97 research outputs found

    Incentive Mechanisms for Participatory Sensing: Survey and Research Challenges

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    Participatory sensing is a powerful paradigm which takes advantage of smartphones to collect and analyze data beyond the scale of what was previously possible. Given that participatory sensing systems rely completely on the users' willingness to submit up-to-date and accurate information, it is paramount to effectively incentivize users' active and reliable participation. In this paper, we survey existing literature on incentive mechanisms for participatory sensing systems. In particular, we present a taxonomy of existing incentive mechanisms for participatory sensing systems, which are subsequently discussed in depth by comparing and contrasting different approaches. Finally, we discuss an agenda of open research challenges in incentivizing users in participatory sensing.Comment: Updated version, 4/25/201

    MODELING AND RESOURCE ALLOCATION IN MOBILE WIRELESS NETWORKS

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    We envision that in the near future, just as Infrastructure-as-a-Service (IaaS), radios and radio resources in a wireless network can also be provisioned as a service to Mobile Virtual Network Operators (MVNOs), which we refer to as Radio-as-a-Service (RaaS). In this thesis, we present a novel auction-based model to enable fair pricing and fair resource allocation according to real-time needs of MVNOs for RaaS. Based on the proposed model, we study the auction mechanism design with the objective of maximizing social welfare. We present an Integer Linear Programming (ILP) and Vickrey-Clarke-Groves (VCG) based auction mechanism for obtaining optimal social welfare. To reduce time complexity, we present a polynomial-time greedy mechanism for the RaaS auction. Both methods have been formally shown to be truthful and individually rational. Meanwhile, wireless networks have become more and more advanced and complicated, which are generating a large amount of runtime system statistics. In this thesis, we also propose to leverage the emerging deep learning techniques for spatiotemporal modeling and prediction in cellular networks, based on big system data. We present a hybrid deep learning model for spatiotemporal prediction, which includes a novel autoencoder-based deep model for spatial modeling and Long Short-Term Memory units (LSTMs) for temporal modeling. The autoencoder-based model consists of a Global Stacked AutoEncoder (GSAE) and multiple Local SAEs (LSAEs), which can offer good representations for input data, reduced model size, and support for parallel and application-aware training. Mobile wireless networks have become an essential part in wireless networking with the prevalence of mobile device usage. Most mobile devices have powerful sensing capabilities. We consider a general-purpose Mobile CrowdSensing(MCS) system, which is a multi-application multi-task system that supports a large variety of sensing applications. In this thesis, we also study the quality of the recruited crowd for MCS, i.e., quality of services/data each individual mobile user and the whole crowd are potentially capable of providing. Moreover, to improve flexibility and effectiveness, we consider fine-grained MCS, in which each sensing task is divided into multiple subtasks and a mobile user may make contributions to multiple subtasks. More specifically, we first introduce mathematical models for characterizing the quality of a recruited crowd for different sensing applications. Based on these models, we present a novel auction formulation for quality-aware and fine- grained MCS, which minimizes the expected expenditure subject to the quality requirement of each subtask. Then we discuss how to achieve the optimal expected expenditure, and present a practical incentive mechanism to solve the auction problem, which is shown to have the desirable properties of truthfulness, individual rationality and computational efficiency. In a MCS system, a sensing task is dispatched to many smartphones for data collections; in the meanwhile, a smartphone undertakes many different sensing tasks that demand data from various sensors. In this thesis, we also consider the problem of scheduling different sensing tasks assigned to a smartphone with the objective of minimizing sensing energy consumption while ensuring Quality of SenSing (QoSS). First, we consider a simple case in which each sensing task only requests data from a single sensor. We formally define the corresponding problem as the Minimum Energy Single-sensor task Scheduling (MESS) problem and present a polynomial-time optimal algorithm to solve it. Furthermore, we address a more general case in which some sensing tasks request multiple sensors to re- port their measurements simultaneously. We present an Integer Linear Programming (ILP) formulation as well as two effective polynomial-time heuristic algorithms, for the corresponding Minimum Energy Multi-sensor task Scheduling (MEMS) problem. Numerical results are presented to confirm the theoretical analysis of our schemes, and to show strong performances of our solutions, compared to several baseline methods

    Mechanisms for improving information quality in smartphone crowdsensing systems

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    Given its potential for a large variety of real-life applications, smartphone crowdsensing has recently gained tremendous attention from the research community. Smartphone crowdsensing is a paradigm that allows ordinary citizens to participate in large-scale sensing surveys by using user-friendly applications installed in their smartphones. In this way, fine-grained sensing information is obtained from smartphone users without employing fixed and expensive infrastructure, and with negligible maintenance costs. Existing smartphone sensing systems depend completely on the participants\u27 willingness to submit up-to-date and accurate information regarding the events being monitored. Therefore, it becomes paramount to scalably and effectively determine, enforce, and optimize the information quality of the sensing reports submitted by the participants. To this end, mechanisms to improve information quality in smartphone crowdsensing systems were designed in this work. Firstly, the FIRST framework is presented, which is a reputation-based mechanism that leverages the concept of mobile trusted participants to determine and improve the information quality of collected data. Secondly, it is mathematically modeled and studied the problem of maximizing the likelihood of successful execution of sensing tasks when participants having uncertain mobility execute sensing tasks. Two incentive mechanisms based on game and auction theory are then proposed to efficiently and scalably solve such problem. Experimental results demonstrate that the mechanisms developed in this thesis outperform existing state of the art in improving information quality in smartphone crowdsensing systems --Abstract, page iii

    A Semi-supervised Sensing Rate Learning based CMAB Scheme to Combat COVID-19 by Trustful Data Collection in the Crowd

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    Mobile CrowdSensing (MCS), through employing considerable workers to sense and collect data in a participatory manner, has been recognized as a promising paradigm for building many large-scale applications in a cost-effective way, such as combating COVID-19. The recruitment of trustworthy and high-quality workers is an important research issue for MCS. Previous studies assume that the qualities of workers are known in advance, or the platform knows the qualities of workers once it receives their collected data. In reality, to reduce their costs and thus maximize revenue, many strategic workers do not perform their sensing tasks honestly and report fake data to the platform. So, it is very hard for the platform to evaluate the authenticity of the received data. In this paper, an incentive mechanism named Semi-supervision based Combinatorial Multi-Armed Bandit reverse Auction (SCMABA) is proposed to solve the recruitment problem of multiple unknown and strategic workers in MCS. First, we model the worker recruitment as a multi-armed bandit reverse auction problem, and design an UCB-based algorithm to separate the exploration and exploitation, considering the Sensing Rates (SRs) of recruited workers as the gain of the bandit. Next, a Semi-supervised Sensing Rate Learning (SSRL) approach is proposed to quickly and accurately obtain the workers' SRs, which consists of two phases, supervision and self-supervision. Last, SCMABA is designed organically combining the SRs acquisition mechanism with multi-armed bandit reverse auction, where supervised SR learning is used in the exploration, and the self-supervised one is used in the exploitation. We prove that our SCMABA achieves truthfulness and individual rationality. Additionally, we exhibit outstanding performances of the SCMABA mechanism through in-depth simulations of real-world data traces.Comment: 18 pages, 14 figure

    Quality of Information in Mobile Crowdsensing: Survey and Research Challenges

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    Smartphones have become the most pervasive devices in people's lives, and are clearly transforming the way we live and perceive technology. Today's smartphones benefit from almost ubiquitous Internet connectivity and come equipped with a plethora of inexpensive yet powerful embedded sensors, such as accelerometer, gyroscope, microphone, and camera. This unique combination has enabled revolutionary applications based on the mobile crowdsensing paradigm, such as real-time road traffic monitoring, air and noise pollution, crime control, and wildlife monitoring, just to name a few. Differently from prior sensing paradigms, humans are now the primary actors of the sensing process, since they become fundamental in retrieving reliable and up-to-date information about the event being monitored. As humans may behave unreliably or maliciously, assessing and guaranteeing Quality of Information (QoI) becomes more important than ever. In this paper, we provide a new framework for defining and enforcing the QoI in mobile crowdsensing, and analyze in depth the current state-of-the-art on the topic. We also outline novel research challenges, along with possible directions of future work.Comment: To appear in ACM Transactions on Sensor Networks (TOSN

    TIMCC: On Data Freshness in Privacy-Preserving Incentive Mechanism Design for Continuous Crowdsensing Using Reverse Auction

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    © 2013 IEEE. As an emerging paradigm that leverages the wisdom and efforts of the crowd, mobile crowdsensing has shown its great potential to collect distributed data. The crowd may incur such costs and risks as energy consumption, memory consumption, and privacy leakage when performing various tasks, so they may not be willing to participate in crowdsensing tasks unless they are well-paid. Hence, a proper privacy-preserving incentive mechanism is of great significance to motivate users to join, which has attracted a lot of research efforts. Most of the existing works regard tasks as one-shot tasks, which may not work very well for the type of tasks that requires continuous monitoring, e.g., WIFI signal sensing, where the WiFi signal may vary over time, and users are required to contribute continuous efforts. The incentive mechanism for continuous crowdsensing has yet to be investigated, where the corresponding tasks need continuous efforts of users, and the freshness of the sensed data is very important. In this paper, we design TIMCC, a privacy-preserving incentive mechanism for continuous crowdsensing. In contrast to most existing studies that treat tasks as one-shot tasks, we consider the tasks that require users to contribute continuous efforts, where the freshness of data is a key factor impacting the value of data, which further determines the rewards. We introduce a metric named age of data that is defined as the amount of time elapsed since the generation of the data to capture the freshness of data. We adopt the reverse auction framework to model the connection between the platform and the users. We prove that the proposed mechanism satisfies individual rationality, computational efficiency, and truthfulness. Simulation results further validate our theoretical analysis and the effectiveness of the proposed mechanism

    Incentive Mechanism Design in Mobile Crowdsensing Systems

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    In the past few years, the popularity of Mobile Crowdsensing Systems (MCSs) has been greatly prompted, in which sensory data can be ubiquitously collected and shared by mobile devices in a distributed fashion. Typically, a MCS consists of a cloud platform, sensing tasks, and mobile users equipped with mobile devices, in which the mobile users carry out sensing tasks and receive monetary rewards as compensation for resource consumption ( e.g., energy, bandwidth, and computation) and risk of privacy leakage ( e.g., location exposure). Compared with traditional mote-class sensor networks, MCSs can reduce the cost of deploying specialized sensing infrastructures and enable many applications that require resources and sensing modalities beyond the current mote-class sensor processes as today’s mobile devices (smartphones (iPhones, Sumsung Galaxy), tablets (iPad) and vehicle-embedded sensing devices (GPS)) integrate more computing, communication, and storage resources than traditional mote-class sensors. The current applications of MCSs include traffic congestion detection, wireless indoor localization, pollution monitoring, etc . There is no doubt that one of the most significant characteristics of MCSs is the active involvement of mobile users to collect and share sensory data. In this dissertation, we study the incentive mechanism design in mobile crowdsensing system with consideration of economic properties. Firstly, we investigate the problem of joining sensing task assignment and scheduling in MCSs with the following three considerations: i) partial fulfillment, ii) attribute diversity, and iii) price diversity. Then, we design a distributed auction framework to allow each task owner to independently process its local auction without collecting global information in a MCS, reducing communication cost. Next, we propose a cost-preferred auction scheme (CPAS) to assign each winning mobile user one or more sub- working time durations and a time schedule-preferred auction scheme (TPAS) to allocate each winning mobile user a continuous working time duration. Secondly, we focus on the design of an incentive mechanism for an MCS to minimize the social cost. The social cost represents the total cost of mobile devices when all tasks published by the MCS are finished. We first present the working process of a MCS, and then build an auction market for the MCS where the MCS platform acts as an auctioneer and users with mobile devices act as bidders. Depending on the different requirements of the MCS platform, we design a Vickrey-Clarke-Groves (VCG)-based auction mechanism for the continuous working pattern and a suboptimal auction mechanism for the discontinuous working pattern. Both of them can ensure that the bidding of users are processed in a truthful way and the utilities of users are maximized. Through rigorous theoretical analysis and comprehensive simulations, we can prove that these incentive mechanisms satisfy economic properties and can be implemented in reasonable time complexcity. Next, we discuss the importance of fairness and unconsciousness of MCS surveillance applications. Then, we propose offline and online incentive mechanisms with fair task scheduling based on the proportional share allocation rules. Furthermore, to have more sensing tasks done over time dimension, we relax the truthfulness and unconsciousness property requirements and design a (ε, μ)-unconsciousness online incentive mechanism. Real map data are used to validate these proposed incentive mechanisms through extensive simulations. Finally, future research topics are proposed to complete the dissertation
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