5,367 research outputs found
Applications of Repeated Games in Wireless Networks: A Survey
A repeated game is an effective tool to model interactions and conflicts for
players aiming to achieve their objectives in a long-term basis. Contrary to
static noncooperative games that model an interaction among players in only one
period, in repeated games, interactions of players repeat for multiple periods;
and thus the players become aware of other players' past behaviors and their
future benefits, and will adapt their behavior accordingly. In wireless
networks, conflicts among wireless nodes can lead to selfish behaviors,
resulting in poor network performances and detrimental individual payoffs. In
this paper, we survey the applications of repeated games in different wireless
networks. The main goal is to demonstrate the use of repeated games to
encourage wireless nodes to cooperate, thereby improving network performances
and avoiding network disruption due to selfish behaviors. Furthermore, various
problems in wireless networks and variations of repeated game models together
with the corresponding solutions are discussed in this survey. Finally, we
outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference
HySIM: A Hybrid Spectrum and Information Market for TV White Space Networks
We propose a hybrid spectrum and information market for a database-assisted
TV white space network, where the geo-location database serves as both a
spectrum market platform and an information market platform. We study the
inter- actions among the database operator, the spectrum licensee, and
unlicensed users systematically, using a three-layer hierarchical model. In
Layer I, the database and the licensee negotiate the commission fee that the
licensee pays for using the spectrum market platform. In Layer II, the database
and the licensee compete for selling information or channels to unlicensed
users. In Layer III, unlicensed users determine whether they should buy the
exclusive usage right of licensed channels from the licensee, or the
information regarding unlicensed channels from the database. Analyzing such a
three-layer model is challenging due to the co-existence of both positive and
negative network externalities in the information market. We characterize how
the network externalities affect the equilibrium behaviours of all parties
involved. Our numerical results show that the proposed hybrid market can
improve the network profit up to 87%, compared with a pure information market.
Meanwhile, the achieved network profit is very close to the coordinated
benchmark solution (the gap is less than 4% in our simulation).Comment: This manuscript serves as the online technical report of the article
published in IEEE International Conference on Computer Communications
(INFOCOM), 201
Dynamic Spectrum Leasing for Bi-Directional Communication: Impact of Selfishness
In this paper, we propose a beamforming-based dynamic spectrum leasing (DSL) technique to improve the spectral utility of bi-directional communication of the legacy/primary spectrum users through the help of colocated secondary users. The secondary users help for a time interval to relay the data between two primary terminals using physical layer network coding and beamforming to attain bi-directional communication with high spectral utility. As a reimbursement, the secondary users, cognitive radios (CRs) in our case, get exclusive access to the primary spectrum for a certain duration. We use Nash bargaining to determine the optimal division of temporal resources between relaying and reimbursement. Moreover, we consider that a fraction of secondary nodes can act selfishly by not helping the primary, yet enjoy the reimbursement time. We measure the utility of the DSL scheme in terms of a metric called time-bandwidth product (TBP) ratio quantifying the number of bits transmitted in direct communication versus DSL. We show that if all secondary nodes act honestly, more than 17-fold increase in the TBP ratio is observed for a sparse CR network. However, in such a network, selfish behavior of CR nodes can reduce the gain by more than a factor of 2
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