124 research outputs found

    Graph Neural Networks Boosted Personalized Tag Recommendation Algorithm

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    Personalized tag recommender systems recommend a set of tags for items based on users’ historical behaviors, and play an important role in the collaborative tagging systems. However, traditional personalized tag recommendation methods cannot guarantee that the collaborative signal hidden in the interactions among entities is effectively encoded in the process of learning the representations of entities, resulting in insufficient expressive capacity for characterizing the preferences or attributes of entities. In this paper, we proposed a graph neural networks boosted personalized tag recommendation model, which integrates the graph neural networks into the pairwise interaction tensor factorization model. Specifically, we consider two types of interaction graph (i.e. the user-tag interaction graph and the item-tag interaction graph) that is derived from the tag assignments. For each interaction graph, we exploit the graph neural networks to capture the collaborative signal that is encoded in the interaction graph and integrate the collaborative signal into the learning of representations of entities by transmitting and assembling the representations of entity neighbors along the interaction graphs. In this way, we explicitly capture the collaborative signal, resulting in rich and meaningful representations of entities. Experimental results on real world datasets show that our proposed graph neural networks boosted personalized tag recommendation model outperforms the traditional tag recommendation models

    Discover Important Paths in the Knowledge Graph Based on Dynamic Relation Confidence

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    Most of the existing knowledge graphs are not usually complete and can be complemented by some reasoning algorithms. The reasoning method based on path features is widely used in the field of knowledge graph reasoning and completion on account of that its have strong interpretability. However, reasoning methods based on path features still have several problems in the following aspects: Path search isinefficient, insufficient paths for sparse tasks and some paths are not helpful for reasoning tasks. In order to solve the above problems, this paper proposes a method called DC-Path that combines dynamic relation confidence and other indicators to evaluate path features, and then guide path search, finally conduct relation reasoning. Experimental result show that compared with the existing relation reasoning algorithm, this method can select the most representative features in the current reasoning task from the knowledge graph and achieve better performance on the current relation reasoning task.Comment: accepted by the 7th China National Conference on Big Data & Social Computin

    A Versatile Parameterization for Measured Material Manifolds

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    International audienceA popular approach for computing photorealistic images of virtual objects requires applying reflectance profiles measured from real surfaces, introducing several challenges: the memory needed to faithfully capture realistic material reflectance is large, the choice of materials is limited to the set of measurements, and image synthesis using the measured data is costly. Typically, this data is either compressed by projecting it onto a subset of its linear principal components or by applying non-linear methods. The former requires many components to faithfully represent the input reflectance, whereas the latter necessitates costly extrapolation algorithms. We learn an underlying, low-dimensional non-linear reflectance manifold amenable to rapid exploration and rendering of real-world materials. We can express interpolated materials as linear combinations of the measured data, despite them lying on an inherently non-linear manifold. This allows us to efficiently interpolate and extrapolate measured BRDFs, and to render directly from the manifold representation. We exploit properties of Gaussian process latent variable models and use our representation for high-performance and offline rendering with interpolated real-world materials
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