24,643 research outputs found

    ProSLAM: Graph SLAM from a Programmer's Perspective

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    In this paper we present ProSLAM, a lightweight stereo visual SLAM system designed with simplicity in mind. Our work stems from the experience gathered by the authors while teaching SLAM to students and aims at providing a highly modular system that can be easily implemented and understood. Rather than focusing on the well known mathematical aspects of Stereo Visual SLAM, in this work we highlight the data structures and the algorithmic aspects that one needs to tackle during the design of such a system. We implemented ProSLAM using the C++ programming language in combination with a minimal set of well known used external libraries. In addition to an open source implementation, we provide several code snippets that address the core aspects of our approach directly in this paper. The results of a thorough validation performed on standard benchmark datasets show that our approach achieves accuracy comparable to state of the art methods, while requiring substantially less computational resources.Comment: 8 pages, 8 figure

    Navigation without localisation: reliable teach and repeat based on the convergence theorem

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    We present a novel concept for teach-and-repeat visual navigation. The proposed concept is based on a mathematical model, which indicates that in teach-and-repeat navigation scenarios, mobile robots do not need to perform explicit localisation. Rather than that, a mobile robot which repeats a previously taught path can simply `replay' the learned velocities, while using its camera information only to correct its heading relative to the intended path. To support our claim, we establish a position error model of a robot, which traverses a taught path by only correcting its heading. Then, we outline a mathematical proof which shows that this position error does not diverge over time. Based on the insights from the model, we present a simple monocular teach-and-repeat navigation method. The method is computationally efficient, it does not require camera calibration, and it can learn and autonomously traverse arbitrarily-shaped paths. In a series of experiments, we demonstrate that the method can reliably guide mobile robots in realistic indoor and outdoor conditions, and can cope with imperfect odometry, landmark deficiency, illumination variations and naturally-occurring environment changes. Furthermore, we provide the navigation system and the datasets gathered at http://www.github.com/gestom/stroll_bearnav.Comment: The paper will be presented at IROS 2018 in Madri

    A comparative evaluation of interest point detectors and local descriptors for visual SLAM

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    Abstract In this paper we compare the behavior of different interest points detectors and descriptors under the conditions needed to be used as landmarks in vision-based simultaneous localization and mapping (SLAM). We evaluate the repeatability of the detectors, as well as the invariance and distinctiveness of the descriptors, under different perceptual conditions using sequences of images representing planar objects as well as 3D scenes. We believe that this information will be useful when selecting an appropriat

    Robotic Ironing with 3D Perception and Force/Torque Feedback in Household Environments

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    As robotic systems become more popular in household environments, the complexity of required tasks also increases. In this work we focus on a domestic chore deemed dull by a majority of the population, the task of ironing. The presented algorithm improves on the limited number of previous works by joining 3D perception with force/torque sensing, with emphasis on finding a practical solution with a feasible implementation in a domestic setting. Our algorithm obtains a point cloud representation of the working environment. From this point cloud, the garment is segmented and a custom Wrinkleness Local Descriptor (WiLD) is computed to determine the location of the present wrinkles. Using this descriptor, the most suitable ironing path is computed and, based on it, the manipulation algorithm performs the force-controlled ironing operation. Experiments have been performed with a humanoid robot platform, proving that our algorithm is able to detect successfully wrinkles present in garments and iteratively reduce the wrinkleness using an unmodified iron.Comment: Accepted and to be published on the 2017 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2017) that will be held in Vancouver, Canada, September 24-28, 201

    Hierarchical Learning Approach for One-shot Action Imitation in Humanoid Robots

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