4,777 research outputs found
SymbolDesign: A User-centered Method to Design Pen-based Interfaces and Extend the Functionality of Pointer Input Devices
A method called "SymbolDesign" is proposed that can be used to design user-centered interfaces for pen-based input devices. It can also extend the functionality of pointer input devices such as the traditional computer mouse or the Camera Mouse, a camera-based computer interface. Users can create their own interfaces by choosing single-stroke movement patterns that are convenient to draw with the selected input device and by mapping them to a desired set of commands. A pattern could be the trace of a moving finger detected with the Camera Mouse or a symbol drawn with an optical pen. The core of the SymbolDesign system is a dynamically created classifier, in the current implementation an artificial neural network. The architecture of the neural network automatically adjusts according to the complexity of the classification task. In experiments, subjects used the SymbolDesign method to design and test the interfaces they created, for example, to browse the web. The experiments demonstrated good recognition accuracy and responsiveness of the user interfaces. The method provided an easily-designed and easily-used computer input mechanism for people without physical limitations, and, with some modifications, has the potential to become a computer access tool for people with severe paralysis.National Science Foundation (IIS-0093367, IIS-0308213, IIS-0329009, EIA-0202067
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Facilitating change: tablet PC trials across two distance education focused universities
This paper reports on initial findings in comparing two distance universitiesâ approaches to trialling tablet technology to enhance communication between instructors and students. There were different reasons for initiating the trials and different approaches to each of the trials, but there were also some striking similarities. For instance both trials were led from the bottom up, however they were each conducted with no knowledge of the other. Funding for each of these trials was resourced from a university learning and teaching grant/fellowship and both projects used an action research approach. The emphasis for both trials was on pedagogical and technological staff development facilitated and administered through each project leader. The paper gives an overview of how the trials were conducted, what did and did not succeed and what could be improved. Longer lasting outcomes that have been achieved through these projects are described. This comparison is meant to guide and inform change agents and identify good practice in the management of technology trials
Math Search for the Masses: Multimodal Search Interfaces and Appearance-Based Retrieval
We summarize math search engines and search interfaces produced by the
Document and Pattern Recognition Lab in recent years, and in particular the min
math search interface and the Tangent search engine. Source code for both
systems are publicly available. "The Masses" refers to our emphasis on creating
systems for mathematical non-experts, who may be looking to define unfamiliar
notation, or browse documents based on the visual appearance of formulae rather
than their mathematical semantics.Comment: Paper for Invited Talk at 2015 Conference on Intelligent Computer
Mathematics (July, Washington DC
On-line Handwritten Character Recognition: An Implementation of Counterpropagation Neural Net
On-line handwritten scripts are usually dealt with pen
tip traces from pen-down to pen-up positions. Time evaluation of the pen coordinates is also considered along with trajectory information. However, the data obtained needs a lot of preprocessing including filtering, smoothing, slant removing and size normalization before recognition process. Instead of doing such lengthy preprocessing, this
paper presents a simple approach to extract the useful character information. This work evaluates the use of the counter- propagation neural network (CPN) and presents feature extraction mechanism in full detail to work with on-line handwriting recognition. The obtained recognition rates were 60% to 94% using the CPN for different sets of character samples. This paper also describes a performance study in which a recognition mechanism with multiple hresholds is evaluated for counter-propagation architecture. The results indicate that the application of multiple thresholds has significant effect on recognition mechanism. The method is applicable for off-line character recognition as well. The technique is tested for upper-case English alphabets for a number of different styles from different peoples
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Using digital pens to expedite the marking procedure
This is the Post-print version of the Article. The official published version can be accessed from the link below - Copyright @ 2010 Inderscience PublishersDigital pens have been introduced over the last six years and have demonstrated that they can be used effectively for collecting, processing and storing data. These properties make them ideal for use in education, particularly in the marking procedure of multiple-choice questions (MCQ). In this report, we present a system that was designed to expedite the marking procedure of MCQ, for use at any educational level. The main element of the system is a digital pen, i.e. given to the students prior to the examination. On return of the pen, the system immediately recognises the students' answers and produces their results. In this specific research, four groups of students were studied and a variety of data were collected, concerning issues, such as accuracy, time gained by the use of the system and the impressions of the students. The pedagogic value of the use of the system is also presented
A Voice-based Mobile Prescription Application for Healthcare Services (VBMOPA)
Adverse drug effects are a major cause of death in the world with tens of thousand deaths occurring across the world each year because of medication or prescription
errors. Many of such errors involve the administration of the wrong drug or dosage by care givers to patients due to indecipherable handwritings, drug interactions, confusing drug names etc. The adoption of voice-based mobile
applications could eliminate some of these errors because they allow prescription information to be captured and heard through voice response rather than in the physicianâs
handwriting. This paper presents a design and implementation of a Voice-based Mobile Prescription Application (vbmopa) to improve health care services. The application can be accessed through a mobile phone by dialing an appropriate number. This system could lead to
costs and life savings in healthcare centres across the world especially in developing countries where treatment processes are usually cumbersome and paper based
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