9,310 research outputs found
MPPI-IPDDP: Hybrid Method of Collision-Free Smooth Trajectory Generation for Autonomous Robots
This study presents a hybrid trajectory optimization method that generates a
collision-free smooth trajectory for autonomous mobile robots. The hybrid
method combines sampling-based model predictive path integral (MPPI) control
and gradient-based interior-point differential dynamic programming (IPDDP)
exploiting their advantages of exploration and smoothing. The proposed method,
called MPPI-IPDDP, consists of three steps. The first step generates a coarse
trajectory by MPPI control, the second step constructs a collision-free convex
corridor, and the third step smooths the coarse trajectory by IPDDP using the
collision-free convex corridor computed in the second step. For demonstration,
the proposed algorithm was applied to trajectory optimization for
differential-driving wheeled mobile robots and point-mass quadrotors. A
supplementary video of the simulations can be found at
https://youtu.be/-oUAt5sd9Bk
Agile Autonomous Driving using End-to-End Deep Imitation Learning
We present an end-to-end imitation learning system for agile, off-road
autonomous driving using only low-cost sensors. By imitating a model predictive
controller equipped with advanced sensors, we train a deep neural network
control policy to map raw, high-dimensional observations to continuous steering
and throttle commands. Compared with recent approaches to similar tasks, our
method requires neither state estimation nor on-the-fly planning to navigate
the vehicle. Our approach relies on, and experimentally validates, recent
imitation learning theory. Empirically, we show that policies trained with
online imitation learning overcome well-known challenges related to covariate
shift and generalize better than policies trained with batch imitation
learning. Built on these insights, our autonomous driving system demonstrates
successful high-speed off-road driving, matching the state-of-the-art
performance.Comment: 13 pages, Robotics: Science and Systems (RSS) 201
A Sequential Two-Step Algorithm for Fast Generation of Vehicle Racing Trajectories
The problem of maneuvering a vehicle through a race course in minimum time
requires computation of both longitudinal (brake and throttle) and lateral
(steering wheel) control inputs. Unfortunately, solving the resulting nonlinear
optimal control problem is typically computationally expensive and infeasible
for real-time trajectory planning. This paper presents an iterative algorithm
that divides the path generation task into two sequential subproblems that are
significantly easier to solve. Given an initial path through the race track,
the algorithm runs a forward-backward integration scheme to determine the
minimum-time longitudinal speed profile, subject to tire friction constraints.
With this fixed speed profile, the algorithm updates the vehicle's path by
solving a convex optimization problem that minimizes the resulting path
curvature while staying within track boundaries and obeying affine,
time-varying vehicle dynamics constraints. This two-step process is repeated
iteratively until the predicted lap time no longer improves. While providing no
guarantees of convergence or a globally optimal solution, the approach performs
very well when validated on the Thunderhill Raceway course in Willows, CA. The
predicted lap time converges after four to five iterations, with each iteration
over the full 4.5 km race course requiring only thirty seconds of computation
time on a laptop computer. The resulting trajectory is experimentally driven at
the race circuit with an autonomous Audi TTS test vehicle, and the resulting
lap time and racing line is comparable to both a nonlinear gradient descent
solution and a trajectory recorded from a professional racecar driver. The
experimental results indicate that the proposed method is a viable option for
online trajectory planning in the near future
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