203 research outputs found

    Measuring and Managing Answer Quality for Online Data-Intensive Services

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    Online data-intensive services parallelize query execution across distributed software components. Interactive response time is a priority, so online query executions return answers without waiting for slow running components to finish. However, data from these slow components could lead to better answers. We propose Ubora, an approach to measure the effect of slow running components on the quality of answers. Ubora randomly samples online queries and executes them twice. The first execution elides data from slow components and provides fast online answers; the second execution waits for all components to complete. Ubora uses memoization to speed up mature executions by replaying network messages exchanged between components. Our systems-level implementation works for a wide range of platforms, including Hadoop/Yarn, Apache Lucene, the EasyRec Recommendation Engine, and the OpenEphyra question answering system. Ubora computes answer quality much faster than competing approaches that do not use memoization. With Ubora, we show that answer quality can and should be used to guide online admission control. Our adaptive controller processed 37% more queries than a competing controller guided by the rate of timeouts.Comment: Technical Repor

    Knowledge Representation Concepts for Automated SLA Management

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    Outsourcing of complex IT infrastructure to IT service providers has increased substantially during the past years. IT service providers must be able to fulfil their service-quality commitments based upon predefined Service Level Agreements (SLAs) with the service customer. They need to manage, execute and maintain thousands of SLAs for different customers and different types of services, which needs new levels of flexibility and automation not available with the current technology. The complexity of contractual logic in SLAs requires new forms of knowledge representation to automatically draw inferences and execute contractual agreements. A logic-based approach provides several advantages including automated rule chaining allowing for compact knowledge representation as well as flexibility to adapt to rapidly changing business requirements. We suggest adequate logical formalisms for representation and enforcement of SLA rules and describe a proof-of-concept implementation. The article describes selected formalisms of the ContractLog KR and their adequacy for automated SLA management and presents results of experiments to demonstrate flexibility and scalability of the approach.Comment: Paschke, A. and Bichler, M.: Knowledge Representation Concepts for Automated SLA Management, Int. Journal of Decision Support Systems (DSS), submitted 19th March 200

    What Does Aspect-Oriented Programming Mean for Functional Programmers?

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    Aspect-Oriented Programming (AOP) aims at modularising crosscutting concerns that show up in software. The success of AOP has been almost viral and nearly all areas in Software Engineering and Programming Languages have become "infected" by the AOP bug in one way or another. Interestingly the functional programming community (and, in particular, the pure functional programming community) seems to be resistant to the pandemic. The goal of this paper is to debate the possible causes of the functional programming community's resistance and to raise awareness and interest by showcasing the benefits that could be gained from having a functional AOP language. At the same time, we identify the main challenges and explore the possible design-space

    Incremental parallel and distributed systems

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    Incremental computation strives for efficient successive runs of applications by re-executing only those parts of the computation that are affected by a given input change instead of recomputing everything from scratch. To realize the benefits of incremental computation, researchers and practitioners are developing new systems where the application programmer can provide an efficient update mechanism for changing application data. Unfortunately, most of the existing solutions are limiting because they not only depart from existing programming models, but also require programmers to devise an incremental update mechanism (or a dynamic algorithm) on a per-application basis. In this thesis, we present incremental parallel and distributed systems that enable existing real-world applications to automatically benefit from efficient incremental updates. Our approach neither requires departure from current models of programming, nor the design and implementation of dynamic algorithms. To achieve these goals, we have designed and built the following incremental systems: (i) Incoop — a system for incremental MapReduce computation; (ii) Shredder — a GPU-accelerated system for incremental storage; (iii) Slider — a stream processing platform for incremental sliding window analytics; and (iv) iThreads — a threading library for parallel incremental computation. Our experience with these systems shows that significant performance can be achieved for existing applications without requiring any additional effort from programmers.Inkrementelle Berechnungen ermöglichen die effizientere Ausführung aufeinanderfolgender Anwendungsaufrufe, indem nur die Teilbereiche der Anwendung erneut ausgefürt werden, die von den Änderungen der Eingabedaten betroffen sind. Dieses Berechnungsverfahren steht dem konventionellen und vollständig neu berechnenden Verfahren gegenüber. Um den Vorteil inkrementeller Berechnungen auszunutzen, entwickeln sowohl Wissenschaft als auch Industrie neue Systeme, bei denen der Anwendungsprogrammierer den effizienten Aktualisierungsmechanismus für die Änderung der Anwendungsdaten bereitstellt. Bedauerlicherweise lassen sich existierende Lösungen meist nur eingeschränkt anwenden, da sie das konventionelle Programmierungsmodel beibehalten und dadurch die erneute Entwicklung vom Programmierer des inkrementellen Aktualisierungsmechanismus (oder einen dynamischen Algorithmus) für jede Anwendung verlangen. Diese Doktorarbeit stellt inkrementelle Parallele- und Verteiltesysteme vor, die es existierenden Real-World-Anwendungen ermöglichen vom Vorteil der inkre- mentellen Berechnung automatisch zu profitieren. Unser Ansatz erfordert weder eine Abkehr von gegenwärtigen Programmiermodellen, noch Design und Implementierung von anwendungsspezifischen dynamischen Algorithmen. Um dieses Ziel zu erreichen, haben wir die folgenden Systeme zur inkrementellen parallelen und verteilten Berechnung entworfen und implementiert: (i) Incoop — ein System für inkrementelle Map-Reduce-Programme; (ii) Shredder — ein GPU- beschleunigtes System zur inkrementellen Speicherung; (iii) Slider — eine Plat- tform zur Batch-basierten Streamverarbeitung via inkrementeller Sliding-Window- Berechnung; und (iv) iThreads — eine Threading-Bibliothek zur parallelen inkre- mentellen Berechnung. Unsere Erfahrungen mit diesen Systemen zeigen, dass unsere Methoden sehr gute Performanz liefern können, und dies ohne weiteren Aufwand des Programmierers

    Incremental parallel and distributed systems

    Get PDF
    Incremental computation strives for efficient successive runs of applications by re-executing only those parts of the computation that are affected by a given input change instead of recomputing everything from scratch. To realize the benefits of incremental computation, researchers and practitioners are developing new systems where the application programmer can provide an efficient update mechanism for changing application data. Unfortunately, most of the existing solutions are limiting because they not only depart from existing programming models, but also require programmers to devise an incremental update mechanism (or a dynamic algorithm) on a per-application basis. In this thesis, we present incremental parallel and distributed systems that enable existing real-world applications to automatically benefit from efficient incremental updates. Our approach neither requires departure from current models of programming, nor the design and implementation of dynamic algorithms. To achieve these goals, we have designed and built the following incremental systems: (i) Incoop — a system for incremental MapReduce computation; (ii) Shredder — a GPU-accelerated system for incremental storage; (iii) Slider — a stream processing platform for incremental sliding window analytics; and (iv) iThreads — a threading library for parallel incremental computation. Our experience with these systems shows that significant performance can be achieved for existing applications without requiring any additional effort from programmers.Inkrementelle Berechnungen ermöglichen die effizientere Ausführung aufeinanderfolgender Anwendungsaufrufe, indem nur die Teilbereiche der Anwendung erneut ausgefürt werden, die von den Änderungen der Eingabedaten betroffen sind. Dieses Berechnungsverfahren steht dem konventionellen und vollständig neu berechnenden Verfahren gegenüber. Um den Vorteil inkrementeller Berechnungen auszunutzen, entwickeln sowohl Wissenschaft als auch Industrie neue Systeme, bei denen der Anwendungsprogrammierer den effizienten Aktualisierungsmechanismus für die Änderung der Anwendungsdaten bereitstellt. Bedauerlicherweise lassen sich existierende Lösungen meist nur eingeschränkt anwenden, da sie das konventionelle Programmierungsmodel beibehalten und dadurch die erneute Entwicklung vom Programmierer des inkrementellen Aktualisierungsmechanismus (oder einen dynamischen Algorithmus) für jede Anwendung verlangen. Diese Doktorarbeit stellt inkrementelle Parallele- und Verteiltesysteme vor, die es existierenden Real-World-Anwendungen ermöglichen vom Vorteil der inkre- mentellen Berechnung automatisch zu profitieren. Unser Ansatz erfordert weder eine Abkehr von gegenwärtigen Programmiermodellen, noch Design und Implementierung von anwendungsspezifischen dynamischen Algorithmen. Um dieses Ziel zu erreichen, haben wir die folgenden Systeme zur inkrementellen parallelen und verteilten Berechnung entworfen und implementiert: (i) Incoop — ein System für inkrementelle Map-Reduce-Programme; (ii) Shredder — ein GPU- beschleunigtes System zur inkrementellen Speicherung; (iii) Slider — eine Plat- tform zur Batch-basierten Streamverarbeitung via inkrementeller Sliding-Window- Berechnung; und (iv) iThreads — eine Threading-Bibliothek zur parallelen inkre- mentellen Berechnung. Unsere Erfahrungen mit diesen Systemen zeigen, dass unsere Methoden sehr gute Performanz liefern können, und dies ohne weiteren Aufwand des Programmierers

    NetSquid, a NETwork Simulator for QUantum Information using Discrete events

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    In order to bring quantum networks into the real world, we would like to determine the requirements of quantum network protocols including the underlying quantum hardware. Because detailed architecture proposals are generally too complex for mathematical analysis, it is natural to employ numerical simulation. Here we introduce NetSquid, the NETwork Simulator for QUantum Information using Discrete events, a discrete-event based platform for simulating all aspects of quantum networks and modular quantum computing systems, ranging from the physical layer and its control plane up to the application level. We study several use cases to showcase NetSquid's power, including detailed physical layer simulations of repeater chains based on nitrogen vacancy centres in diamond as well as atomic ensembles. We also study the control plane of a quantum switch beyond its analytically known regime, and showcase NetSquid's ability to investigate large networks by simulating entanglement distribution over a chain of up to one thousand nodes.Comment: NetSquid is freely available at https://netsquid.org; refined main text section
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