165 research outputs found
A policy-based framework towards smooth adaptive playback for dynamic video streaming over HTTP
The growth of video streaming in the Internet in the last few years has been highly
significant and promises to continue in the future. This fact is related to the growth of
Internet users and especially with the diversification of the end-user devices that happens
nowadays.
Earlier video streaming solutions didn´t consider adequately the Quality of
Experience from the user’s perspective. This weakness has been since overcame with the
DASH video streaming. The main feature of this protocol is to provide different versions,
in terms of quality, of the same content. This way, depending on the status of the network
infrastructure between the video server and the user device, the DASH protocol
automatically selects the more adequate content version. Thus, it provides to the user the
best possible quality for the consumption of that content.
The main issue with the DASH protocol is associated to the loop, between each
client and video server, which controls the rate of the video stream. In fact, as the network
congestion increases, the client requests to the server a video stream with a lower rate.
Nevertheless, due to the network latency, the DASH protocol in a standalone way may
not be able to stabilize the video stream rate at a level that can guarantee a satisfactory
QoE to the end-users.
Network programming is a very active and popular topic in the field of network
infrastructures management. In this area, the Software Defined Networking paradigm is
an approach where a network controller, with a relatively abstracted view of the physical
network infrastructure, tries to perform a more efficient management of the data path.
The current work studies the combination of the DASH protocol and the Software
Defined Networking paradigm in order to achieve a more adequate sharing of the network
resources that could benefit both the users’ QoE and network management.O streaming de vídeo na Internet é um fenómeno que tem vindo a crescer de forma
significativa nos últimos anos e que promete continuar a crescer no futuro. Este facto está
associado ao aumento do número de utilizadores na Internet e, sobretudo, à crescente
diversificação de dispositivos que se verifica atualmente. As primeiras soluções utilizadas no streaming de vídeo não acomodavam adequadamente o ponto de vista do utilizador na avaliação da qualidade do vídeo, i.e., a Qualidade de Experiência (QoE) do utilizador. Esta debilidade foi suplantada com o protocolo de streaming de vídeo adaptativo DASH. A principal funcionalidade deste protocolo é fornecer diferente versões, em termos de qualidade, para o mesmo conteúdo. Desta forma, dependendo do estado da infraestrutura de rede entre o servidor de vídeo e o dispositivo do utilizador, o protocolo DASH seleciona automaticamente a versão do conteúdo mais adequada a essas condições. Tal permite fornecer ao utilizador a melhor
qualidade possível para o consumo deste conteúdo. O principal problema com o protocolo DASH está associado com o ciclo, entre cada cliente e o servidor de vídeo, que controla o débito de cada fluxo de vídeo. De facto, à medida que a rede fica congestionada, o cliente irá começar a requerer ao servidor um
fluxo de vídeo com um débito menor. Ainda assim, devido à latência da rede, o protocolo
DASH pode não ser capaz por si só de estabilizar o débito do fluxo de vídeo num nível
que consiga garantir uma QoE satisfatória para os utilizadores. A programação de redes é uma área muito popular e ativa na gestão de infraestruturas de redes. Nesta área, o paradigma de Software Defined Networking é uma abordagem onde um controlador da rede, com um ponto de vista relativamente abstrato
da infraestrutura física da rede, tenta desempenhar uma gestão mais eficiente do encaminhamento de rede.
Neste trabalho estuda-se a junção do protocolo DASH e do paradigma de Software Defined Networking, de forma a atingir uma partilha mais adequada dos recursos da rede. O objetivo é implementar uma solução que seja benéfica tanto para a qualidade de experiência dos utilizadores como para a gestão da rede
SDQ: enabling rapid QoE experimentation using Software Defined Networking
The emerging network paradigm of Software Defined Networking (SDN) has been increasingly adopted to improve the Quality of Experiences (QoE) across multiple HTTP adaptive streaming (HAS) instances. However, there is currently a gap between research and reality in this field. QoE models, which offer user-level context to network management processes, are often tested in a simulation environment. Such environments do not consider the effects that network protocols, client programs, and other real world factors may have on the outcomes. Ultimately, this can lead to models not functioning as expected in real networks. On the other hand, setting up an experiment that reflects reality is a time consuming process requiring expert knowledge. This paper shares designs and guidelines of an SDN experimentation framework (SDQ), which offers rapid evaluation of QoE models using real network infrastructures
A machine learning-based framework for preventing video freezes in HTTP adaptive streaming
HTTP Adaptive Streaming (HAS) represents the dominant technology to deliver videos over the Internet, due to its ability to adapt the video quality to the available bandwidth. Despite that, HAS clients can still suffer from freezes in the video playout, the main factor influencing users' Quality of Experience (QoE). To reduce video freezes, we propose a network-based framework, where a network controller prioritizes the delivery of particular video segments to prevent freezes at the clients. This framework is based on OpenFlow, a widely adopted protocol to implement the software-defined networking principle. The main element of the controller is a Machine Learning (ML) engine based on the random undersampling boosting algorithm and fuzzy logic, which can detect when a client is close to a freeze and drive the network prioritization to avoid it. This decision is based on measurements collected from the network nodes only, without any knowledge on the streamed videos or on the clients' characteristics. In this paper, we detail the design of the proposed ML-based framework and compare its performance with other benchmarking HAS solutions, under various video streaming scenarios. Particularly, we show through extensive experimentation that the proposed approach can reduce video freezes and freeze time with about 65% and 45% respectively, when compared to benchmarking algorithms. These results represent a major improvement for the QoE of the users watching multimedia content online
Network-based dynamic prioritization of HTTP adaptive streams to avoid video freezes
HTTP Adaptive Streaming (HAS) is becoming the de-facto standard for video streaming services over the Internet. In HAS, each video is segmented and stored in different qualities. Rate adaptation heuristics, deployed at the client, allow the most appropriate quality level to be dynamically requested, based on the current network conditions. Current heuristics under-perform when sudden bandwidth drops occur, therefore leading to freezes in the video play-out, the main factor influencing users' Quality of Experience (QoE). In this article, we propose an Openflow-based framework capable of increasing clients' QoE by reducing video freezes. An Openflow-controller is in charge of introducing prioritized delivery of HAS segments, based on feedback collected from both the network nodes and the clients. To reduce the side-effects introduced by prioritization on the bandwidth estimation of the clients, we introduce a novel mechanism to inform the clients about the prioritization status of the downloaded segments without introducing overhead into the network. This information is then used to correct the estimated bandwidth in case of prioritized delivery. By evaluating this novel approach through emulation, under varying network conditions and in several multi-client scenarios, we show how the proposed approach can reduce freezes up to 75% compared to state-of-the-art heuristics
QoE-Centric Control and Management of Multimedia Services in Software Defined and Virtualized Networks
Multimedia services consumption has increased tremendously since the deployment of 4G/LTE networks. Mobile video services (e.g., YouTube and Mobile TV) on smart devices are expected to continue to grow with the emergence and evolution of future networks such as 5G. The end user’s demand for services with better quality from service providers has triggered a trend towards Quality of Experience (QoE) - centric network management through efficient utilization of network resources. However, existing network technologies are either unable to adapt to diverse changing network conditions or limited in available resources.
This has posed challenges to service providers for provisioning of QoE-centric multimedia services. New networking solutions such as Software Defined Networking (SDN) and Network Function Virtualization (NFV) can provide better solutions in terms of
QoE control and management of multimedia services in emerging and future networks. The features of SDN, such as adaptability, programmability and cost-effectiveness make it suitable for bandwidth-intensive multimedia applications such as live video streaming, 3D/HD video and video gaming. However, the delivery of multimedia services over SDN/NFV networks to achieve optimized QoE, and the overall QoE-centric network resource management remain an open question especially in the advent development of future softwarized networks.
The work in this thesis intends to investigate, design and develop novel approaches for QoE-centric control and management of multimedia services (with a focus on video streaming services) over software defined and virtualized networks.
First, a video quality management scheme based on the traffic intensity under Dynamic Adaptive Video Streaming over HTTP (DASH) using SDN is developed. The proposed scheme can mitigate virtual port queue congestion which may cause
buffering or stalling events during video streaming, thus, reducing the video quality.
A QoE-driven resource allocation mechanism is designed and developed for improving the end user’s QoE for video streaming services. The aim of this approach is to find the best combination of network node functions that can provide an optimized QoE level to end-users through network node cooperation. Furthermore, a novel QoE-centric management scheme is proposed and developed, which utilizes Multipath TCP (MPTCP) and Segment Routing (SR) to enhance QoE for video streaming services over SDN/NFV-based networks. The goal of this strategy is to enable service providers to route network traffic through multiple
disjointed bandwidth-satisfying paths and meet specific service QoE guarantees to the end-users. Extensive experiments demonstrated that the proposed schemes in this work improve the video quality significantly compared with the state-of-the-
art approaches. The thesis further proposes the path protections and link failure-free MPTCP/SR-based architecture that increases survivability, resilience, availability and robustness of future networks. The proposed path protection and dynamic link recovery scheme achieves a minimum time to recover from a failed link and avoids link congestion in softwarized networks
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QOE-AWARE CONTENT DISTRIBUTION SYSTEMS FOR ADAPTIVE BITRATE VIDEO STREAMING
A prodigious increase in video streaming content along with a simultaneous rise in end system capabilities has led to the proliferation of adaptive bit rate video streaming users in the Internet. Today, video streaming services range from Video-on-Demand services like traditional IP TV to more recent technologies such as immersive 3D experiences for live sports events. In order to meet the demands of these services, the multimedia and networking research community continues to strive toward efficiently delivering high quality content across the Internet while also trying to minimize content storage and delivery costs.
The introduction of flexible and adaptable technologies such as compute and storage clouds, Network Function Virtualization and Software Defined Networking continue to fuel content provider revenue. Today, content providers such as Google and Facebook build their own Software-Defined WANs to efficiently serve millions of users worldwide, while NetFlix partners with ISPs such as ATT (using OpenConnect) and cloud providers such as Amazon EC2 to serve their content and manage the delivery of several petabytes of high-quality video content for millions of subscribers at a global scale, respectively. In recent years, the unprecedented growth of video traffic in the Internet has seen several innovative systems such as Software Defined Networks and Information Centric Networks as well as inventive protocols such as QUIC, in an effort to keep up with the effects of this remarkable growth. While most existing systems continue to sub-optimally satisfy user requirements, future video streaming systems will require optimal management of storage and bandwidth resources that are several orders of magnitude larger than what is implemented today. Moreover, Quality-of-Experience metrics are becoming increasingly fine-grained in order to accurately quantify diverse content and consumer needs.
In this dissertation, we design and investigate innovative adaptive bit rate video streaming systems and analyze the implications of recent technologies on traditional streaming approaches using real-world experimentation methods. We provide useful insights for current and future content distribution network administrators to tackle Quality-of-Experience dilemmas and serve high quality video content to several users at a global scale. In order to show how Quality-of-Experience can benefit from core network architectural modifications, we design and evaluate prototypes for video streaming in Information Centric Networks and Software-Defined Networks. We also present a real-world, in-depth analysis of adaptive bitrate video streaming over protocols such as QUIC and MPQUIC to show how end-to-end protocol innovation can contribute to substantial Quality-of-Experience benefits for adaptive bit rate video streaming systems. We investigate a cross-layer approach based on QUIC and observe that application layer-based information can be successfully used to determine transport layer parameters for ABR streaming applications
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