42,978 research outputs found
Soft-connected Rigid Body Localization: State-of-the-Art and Research Directions for 6G
This white paper describes a proposed article that will aim to provide a
thorough study of the evolution of the typical paradigm of wireless
localization (WL), which is based on a single point model of each target,
towards wireless rigid body localization (W-RBL). We also look beyond the
concept of RBL itself, whereby each target is modeled as an independent
multi-point three-dimensional (3D), with shape enforced via a set of
conformation constraints, as a step towards a more general approach we refer to
as soft-connected RBL, whereby an ensemble of several objects embedded in a
given environment, is modeled as a set of soft-connected 3D objects, with rigid
and soft conformation constraints enforced within each object and among them,
respectively. A first intended contribution of the full version of this article
is a compact but comprehensive survey on mechanisms to evolve WL algorithms in
W-RBL schemes, considering their peculiarities in terms of the type of
information, mathematical approach, and features the build on or offer. A
subsequent contribution is a discussion of mechanisms to extend W-RBL
techniques to soft-connected rigid body localization (SCW-RBL) algorithms
3D Object Class Detection in the Wild
Object class detection has been a synonym for 2D bounding box localization
for the longest time, fueled by the success of powerful statistical learning
techniques, combined with robust image representations. Only recently, there
has been a growing interest in revisiting the promise of computer vision from
the early days: to precisely delineate the contents of a visual scene, object
by object, in 3D. In this paper, we draw from recent advances in object
detection and 2D-3D object lifting in order to design an object class detector
that is particularly tailored towards 3D object class detection. Our 3D object
class detection method consists of several stages gradually enriching the
object detection output with object viewpoint, keypoints and 3D shape
estimates. Following careful design, in each stage it constantly improves the
performance and achieves state-ofthe-art performance in simultaneous 2D
bounding box and viewpoint estimation on the challenging Pascal3D+ dataset
Object-Oriented Dynamics Learning through Multi-Level Abstraction
Object-based approaches for learning action-conditioned dynamics has
demonstrated promise for generalization and interpretability. However, existing
approaches suffer from structural limitations and optimization difficulties for
common environments with multiple dynamic objects. In this paper, we present a
novel self-supervised learning framework, called Multi-level Abstraction
Object-oriented Predictor (MAOP), which employs a three-level learning
architecture that enables efficient object-based dynamics learning from raw
visual observations. We also design a spatial-temporal relational reasoning
mechanism for MAOP to support instance-level dynamics learning and handle
partial observability. Our results show that MAOP significantly outperforms
previous methods in terms of sample efficiency and generalization over novel
environments for learning environment models. We also demonstrate that learned
dynamics models enable efficient planning in unseen environments, comparable to
true environment models. In addition, MAOP learns semantically and visually
interpretable disentangled representations.Comment: Accepted to the Thirthy-Fourth AAAI Conference On Artificial
Intelligence (AAAI), 202
Encoderless Gimbal Calibration of Dynamic Multi-Camera Clusters
Dynamic Camera Clusters (DCCs) are multi-camera systems where one or more
cameras are mounted on actuated mechanisms such as a gimbal. Existing methods
for DCC calibration rely on joint angle measurements to resolve the
time-varying transformation between the dynamic and static camera. This
information is usually provided by motor encoders, however, joint angle
measurements are not always readily available on off-the-shelf mechanisms. In
this paper, we present an encoderless approach for DCC calibration which
simultaneously estimates the kinematic parameters of the transformation chain
as well as the unknown joint angles. We also demonstrate the integration of an
encoderless gimbal mechanism with a state-of-the art VIO algorithm, and show
the extensions required in order to perform simultaneous online estimation of
the joint angles and vehicle localization state. The proposed calibration
approach is validated both in simulation and on a physical DCC composed of a
2-DOF gimbal mounted on a UAV. Finally, we show the experimental results of the
calibrated mechanism integrated into the OKVIS VIO package, and demonstrate
successful online joint angle estimation while maintaining localization
accuracy that is comparable to a standard static multi-camera configuration.Comment: ICRA 201
Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Age
Simultaneous Localization and Mapping (SLAM)consists in the concurrent
construction of a model of the environment (the map), and the estimation of the
state of the robot moving within it. The SLAM community has made astonishing
progress over the last 30 years, enabling large-scale real-world applications,
and witnessing a steady transition of this technology to industry. We survey
the current state of SLAM. We start by presenting what is now the de-facto
standard formulation for SLAM. We then review related work, covering a broad
set of topics including robustness and scalability in long-term mapping, metric
and semantic representations for mapping, theoretical performance guarantees,
active SLAM and exploration, and other new frontiers. This paper simultaneously
serves as a position paper and tutorial to those who are users of SLAM. By
looking at the published research with a critical eye, we delineate open
challenges and new research issues, that still deserve careful scientific
investigation. The paper also contains the authors' take on two questions that
often animate discussions during robotics conferences: Do robots need SLAM? and
Is SLAM solved
A distributed optimization framework for localization and formation control: applications to vision-based measurements
Multiagent systems have been a major area of research for the last 15 years. This interest has been motivated by tasks that can be executed more rapidly in a collaborative manner or that are nearly impossible to carry out otherwise. To be effective, the agents need to have the notion of a common goal shared by the entire network (for instance, a desired formation) and individual control laws to realize the goal. The common goal is typically centralized, in the sense that it involves the state of all the agents at the same time. On the other hand, it is often desirable to have individual control laws that are distributed, in the sense that the desired action of an agent depends only on the measurements and states available at the node and at a small number of neighbors. This is an attractive quality because it implies an overall system that is modular and intrinsically more robust to communication delays and node failures
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