7,519 research outputs found

    On the periodic behavior of real-time schedulers on identical multiprocessor platforms

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    This paper is proposing a general periodicity result concerning any deterministic and memoryless scheduling algorithm (including non-work-conserving algorithms), for any context, on identical multiprocessor platforms. By context we mean the hardware architecture (uniprocessor, multicore), as well as task constraints like critical sections, precedence constraints, self-suspension, etc. Since the result is based only on the releases and deadlines, it is independent from any other parameter. Note that we do not claim that the given interval is minimal, but it is an upper bound for any cycle of any feasible schedule provided by any deterministic and memoryless scheduler

    Scheduling of Early Quantum Tasks

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    An Early Quantum Task (EQT) is a Quantum EDF task that has shrunk its first period into one quantum time slot. Its purpose is to be executed as soon as possible, without causing deadline overflow of other tasks. We will derive the conditions under which an EQT can be admitted and can have an immediate start. The advantage of scheduling EQTs is shown by its use in a buffered multi-media server. The EQT is associated with a multimedia stream and it will use its first invocation to fill the buffer, such that a client can start receiving data immediately

    The stack resource protocol based on real time transactions

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    Current hard real time (HRT) kernels have their timely behaviour guaranteed at the cost of a rather restrictive use of the available resources. This makes current HRT scheduling techniques inadequate for use in a multimedia environment where one can profit by a better and more flexible use of the resources. It is shown that one can improve the flexibility and efficiency of real time kernels and a method is proposed for precise quality of service schedulability analysis of the stack resource protocol. This protocol is generalised by introducing real time transactions, which makes its use straightforward and efficient. Transactions can be refined to nested critical sections if the smallest estimation of blocking is desired. The method can be used for hard real time systems in general and for multimedia systems in particular

    Flexible Scheduling in Multimedia Kernels: an Overview

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    Current Hard Real-Time (HRT) kernels have their timely behaviour guaranteed on the cost of a rather restrictive use of the available resources. This makes current HRT scheduling techniques inadequate for use in a multimedia environment where we can make a considerable profit by a better and more flexible use of the resources. We will show that we can improve the flexibility and efficiency of multimedia kernels. Therefore we introduce Real Time Transactions (RTT) with Deadline Inheritance policies for a small class of scheduling algorithms and we will evaluate these algorithms for use in a multimedia environmen

    Real-time and fault tolerance in distributed control software

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    Closed loop control systems typically contain multitude of spatially distributed sensors and actuators operated simultaneously. So those systems are parallel and distributed in their essence. But mapping this parallelism onto the given distributed hardware architecture, brings in some additional requirements: safe multithreading, optimal process allocation, real-time scheduling of bus and network resources. Nowadays, fault tolerance methods and fast even online reconfiguration are becoming increasingly important. All those often conflicting requirements, make design and implementation of real-time distributed control systems an extremely difficult task, that requires substantial knowledge in several areas of control and computer science. Although many design methods have been proposed so far, none of them had succeeded to cover all important aspects of the problem at hand. [1] Continuous increase of production in embedded market, makes a simple and natural design methodology for real-time systems needed more then ever

    Timed Automata Semantics for Analyzing Creol

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    We give a real-time semantics for the concurrent, object-oriented modeling language Creol, by mapping Creol processes to a network of timed automata. We can use our semantics to verify real time properties of Creol objects, in particular to see whether processes can be scheduled correctly and meet their end-to-end deadlines. Real-time Creol can be useful for analyzing, for instance, abstract models of multi-core embedded systems. We show how analysis can be done in Uppaal.Comment: In Proceedings FOCLASA 2010, arXiv:1007.499
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