655 research outputs found

    Estimating 3D Pose via Stochastic Search and Expectation Maximization

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    2D articulated tracking with dynamic Bayesian networks

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    ©2004 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE.We present a novel method for tracking the motion of an articulated structure in a video sequence. The analysis of articulated motion is challenging because of the potentially large number of degrees of freedom (DOFs) of an articulated body. For particle filter based algorithms, the number of samples required with high dimensional problems can be computationally prohibitive. To alleviate this problem, we represent the articulated object as an undirected graphical model (or Markov Random Field, MRF) in which soft constraints between adjacent subparts are captured by conditional probability distributions. The graphical model is extended across time frames to implement a tracker. The tracking algorithm can be interpreted as a belief inference procedure on a dynamic Bayesian network. The discretisation of the state vectors makes it possible to utilise the efficient belief propagation (BP) and mean field (MF) algorithms to reason in this network. Experiments on real video sequences demonstrate that the proposed method is computationally efficient and performs well in tracking the human body.Chunhua Shen, Anton van den Hengel, Anthony Dick, Michael J. Brook

    Survey on 2D and 3D human pose recovery

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    Human Pose Recovery approaches have been studied in the eld of Computer Vision for the last 40 years. Several approaches have been reported, and signi cant improvements have been obtained in both data representation and model design. However, the problem of Human Pose Recovery in uncontrolled environments is far from being solved. In this paper, we de ne a global taxonomy to group the model based methods and discuss their main advantages and drawbacks.Peer ReviewedPostprint (published version

    LiveCap: Real-time Human Performance Capture from Monocular Video

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    We present the first real-time human performance capture approach that reconstructs dense, space-time coherent deforming geometry of entire humans in general everyday clothing from just a single RGB video. We propose a novel two-stage analysis-by-synthesis optimization whose formulation and implementation are designed for high performance. In the first stage, a skinned template model is jointly fitted to background subtracted input video, 2D and 3D skeleton joint positions found using a deep neural network, and a set of sparse facial landmark detections. In the second stage, dense non-rigid 3D deformations of skin and even loose apparel are captured based on a novel real-time capable algorithm for non-rigid tracking using dense photometric and silhouette constraints. Our novel energy formulation leverages automatically identified material regions on the template to model the differing non-rigid deformation behavior of skin and apparel. The two resulting non-linear optimization problems per-frame are solved with specially-tailored data-parallel Gauss-Newton solvers. In order to achieve real-time performance of over 25Hz, we design a pipelined parallel architecture using the CPU and two commodity GPUs. Our method is the first real-time monocular approach for full-body performance capture. Our method yields comparable accuracy with off-line performance capture techniques, while being orders of magnitude faster

    Tracking 3D human pose with large root node uncertainty

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    Representing articulated objects as a graphical model has gained much popularity in recent years, often the root node of the graph describes the global position and ori-entation of the object. In this work a method is presented to robustly track 3D human pose by permitting greater un-certainty to be modeled over the root node than existing techniques allow. Significantly, this is achieved without in-creasing the uncertainty of remaining parts of the model. The benefit is that a greater volume of the posterior can be supported making the approach less vulnerable to tracking failure. Given a hypothesis of the root node state a novel method is presented to estimate the posterior over the re-maining parts of the body conditioned on this value. All probability distributions are approximated using a single Gaussian allowing inference to be carried out in closed form. A set of deterministically selected sample points are used that allow the posterior to be updated for each part requiring just seven image likelihood evaluations making it extremely efficient. Multiple root node states are supported and propagated using standard sampling techniques. We believe this to be the first work devoted to efficient track-ing of human pose whilst modeling large uncertainty in the root node and demonstrate the presented method to be more robust to tracking failures than existing approaches. 1

    Estimating 3D Human Pose from Single Images Using Iterative Refinement of the Prior

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