251 research outputs found

    Proceedings of the Eindhoven FASTAR Days 2004 : Eindhoven, The Netherlands, September 3-4, 2004

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    The Eindhoven FASTAR Days (EFD) 2004 were organized by the Software Construction group of the Department of Mathematics and Computer Science at the Technische Universiteit Eindhoven. On September 3rd and 4th 2004, over thirty participants|hailing from the Czech Republic, Finland, France, The Netherlands, Poland and South Africa|gathered at the Department to attend the EFD. The EFD were organized in connection with the research on finite automata by the FASTAR Research Group, which is centered in Eindhoven and at the University of Pretoria, South Africa. FASTAR (Finite Automata Systems|Theoretical and Applied Research) is an in- ternational research group that aims to lead in all areas related to finite state systems. The work in FASTAR includes both core and applied parts of this field. The EFD therefore focused on the field of finite automata, with an emphasis on practical aspects and applications. Eighteen presentations, mostly on subjects within this field, were given, by researchers as well as students from participating universities and industrial research facilities. This report contains the proceedings of the conference, in the form of papers for twelve of the presentations at the EFD. Most of them were initially reviewed and distributed as handouts during the EFD. After the EFD took place, the papers were revised for publication in these proceedings. We would like to thank the participants for their attendance and presentations, making the EFD 2004 as successful as they were. Based on this success, it is our intention to make the EFD into a recurring event. Eindhoven, December 2004 Loek Cleophas Bruce W. Watso

    Randomly Evolving Idiotypic Networks: Structural Properties and Architecture

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    We consider a minimalistic dynamic model of the idiotypic network of B-lymphocytes. A network node represents a population of B-lymphocytes of the same specificity (idiotype), which is encoded by a bitstring. The links of the network connect nodes with complementary and nearly complementary bitstrings, allowing for a few mismatches. A node is occupied if a lymphocyte clone of the corresponding idiotype exists, otherwise it is empty. There is a continuous influx of new B-lymphocytes of random idiotype from the bone marrow. B-lymphocytes are stimulated by cross-linking their receptors with complementary structures. If there are too many complementary structures, steric hindrance prevents cross-linking. Stimulated cells proliferate and secrete antibodies of the same idiotype as their receptors, unstimulated lymphocytes die. Depending on few parameters, the autonomous system evolves randomly towards patterns of highly organized architecture, where the nodes can be classified into groups according to their statistical properties. We observe and describe analytically the building principles of these patterns, which allow to calculate number and size of the node groups and the number of links between them. The architecture of all patterns observed so far in simulations can be explained this way. A tool for real-time pattern identification is proposed.Comment: 19 pages, 15 figures, 4 table

    Hyperbolic Geometry of Complex Networks

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    We develop a geometric framework to study the structure and function of complex networks. We assume that hyperbolic geometry underlies these networks, and we show that with this assumption, heterogeneous degree distributions and strong clustering in complex networks emerge naturally as simple reflections of the negative curvature and metric property of the underlying hyperbolic geometry. Conversely, we show that if a network has some metric structure, and if the network degree distribution is heterogeneous, then the network has an effective hyperbolic geometry underneath. We then establish a mapping between our geometric framework and statistical mechanics of complex networks. This mapping interprets edges in a network as non-interacting fermions whose energies are hyperbolic distances between nodes, while the auxiliary fields coupled to edges are linear functions of these energies or distances. The geometric network ensemble subsumes the standard configuration model and classical random graphs as two limiting cases with degenerate geometric structures. Finally, we show that targeted transport processes without global topology knowledge, made possible by our geometric framework, are maximally efficient, according to all efficiency measures, in networks with strongest heterogeneity and clustering, and that this efficiency is remarkably robust with respect to even catastrophic disturbances and damages to the network structure

    A space-variant visual pathway model for data efficient deep learning

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    We present an investigation into adopting a model of the retino-cortical mapping, found in biological visual systems, to improve the efficiency of image analysis using Deep Convolutional Neural Nets (DCNNs) in the context of robot vision and egocentric perception systems. This work has now enabled DCNNs to process input images approaching one million pixels in size, in real time, using only consumer grade graphics processor (GPU) hardware in a single pass of the DCNN

    Infinite Virtual Stoa

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    Stoicism is a philosophy that considers the object of life to be ataraxia (αταραξία), a state of psychological stability which is undisturbed by exposure to phenomena and circumstances that lie outside one's control. Such circumstances may include ill health, poverty, natural disasters, corrupt social orders, unpopularity, and unrequited love, and may cause loss of composure and mental balance through feelings of pain, humiliation, insufficiency, envy or greed. Stoicism is a coherent system of powerful ideas about how to pursue a life of equanimity in the face of adversity which has inspired philosophy and psychology to this day. The founders of Cognitive Behavioural Therapy have cited Stoicism as their main inspiration. Stoicism flourished in ancient Athens and Rome at a time when ancient democracy was dying and people experienced loss of control over their lives under authoritarian and imperial regimes. In an age of serious global economic, environmental and psychological uncertainty and crisis, stoicism has still pressing and valuable lessons to teach us about calm, composure, stability and emotional resilience

    Perceptual Image Similarity Metrics and Applications.

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    This dissertation presents research in perceptual image similarity metrics and applications, e.g., content-based image retrieval, perceptual image compression, image similarity assessment and texture analysis. The first part aims to design texture similarity metrics consistent with human perception. A new family of statistical texture similarity features, called Local Radius Index (LRI), and corresponding similarity metrics are proposed. Compared to state-of-the-art metrics in the STSIM family, LRI-based metrics achieve better texture retrieval performance with much less computation. When applied to the recently developed perceptual image coder, Matched Texture Coding (MTC), they enable similar performance while significantly accelerating encoding. Additionally, in photographic paper classification, LRI-based metrics also outperform pre-existing metrics. To fulfill the needs of texture classification and other applications, a rotation-invariant version of LRI, called Rotation-Invariant Local Radius Index (RI-LRI), is proposed. RI-LRI is also grayscale and illuminance insensitive. The corresponding similarity metric achieves texture classification accuracy comparable to state-of-the-art metrics. Moreover, its much lower dimensional feature vector requires substantially less computation and storage than other state-of-the-art texture features. The second part of the dissertation focuses on bilevel images, which are images whose pixels are either black or white. The contributions include new objective similarity metrics intended to quantify similarity consistent with human perception, and a subjective experiment to obtain ground truth for judging the performance of objective metrics. Several similarity metrics are proposed that outperform existing ones in the sense of attaining significantly higher Pearson and Spearman-rank correlations with the ground truth. The new metrics include Adjusted Percentage Error, Bilevel Gradient Histogram, Connected Components Comparison and combinations of such. Another portion of the dissertation focuses on the aforementioned MTC, which is a block-based image coder that uses texture similarity metrics to decide if blocks of the image can be encoded by pointing to perceptually similar ones in the already coded region. The key to its success is an effective texture similarity metric, such as an LRI-based metric, and an effective search strategy. Compared to traditional image compression algorithms, e.g., JPEG, MTC achieves similar coding rate with higher reconstruction quality. And the advantage of MTC becomes larger as coding rate decreases.PhDElectrical Engineering: SystemsUniversity of Michigan, Horace H. Rackham School of Graduate Studieshttp://deepblue.lib.umich.edu/bitstream/2027.42/113586/1/yhzhai_1.pd

    Validation of cognitive models for collaborative hybrid systems with discrete human input

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    We present a method to validate a cognitive model, based on the cognitive architecture ACT-R, in dynamic humanautomation systems with discrete human input. We are inspired by the general problem of K-choice games as a proxy for many decision making applications in dynamical systems. We model the human as a Markovian controller based on gathered experimental data, that is, a non-deterministic control input with known likelihoods of control actions associated with certain configurations of the state-space. We use reachability analysis to predict the outcome of the resulting discrete-time stochastic hybrid system, in which the outcome is defined as a function of the system trajectory. We suggest that the resulting expected outcomes can be used to validate the cognitive model against actual human subject data. We apply our method to a twochoice game in which the human is tasked with maximizing net coverage of a robotic swarm that can operate under rendezvous or deployment dynamics. We validate the corresponding ACTR cognitive model generated with the data from eight human subjects. The novelty of this work is 1) a method to compute expected outcome in a hybrid dynamical system with a Markov chain model of the human's discrete choice, and 2) application of this method to validation of cognitive models with a database of actual human subject data
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