8,640 research outputs found
On the performance of routing algorithms in wormhole-switched multicomputer networks
This paper presents a comparative performance study of adaptive and deterministic routing algorithms in wormhole-switched hypercubes and investigates the performance vicissitudes of these routing schemes under a variety of network operating conditions. Despite the previously reported results, our results show that the adaptive routing does not consistently outperform the deterministic routing even for high dimensional networks. In fact, it appears that the superiority of adaptive routing is highly dependent to the broadcast traffic rate generated at each node and it begins to deteriorate by growing the broadcast rate of generated message
Broadcast Strategies with Probabilistic Delivery Guarantee in Multi-Channel Multi-Interface Wireless Mesh Networks
Multi-channel multi-interface Wireless Mesh Networks permit to spread the
load across orthogonal channels to improve network capacity. Although broadcast
is vital for many layer-3 protocols, proposals for taking advantage of multiple
channels mostly focus on unicast transmissions. In this paper, we propose
broadcast algorithms that fit any channel and interface assignment strategy.
They guarantee that a broadcast packet is delivered with a minimum probability
to all neighbors. Our simulations show that the proposed algorithms efficiently
limit the overhead
The complexity of resolving conflicts on MAC
We consider the fundamental problem of multiple stations competing to
transmit on a multiple access channel (MAC). We are given stations out of
which at most are active and intend to transmit a message to other stations
using MAC. All stations are assumed to be synchronized according to a time
clock. If stations node transmit in the same round, then the MAC provides
the feedback whether , (collision occurred) or . When ,
then a single station is indeed able to successfully transmit a message, which
is received by all other nodes. For the above problem the active stations have
to schedule their transmissions so that they can singly, transmit their
messages on MAC, based only on the feedback received from the MAC in previous
round.
For the above problem it was shown in [Greenberg, Winograd, {\em A Lower
bound on the Time Needed in the Worst Case to Resolve Conflicts
Deterministically in Multiple Access Channels}, Journal of ACM 1985] that every
deterministic adaptive algorithm should take rounds
in the worst case. The fastest known deterministic adaptive algorithm requires
rounds. The gap between the upper and lower bound is
round. It is substantial for most values of : When constant and (for any constant , the lower bound is
respectively and O(n), which is trivial in both cases. Nevertheless,
the above lower bound is interesting indeed when poly(). In this
work, we present a novel counting argument to prove a tight lower bound of
rounds for all deterministic, adaptive algorithms, closing
this long standing open question.}Comment: Xerox internal report 27th July; 7 page
Algorithmic Aspects of Energy-Delay Tradeoff in Multihop Cooperative Wireless Networks
We consider the problem of energy-efficient transmission in delay constrained
cooperative multihop wireless networks. The combinatorial nature of cooperative
multihop schemes makes it difficult to design efficient polynomial-time
algorithms for deciding which nodes should take part in cooperation, and when
and with what power they should transmit. In this work, we tackle this problem
in memoryless networks with or without delay constraints, i.e., quality of
service guarantee. We analyze a wide class of setups, including unicast,
multicast, and broadcast, and two main cooperative approaches, namely: energy
accumulation (EA) and mutual information accumulation (MIA). We provide a
generalized algorithmic formulation of the problem that encompasses all those
cases. We investigate the similarities and differences of EA and MIA in our
generalized formulation. We prove that the broadcast and multicast problems
are, in general, not only NP hard but also o(log(n)) inapproximable. We break
these problems into three parts: ordering, scheduling and power control, and
propose a novel algorithm that, given an ordering, can optimally solve the
joint power allocation and scheduling problems simultaneously in polynomial
time. We further show empirically that this algorithm used in conjunction with
an ordering derived heuristically using the Dijkstra's shortest path algorithm
yields near-optimal performance in typical settings. For the unicast case, we
prove that although the problem remains NP hard with MIA, it can be solved
optimally and in polynomial time when EA is used. We further use our algorithm
to study numerically the trade-off between delay and power-efficiency in
cooperative broadcast and compare the performance of EA vs MIA as well as the
performance of our cooperative algorithm with a smart noncooperative algorithm
in a broadcast setting.Comment: 12 pages, 9 figure
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