308 research outputs found

    Computational Imaging for Shape Understanding

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    Geometry is the essential property of real-world scenes. Understanding the shape of the object is critical to many computer vision applications. In this dissertation, we explore using computational imaging approaches to recover the geometry of real-world scenes. Computational imaging is an emerging technique that uses the co-designs of image hardware and computational software to expand the capacity of traditional cameras. To tackle face recognition in the uncontrolled environment, we study 2D color image and 3D shape to deal with body movement and self-occlusion. Especially, we use multiple RGB-D cameras to fuse the varying pose and register the front face in a unified coordinate system. The deep color feature and geodesic distance feature have been used to complete face recognition. To handle the underwater image application, we study the angular-spatial encoding and polarization state encoding of light rays using computational imaging devices. Specifically, we use the light field camera to tackle the challenging problem of underwater 3D reconstruction. We leverage the angular sampling of the light field for robust depth estimation. We also develop a fast ray marching algorithm to improve the efficiency of the algorithm. To deal with arbitrary reflectance, we investigate polarimetric imaging and develop polarimetric Helmholtz stereopsis that uses reciprocal polarimetric image pairs for high-fidelity 3D surface reconstruction. We formulate new reciprocity and diffuse/specular polarimetric constraints to recover surface depths and normals using an optimization framework. To recover the 3D shape in the unknown and uncontrolled natural illumination, we use two circularly polarized spotlights to boost the polarization cues corrupted by the environment lighting, as well as to provide photometric cues. To mitigate the effect of uncontrolled environment light in photometric constraints, we estimate a lighting proxy map and iteratively refine the normal and lighting estimation. Through expensive experiments on the simulated and real images, we demonstrate that our proposed computational imaging methods outperform traditional imaging approaches

    Automatic visual recognition using parallel machines

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    Invariant features and quick matching algorithms are two major concerns in the area of automatic visual recognition. The former reduces the size of an established model database, and the latter shortens the computation time. This dissertation, will discussed both line invariants under perspective projection and parallel implementation of a dynamic programming technique for shape recognition. The feasibility of using parallel machines can be demonstrated through the dramatically reduced time complexity. In this dissertation, our algorithms are implemented on the AP1000 MIMD parallel machines. For processing an object with a features, the time complexity of the proposed parallel algorithm is O(n), while that of a uniprocessor is O(n2). The two applications, one for shape matching and the other for chain-code extraction, are used in order to demonstrate the usefulness of our methods. Invariants from four general lines under perspective projection are also discussed in here. In contrast to the approach which uses the epipolar geometry, we investigate the invariants under isotropy subgroups. Theoretically speaking, two independent invariants can be found for four general lines in 3D space. In practice, we show how to obtain these two invariants from the projective images of four general lines without the need of camera calibration. A projective invariant recognition system based on a hypothesis-generation-testing scheme is run on the hypercube parallel architecture. Object recognition is achieved by matching the scene projective invariants to the model projective invariants, called transfer. Then a hypothesis-generation-testing scheme is implemented on the hypercube parallel architecture

    Image-guided ToF depth upsampling: a survey

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    Recently, there has been remarkable growth of interest in the development and applications of time-of-flight (ToF) depth cameras. Despite the permanent improvement of their characteristics, the practical applicability of ToF cameras is still limited by low resolution and quality of depth measurements. This has motivated many researchers to combine ToF cameras with other sensors in order to enhance and upsample depth images. In this paper, we review the approaches that couple ToF depth images with high-resolution optical images. Other classes of upsampling methods are also briefly discussed. Finally, we provide an overview of performance evaluation tests presented in the related studies

    Learning geometric and lighting priors from natural images

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    Comprendre les images est d’une importance cruciale pour une pléthore de tâches, de la composition numérique au ré-éclairage d’une image, en passant par la reconstruction 3D d’objets. Ces tâches permettent aux artistes visuels de réaliser des chef-d’oeuvres ou d’aider des opérateurs à prendre des décisions de façon sécuritaire en fonction de stimulis visuels. Pour beaucoup de ces tâches, les modèles physiques et géométriques que la communauté scientifique a développés donnent lieu à des problèmes mal posés possédant plusieurs solutions, dont généralement une seule est raisonnable. Pour résoudre ces indéterminations, le raisonnement sur le contexte visuel et sémantique d’une scène est habituellement relayé à un artiste ou un expert qui emploie son expérience pour réaliser son travail. Ceci est dû au fait qu’il est généralement nécessaire de raisonner sur la scène de façon globale afin d’obtenir des résultats plausibles et appréciables. Serait-il possible de modéliser l’expérience à partir de données visuelles et d’automatiser en partie ou en totalité ces tâches ? Le sujet de cette thèse est celui-ci : la modélisation d’a priori par apprentissage automatique profond pour permettre la résolution de problèmes typiquement mal posés. Plus spécifiquement, nous couvrirons trois axes de recherche, soient : 1) la reconstruction de surface par photométrie, 2) l’estimation d’illumination extérieure à partir d’une seule image et 3) l’estimation de calibration de caméra à partir d’une seule image avec un contenu générique. Ces trois sujets seront abordés avec une perspective axée sur les données. Chacun de ces axes comporte des analyses de performance approfondies et, malgré la réputation d’opacité des algorithmes d’apprentissage machine profonds, nous proposons des études sur les indices visuels captés par nos méthodes.Understanding images is needed for a plethora of tasks, from compositing to image relighting, including 3D object reconstruction. These tasks allow artists to realize masterpieces or help operators to safely make decisions based on visual stimuli. For many of these tasks, the physical and geometric models that the scientific community has developed give rise to ill-posed problems with several solutions, only one of which is generally reasonable. To resolve these indeterminations, the reasoning about the visual and semantic context of a scene is usually relayed to an artist or an expert who uses his experience to carry out his work. This is because humans are able to reason globally on the scene in order to obtain plausible and appreciable results. Would it be possible to model this experience from visual data and partly or totally automate tasks? This is the topic of this thesis: modeling priors using deep machine learning to solve typically ill-posed problems. More specifically, we will cover three research axes: 1) surface reconstruction using photometric cues, 2) outdoor illumination estimation from a single image and 3) camera calibration estimation from a single image with generic content. These three topics will be addressed from a data-driven perspective. Each of these axes includes in-depth performance analyses and, despite the reputation of opacity of deep machine learning algorithms, we offer studies on the visual cues captured by our methods
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