3,278 research outputs found

    Building communities for the exchange of learning objects: theoretical foundations and requirements

    Get PDF
    In order to reduce overall costs of developing high-quality digital courses (including both the content, and the learning and teaching activities), the exchange of learning objects has been recognized as a promising solution. This article makes an inventory of the issues involved in the exchange of learning objects within a community. It explores some basic theories, models and specifications and provides a theoretical framework containing the functional and non-functional requirements to establish an exchange system in the educational field. Three levels of requirements are discussed. First, the non-functional requirements that deal with the technical conditions to make learning objects interoperable. Second, some basic use cases (activities) are identified that must be facilitated to enable the technical exchange of learning objects, e.g. searching and adapting the objects. Third, some basic use cases are identified that are required to establish the exchange of learning objects in a community, e.g. policy management, information and training. The implications of this framework are then discussed, including recommendations concerning the identification of reward systems, role changes and evaluation instruments

    Iterative criteria-based approach to engineering the requirements of software development methodologies

    Get PDF
    Software engineering endeavours are typically based on and governed by the requirements of the target software; requirements identification is therefore an integral part of software development methodologies. Similarly, engineering a software development methodology (SDM) involves the identification of the requirements of the target methodology. Methodology engineering approaches pay special attention to this issue; however, they make little use of existing methodologies as sources of insight into methodology requirements. The authors propose an iterative method for eliciting and specifying the requirements of a SDM using existing methodologies as supplementary resources. The method is performed as the analysis phase of a methodology engineering process aimed at the ultimate design and implementation of a target methodology. An initial set of requirements is first identified through analysing the characteristics of the development situation at hand and/or via delineating the general features desirable in the target methodology. These initial requirements are used as evaluation criteria; refined through iterative application to a select set of relevant methodologies. The finalised criteria highlight the qualities that the target methodology is expected to possess, and are therefore used as a basis for de. ning the final set of requirements. In an example, the authors demonstrate how the proposed elicitation process can be used for identifying the requirements of a general object-oriented SDM. Owing to its basis in knowledge gained from existing methodologies and practices, the proposed method can help methodology engineers produce a set of requirements that is not only more complete in span, but also more concrete and rigorous

    On the link between Architectural Description Models and Modelica Analyses Models

    Full text link
    When designing complex systems such as Aircraft, harmonizing the way we describe and analyze sys-tems physical architectures is important in order to reduce costs, lead-time, and to increase systems ma-turity at entry into service. As Modelica has interest-ing multi-domain modeling capabilities, we define a harmonization approach that is based on the use of Modelica in an Integrated Development Environ-ment

    Applying Model Driven Engineering Techniques and Tools to the Planets Game Learning Scenario

    Get PDF
    24 pagesInternational audienceCPM (Cooperative Problem-Based learning Metamodel) is a visual language for the instructional design of Problem-Based Learning (PBL) situations. This language is a UML profile implemented on top of the Objecteering UML Case tool. In this article, we first present the way we used CPM language to bring about the pedagogical transposition of the planets game learning scenario. Then, we propose some related works conducted to improve CPM usability: on the one hand, we outline a MOF solution and an Eclipse GMF solution instead of the UML profile approach. On the other hand, we propose some explanations about transforming CPM models into LMS compliant data, and tool functionality

    Developing a distributed electronic health-record store for India

    Get PDF
    The DIGHT project is addressing the problem of building a scalable and highly available information store for the Electronic Health Records (EHRs) of the over one billion citizens of India

    Information Technology and Systems - I Systems Analysis and Design: Should We Be Researching What We Teach?

    Get PDF
    A guiding premise of academic scholarship is that knowledge gained from first-hand research experience is disseminated to students via the classroom. However, that valuable connection is lost when professors are not researching what they teach. In this paper, we explore issues of mismatch between teaching and research in the Information Systems (IS) discipline. Specifically, while systems analysis and design (SA&D) is an integral topic in IS curricula, this topic is the research specialty of few IS professors. This situation is reflected by the low number of research publications in this area; particularly in the leading mainstream IS journals. We characterize the gap between teaching and research in SA&D, offer possible explanations for this gap, suggest avenues to better understand and enhance SA&D research via the design science paradigm, list a number of areas in SA&D in which there is ample need and opportunity for high quality research, and show through an example how a research mindset can be incorporated in a graduate level SA&D course
    • …
    corecore