1,056 research outputs found

    UMA (Unlicensed Mobile Access): A New Approach towards Mobility

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    The purpose of this document is to describe the fixed-mobile convergence solution using Unlicensed Mobile Access (UMA) technology. This document describes elements for UMA access and convergence solution and the evolution towards the IP based network. UMA technology offers an alternative to the cellular radio access network (RAN), which uses the Global System for Mobile Communications (GSM) and General Packet Radio Service/Enhanced Data rates for Global Evolution (GPRS/EDGE) core circuit, data, and IMS services through IP-based broadband connections. To deliver a seamless user experience throughout these various access networks, the UMA specifications define a new network element, the UMA Network Controller (UNC), together with associated protocols for the secure transport of GSM and GPRS/EDGE, signalling, and bearer traffic over I

    A unified data repository for rich communication services

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    Rich Communication Services (RCS) is a framework that defines a set of IP-based services for the delivery of multimedia communications to mobile network subscribers. The framework unifies a set of pre-existing communication services under a single name, and permits network operators to re-use investments in existing network infrastructure, especially the IP Multimedia Subsystem (IMS), which is a core part of a mobile network and also acts as a docking station for RCS services. RCS generates and utilises disparate subscriber data sets during execution, however, it lacks a harmonised repository for the management of such data sets, thus making it difficult to obtain a unified view of heterogeneous subscriber data. This thesis proposes the creation of a unified data repository for RCS which is based on the User Data Convergence (UDC) standard. The standard was proposed by the 3rd Generation Partnership Project (3GPP), a major telecommunications standardisation group. UDC provides an approach for consolidating subscriber data into a single logical repository without adversely affecting existing network infrastructure, such as the IMS. Thus, this thesis details the design and development of a prototypical implementation of a unified repository, named Converged Subscriber Data Repository (CSDR). It adopts a polyglot persistence model for the underlying data store and exposes heterogeneous data through the Open Data Protocol (OData), which is a candidate implementation of the Ud interface defined in the UDC architecture. With the introduction of polyglot persistence, multiple data stores can be used within the CSDR and disparate network data sources can access heterogeneous data sets using OData as a standard communications protocol. As the CSDR persistence model becomes more complex due to the inclusion of more storage technologies, polyglot persistence ensures a consistent conceptual view of these data sets through OData. Importantly, the CSDR prototype was integrated into a popular open-source implementation of the core part of an IMS network known as the Open IMS Core. The successful integration of the prototype demonstrates its ability to manage and expose a consolidated view of heterogeneous subscriber data, which are generated and used by different RCS services deployed within IMS

    Secure and Mobile Multimedia Convergence

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    A framework to provide charging for third party composite services

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    Includes synopsis.Includes bibliographical references (leaves 81-87).Over the past few years the trend in the telecommunications industry has been geared towards offering new and innovative services to end users. A decade ago network operators were content with offering simple services such as voice and text messaging. However, they began to notice that these services were generating lower revenues even while the number of subscribers increased. This was a direct result of the market saturation and network operators were forced to rapidly deploy services with minimum capital investment and while maximising revenue from service usage by end users. Network operators can achieve this by exposing the network to external content and service providers. They would create interfaces that would allow these 3rd party service and content providers to offer their applications and services to users. Composing and bundling of these services will essentially create new services for the user and achieve rapid deployment of enhanced services. The concept of offering a wide range of services that are coordinated in such a way that they deliver a unique experience has sparked interest and numerous research on Service Delivery Platforms (SDP). SDP‟s will enable network operators to be able to develop and offer a wide-variety service set. Given this interest on SDP standardisation bodies such as International Telecommunications Union – Telecommunications (ITU-T), Telecoms and Internet converged Servicers and Protocols for Advanced Networks) (TISPAN), 3rd Generations Partnership Project (3GPP) and Open Mobile Alliance (OMA) are leading efforts into standardising functions and protocols to enhance service delivery by network operators. Obtaining revenue from these services requires effective accounting of service usage and requires mechanisms for billing and charging of these services. The IP Multimedia subsystem(IMS) is a Next Generation Network (NGN) architecture that provides a platform for which multimedia services can be developed and deployed by network operators. The IMS provides network operators, both fixed or mobile, with a control layer that allows them to offer services that will enable them to remain key role players within the industry. Achieving this in an environment where the network operator interacts directly with the 3rd party service providers may become complicated

    Voice over IP

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    The area that this thesis covers is Voice over IP (or IP Telephony as it is sometimes called) over Private networks and not over the Internet. There is a distinction to be made between the two even though the term is loosely applied to both. IP Telephony over Private Networks involve calls made over private WANs using IP telephony protocols while IP Telephony over the Internet involve calls made over the public Internet using IP telephony protocols. Since the network is private, service is reliable because the network owner can control how resources are allocated to various applications, such as telephony services. The public Internet on the other hand is a public, largely unmanaged network that offers no reliable service guarantee. Calls placed over the Internet can be low in quality, but given the low price, some find this solution attractive. What started off as an Internet Revolution with free phone calls being offered to the general public using their multimedia computers has turned into a telecommunication revolution where enterprises are beginning to converge their data and voice networks into one network. In retrospect, an enterprise\u27s data networks are being leveraged for telephony. The communication industry has come full circle. Earlier in the decade data was being transmitted over the public voice networks and now voice is just another application which is/will be run over the enterprises existing data networks. We shall see in this thesis the problems that are encountered while sending Voice over Data networks using the underlying IP Protocol and the corrective steps taken by the Industry to resolve these multitudes of issues. Paul M. Zam who is collaborating in this Joint Thesis/project on VoIP will substantiate this theoretical research with his practical findings. On reading this paper the reader will gain an insight in the issues revolving the implementation of VoIP in an enterprises private network as well the technical data, which sheds more light on the same. Thus the premise of this joint thesis/project is to analyze the current status of the technology and present a business case scenario where an organization will be able to use this information

    VoIP on 3GPP LTE Network: A Survey

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    As wireless access networks evolve towards an all-IP architecture, the principles of operations of communication services (specifically voice services), which have hitherto been circuit switched are being revisited. Voice over Internet Protocol (VoIP) has been identified as a solution and is potentially capable of completely replacing existing phone networks.  However, as opposed to circuit switching technology, the call quality obtained via packet switching through IP has not been encouraging due to certain issues. The increasing demands on data rates, mobility, coverage and better service quality, led to the evolution in Radio Access Technologies (RATs) to an era of last-mile fourth generation (4G) access technologies among which is Long Term Evolution (LTE). LTE is an all-IP network initially meant for carrying data only, while carriers would be able to support voice traffic either by utilizing 2G or 3G systems or by using VoIP. This paper seeks to describe all options for providing VoIP services as a method of voice transfer over the LTE network. Keywords: 4G, Circuit switching, Convergence, LTE, Packet switching, RAT, VoIP

    ACUTA Journal of Telecommunications in Higher Education

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    In This Issue To VolP or Not to VolP Preparing Your Campus for a VolP Conversion Strategic Planning in the College and University Ecosystem: The Common Denominators Advertorial: Going Wireless at Fiber Speeds Open-Source VolP for Colleges and Universities Institutional Excellence Award Honorable Mention The Naval Postgraduate School Interview President\u27s Message From the Executive Director Here\u27s My Advic

    Towards a Framework for Modelling Multimedia Conferencing Calls in the Next Generation Network

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    This paper is concerned with the creation of a multiparty multimedia conferencing application which can be used in Next Generation Networks. It begins by suggesting ways in which conferencing can be modeled with a focus on separating signaling and media transfer functionality. Enabling technologies which could support the modeling framework derived and which are compatible with Next Generation Network (NGN) principles are reviewed. Finally, a design and implementation for a simple multimedia conferencing application are described
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