2,020 research outputs found

    Hierarchical Coded Caching

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    Caching of popular content during off-peak hours is a strategy to reduce network loads during peak hours. Recent work has shown significant benefits of designing such caching strategies not only to deliver part of the content locally, but also to provide coded multicasting opportunities even among users with different demands. Exploiting both of these gains was shown to be approximately optimal for caching systems with a single layer of caches. Motivated by practical scenarios, we consider in this work a hierarchical content delivery network with two layers of caches. We propose a new caching scheme that combines two basic approaches. The first approach provides coded multicasting opportunities within each layer; the second approach provides coded multicasting opportunities across multiple layers. By striking the right balance between these two approaches, we show that the proposed scheme achieves the optimal communication rates to within a constant multiplicative and additive gap. We further show that there is no tension between the rates in each of the two layers up to the aforementioned gap. Thus, both layers can simultaneously operate at approximately the minimum rate.Comment: 31 page

    Content Caching and Delivery over Heterogeneous Wireless Networks

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    Emerging heterogeneous wireless architectures consist of a dense deployment of local-coverage wireless access points (APs) with high data rates, along with sparsely-distributed, large-coverage macro-cell base stations (BS). We design a coded caching-and-delivery scheme for such architectures that equips APs with storage, enabling content pre-fetching prior to knowing user demands. Users requesting content are served by connecting to local APs with cached content, as well as by listening to a BS broadcast transmission. For any given content popularity profile, the goal is to design the caching-and-delivery scheme so as to optimally trade off the transmission cost at the BS against the storage cost at the APs and the user cost of connecting to multiple APs. We design a coded caching scheme for non-uniform content popularity that dynamically allocates user access to APs based on requested content. We demonstrate the approximate optimality of our scheme with respect to information-theoretic bounds. We numerically evaluate it on a YouTube dataset and quantify the trade-off between transmission rate, storage, and access cost. Our numerical results also suggest the intriguing possibility that, to gain most of the benefits of coded caching, it suffices to divide the content into a small number of popularity classes.Comment: A shorter version is to appear in IEEE INFOCOM 201

    Content Delivery in Erasure Broadcast Channels with Cache and Feedback

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    We study a content delivery problem in a K-user erasure broadcast channel such that a content providing server wishes to deliver requested files to users, each equipped with a cache of a finite memory. Assuming that the transmitter has state feedback and user caches can be filled during off-peak hours reliably by the decentralized content placement, we characterize the achievable rate region as a function of the memory sizes and the erasure probabilities. The proposed delivery scheme, based on the broadcasting scheme by Wang and Gatzianas et al., exploits the receiver side information established during the placement phase. Our results can be extended to centralized content placement as well as multi-antenna broadcast channels with state feedback.Comment: 29 pages, 7 figures. A short version has been submitted to ISIT 201

    Effect of Number of Users in Multi-level Coded Caching

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    It has been recently established that joint design of content delivery and storage (coded caching) can significantly improve performance over conventional caching. This has also been extended to the case when content has non-uniform popularity through several models. In this paper we focus on a multi-level popularity model, where content is divided into levels based on popularity. We consider two extreme cases of user distribution across caches for the multi-level popularity model: a single user per cache (single-user setup) versus a large number of users per cache (multi-user setup). When the capacity approximation is universal (independent of number of popularity levels as well as number of users, files and caches), we demonstrate a dichotomy in the order-optimal strategies for these two extreme cases. In the multi-user case, sharing memory among the levels is order-optimal, whereas for the single-user case clustering popularity levels and allocating all the memory to them is the order-optimal scheme. In proving these results, we develop new information-theoretic lower bounds for the problem.Comment: 13 pages; 2 figures. A shorter version is to appear in IEEE ISIT 201
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