4,001 research outputs found
Multiframe Scene Flow with Piecewise Rigid Motion
We introduce a novel multiframe scene flow approach that jointly optimizes
the consistency of the patch appearances and their local rigid motions from
RGB-D image sequences. In contrast to the competing methods, we take advantage
of an oversegmentation of the reference frame and robust optimization
techniques. We formulate scene flow recovery as a global non-linear least
squares problem which is iteratively solved by a damped Gauss-Newton approach.
As a result, we obtain a qualitatively new level of accuracy in RGB-D based
scene flow estimation which can potentially run in real-time. Our method can
handle challenging cases with rigid, piecewise rigid, articulated and moderate
non-rigid motion, and does not rely on prior knowledge about the types of
motions and deformations. Extensive experiments on synthetic and real data show
that our method outperforms state-of-the-art.Comment: International Conference on 3D Vision (3DV), Qingdao, China, October
201
Multiframe Scene Flow with Piecewise Rigid Motion
We introduce a novel multiframe scene flow approach that jointly optimizes
the consistency of the patch appearances and their local rigid motions from
RGB-D image sequences. In contrast to the competing methods, we take advantage
of an oversegmentation of the reference frame and robust optimization
techniques. We formulate scene flow recovery as a global non-linear least
squares problem which is iteratively solved by a damped Gauss-Newton approach.
As a result, we obtain a qualitatively new level of accuracy in RGB-D based
scene flow estimation which can potentially run in real-time. Our method can
handle challenging cases with rigid, piecewise rigid, articulated and moderate
non-rigid motion, and does not rely on prior knowledge about the types of
motions and deformations. Extensive experiments on synthetic and real data show
that our method outperforms state-of-the-art.Comment: International Conference on 3D Vision (3DV), Qingdao, China, October
201
LiveCap: Real-time Human Performance Capture from Monocular Video
We present the first real-time human performance capture approach that
reconstructs dense, space-time coherent deforming geometry of entire humans in
general everyday clothing from just a single RGB video. We propose a novel
two-stage analysis-by-synthesis optimization whose formulation and
implementation are designed for high performance. In the first stage, a skinned
template model is jointly fitted to background subtracted input video, 2D and
3D skeleton joint positions found using a deep neural network, and a set of
sparse facial landmark detections. In the second stage, dense non-rigid 3D
deformations of skin and even loose apparel are captured based on a novel
real-time capable algorithm for non-rigid tracking using dense photometric and
silhouette constraints. Our novel energy formulation leverages automatically
identified material regions on the template to model the differing non-rigid
deformation behavior of skin and apparel. The two resulting non-linear
optimization problems per-frame are solved with specially-tailored
data-parallel Gauss-Newton solvers. In order to achieve real-time performance
of over 25Hz, we design a pipelined parallel architecture using the CPU and two
commodity GPUs. Our method is the first real-time monocular approach for
full-body performance capture. Our method yields comparable accuracy with
off-line performance capture techniques, while being orders of magnitude
faster
Theseus: A Library for Differentiable Nonlinear Optimization
We present Theseus, an efficient application-agnostic open source library for
differentiable nonlinear least squares (DNLS) optimization built on PyTorch,
providing a common framework for end-to-end structured learning in robotics and
vision. Existing DNLS implementations are application specific and do not
always incorporate many ingredients important for efficiency. Theseus is
application-agnostic, as we illustrate with several example applications that
are built using the same underlying differentiable components, such as
second-order optimizers, standard costs functions, and Lie groups. For
efficiency, Theseus incorporates support for sparse solvers, automatic
vectorization, batching, GPU acceleration, and gradient computation with
implicit differentiation and direct loss minimization. We do extensive
performance evaluation in a set of applications, demonstrating significant
efficiency gains and better scalability when these features are incorporated.
Project page: https://sites.google.com/view/theseus-a
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