768 research outputs found

    LIME: A Middleware for Physical and Logical Mobility

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    LIME is a middleware supporting the development of applications that exhibit physical mobility of hosts, logical mobility of agents, or both. LIME adopts a coordination perspective inspired by work on the Linda model. The context for computation, represented in Linda by a globally accessible, persistent tuple space, is represented in LIME by transient sharing of the tuple spaces carried by each individual mobile unit. Linda tuple spaces are also extended with a notion of location and with the ability to react to a given state. The hypothesis underlying our work is that the resulting model provides a minimalist set of abstractions that enable rapid and dependable development of mobile applications. In this paper, we illustrate the model underlying LIME, present its current design and implementation, report about its initial evaluation in applications that involve physical mobility, and discuss lessons learned and future enhancements that will drive its evolution

    Middleware for Wireless Sensor Networks: An Outlook

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    In modern distributed computing, applications are rarely built directly atop operating system facilities, e.g., sockets. Higher-level middleware abstractions and systems are often employed to simplify the programmerā€™s chore or to achieve interoperability. In contrast, real-world wireless sensor network (WSN) applications are almost always developed by relying directly on the operating system. Why is this the case? Does it make sense to include a middleware layer in the design of WSNs? And, if so, is it the same kind of software system as in traditional distributed computing? What are the fundamental concepts, reasonable assumptions, and key criteria guiding its design? What are the main open research challenges, and the potential pitfalls? Most importantly, is it worth pursuing research in this field? This paper provides a (biased) answer to these and other research questions, preceded by a brief account on the state of the art in the field

    Secure Platform Over Wireless Sensor Networks

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    Life sciences: general issue

    A Lightweight Coordination Model and Middleware for Mobile Computing **Please see WUCSE-03-12**

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    LimeLite is a new coordination model and middleware designed to support rapid development of applications entailing logical mobility of agents and physical mobility of hosts. Designed to function in open environments, LimeLite performs automatic agent discovery but ļ¬lters the results to deļ¬ne for each agent an individualized acquaintance list in accordance with run-time policies speciļ¬ed at the application level. This asymmetry among participants in the coordination process is dictated by the need to accommodate settings involving large numbers of agents and hosts that come and go freely. It represents an important departure from coordination research in general. The coordination context is limited to the speciļ¬c needs of the individual agent and its coordination activities are restricted to tuple spaces owned by peers present in the acquaintance list. Linda-like primitives typically used in coordination middleware are tailored in LimeLite to address the challenges of mobile environments. Among other things, this entails the elimination of remote blocking and data pushing operations since the aļ¬€ected agents may no longer be within communication range. It also entails the addition of reactions that are triggered by the presence of information of interest on agents listed in the acquaintance list and not by events that could have occurred prior to discovery. Finally, to ensure both performance and ease of deployment on small devices the granularity of atomic operations and the reliance on transport layer guarantees have been minimized. This paper introduces LimeLite, explains its key features, illustrates its usage in application development, and explores its eļ¬€ectiveness as a software engineering tool

    A Lightweight Coordination Model and Middleware for Mobile Computing

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    Limone is a new coordination model and middleware that enables rapid application development for wireless ad hoc networks entailing logical mobility of agents and physical mobility of hosts. Designed to function in open environments, Limone performs automatic agent discovery but ļ¬lters the results to deļ¬ne for each agent an individualized acquaintance list in accordance with run-time policies that are customizable by the application. This asymmetry among participants represents a new direction in coordination research and is dictated by the need to accommodate settings involving large numbers of agents and hosts that come and go freely. The coordination context is limited to the speciļ¬c needs of the individual agent and its coordination activities are restricted to tuple spaces owned by peers present in the acquaintance list. Designed for wireless ad hoc networks, Limone tailors Linda-like primitives to address the challenges of mobile environments. This entails the elimination of remote blocking operations and the addition of timeouts to all distributed operations since disconnection with the aļ¬€ected agents may occur at any time. It also entails the addition of reactions that are triggered by the presence of information of interest on agents listed in the acquaintance list. Finally, to ensure performance and ease of deployment on small devices the granularity of atomic operations and the assumptions about the environment have been minimized. This paper introduces Limone, explains its key features, illustrates its usage, and explores its eļ¬€ectiveness as a software engineering tool

    ReSpecTX: Programming Interaction Made Easy

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    In this paper we present the ReSpecTX language, toolchain, and standard library as a first step of a path aimed at closing the gap between coordination languages \u2013 mostly a prerogative of the academic realm until now \u2013 and their industrial counterparts. Since the limited adoption of coordination languages within the industrial realm is also due to the lack of suitable toolchains and libraries of reusable mechanisms, ReSpecTX equips a core coordination language (ReSpecT) with tools and features commonly found in mainstream programming languages. In particular, ReSpecTX makes it possible to provide a reference library of reusable and composable interaction patterns

    Adaptive Middleware for Resource-Constrained Mobile Ad Hoc and Wireless Sensor Networks

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    Mobile ad hoc networks: MANETs) and wireless sensor networks: WSNs) are two recently-developed technologies that uniquely function without fixed infrastructure support, and sense at scales, resolutions, and durations previously not possible. While both offer great potential in many applications, developing software for these types of networks is extremely difficult, preventing their wide-spread use. Three primary challenges are: 1) the high level of dynamics within the network in terms of changing wireless links and node hardware configurations,: 2) the wide variety of hardware present in these networks, and: 3) the extremely limited computational and energy resources available. Until now, the burden of handling these issues was put on the software application developer. This dissertation presents three novel programming models and middleware systems that address these challenges: Limone, Agilla, and Servilla. Limone reliably handles high levels of dynamics within MANETs. It does this through lightweight coordination primitives that make minimal assumptions about network connectivity. Agilla enables self-adaptive WSN applications via the integration of mobile agent and tuple space programming models, which is critical given the continuously changing network. It is the first system to successfully demonstrate the feasibility of using mobile agents and tuple spaces within WSNs. Servilla addresses the challenges that arise from WSN hardware heterogeneity using principles of Service-Oriented Computing: SOC). It is the first system to successfully implement the entire SOC model within WSNs and uniquely tailors it to the WSN domain by making it energy-aware and adaptive. The efficacies of the above three systems are demonstrated through implementation, micro-benchmarks, and the evaluation of several real-world applications including Universal Remote, Fire Detection and Tracking, Structural Health Monitoring, and Medical Patient Monitoring

    The design and implementation of fuzzy query processing on sensor networks

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    Sensor nodes and Wireless Sensor Networks (WSN) enable observation of the physical world in unprecedented levels of granularity. A growing number of environmental monitoring applications are being designed to leverage data collection features of WSN, increasing the need for efficient data management techniques and for comparative analysis of various data management techniques. My research leverages aspects of fuzzy database, specifically fuzzy data representation and fuzzy or flexible queries to improve upon the efficiency of existing data management techniques by exploiting the inherent uncertainty of the data collected by WSN. Herein I present my research contributions. I provide classification of WSN middleware to illustrate varying approaches to data management for WSN and identify a need to better handle the uncertainty inherent in data collected from physical environments and to take advantage of the imprecision of the data to increase the efficiency of WSN by requiring less information be transmitted to adequately answer queries posed by WSN monitoring applications. In this dissertation, I present a novel approach to querying WSN, in which semantic knowledge about sensor attributes is represented as fuzzy terms. I present an enhanced simulation environment that supports more flexible and realistic analysis by using cellular automata models to separately model the deployed WSN and the underlying physical environment. Simulation experiments are used to evaluate my fuzzy query approach for environmental monitoring applications. My analysis shows that using fuzzy queries improves upon other data management techniques by reducing the amount of data that needs to be collected to accurately satisfy application requests. This reduction in data transmission results in increased battery life within sensors, an important measure of cost and performance for WSN applications

    Middleware for Wireless Sensor Networks: An Outlook

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    In modern distributed computing, applications are rarely built directly atop operating system facilities, e.g., sockets. Higher-level middleware abstractions and systems are often employed to simplify the programmerā€™s chore or to achieve interoperability. In contrast, real-world wireless sensor network (WSN) applications are almost always developed by relying directly on the operating system. Why is this the case? Does it make sense to include a middleware layer in the design of WSNs? And, if so, is it the same kind of software system as in traditional distributed computing? What are the fundamental concepts, reasonable assumptions, and key criteria guiding its design? What are the main open research challenges, and the potential pitfalls? Most importantly, is it worth pursuing research in this field? This paper provides a (biased) answer to these and other research questions, preceded by a brief account on the state of the art in the field
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