183,351 research outputs found

    A quality of service based framework for dynamic, dependable systems

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    There is currently much UK government and industry interest towards the integration of complex computer-based systems, including those in the military domain. These systems can include both mission critical and safety critical applications, and therefore require the dependable communication of data. Current modular military systems requiring such performance guarantees are mostly based on parameters and system states fixed during design time, thus allowing a predictable estimate of performance. These systems can exhibit a limited degree of reconfiguration, but this is typically within the constraints of a predefined set of configurations. The ability to reconfigure systems more dynamically, could lead to further increased flexibility and adaptability, resulting in the better use of existing assets. Current software architecture models that are capable of providing this flexibility, however, tend to lack support for dependable performance. This thesis explores the benefits for the dependability of future dynamic systems, built on a publish/subscribe model, from using Quality of Service (QoS) methods to map application level data communication requirements to available network resources. Through this, original contributions to knowledge are created, including; the proposal of a QoS framework that specifies a way of defining flexible levels of QoS characteristics and their use in the negotiation of network resources, a simulation based evaluation of the QoS framework and specifically the choice of negotiation algorithm used, and a test-bed based feasibility study. Simulation experimentation conducted comparing different methods of QoS negotiation gives a clear indication that the use of the proposed QoS framework and flexible negotiation algorithm can provide a benefit in terms of system utility, resource utilisation, and system stability. The choice of negotiation algorithm has a particularly strong impact on these system properties. The cost of these benefits comes in terms of the processing power and execution time required to reach a decision on the acceptance of a subscriber. It is suggested, given this cost, that when computational resources are limited, a simpler priority based negotiation algorithm should be used. Where system resources are more abundant, however, the flexible negotiation algorithm proposed within the QoS framework can offer further benefits. Through the implementation of the QoS framework within an existing military avionics software architecture based emulator on a test-bed, both the technical challenges that will need to be overcome and, more importantly, the potential viability for the inclusion of the QoS framework have been demonstrated

    KEMNAD: A Knowledge Engineering Methodology for Negotiating Agent Development

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    Automated negotiation is widely applied in various domains. However, the development of such systems is a complex knowledge and software engineering task. So, a methodology there will be helpful. Unfortunately, none of existing methodologies can offer sufficient, detailed support for such system development. To remove this limitation, this paper develops a new methodology made up of: (1) a generic framework (architectural pattern) for the main task, and (2) a library of modular and reusable design pattern (templates) of subtasks. Thus, it is much easier to build a negotiating agent by assembling these standardised components rather than reinventing the wheel each time. Moreover, since these patterns are identified from a wide variety of existing negotiating agents(especially high impact ones), they can also improve the quality of the final systems developed. In addition, our methodology reveals what types of domain knowledge need to be input into the negotiating agents. This in turn provides a basis for developing techniques to acquire the domain knowledge from human users. This is important because negotiation agents act faithfully on the behalf of their human users and thus the relevant domain knowledge must be acquired from the human users. Finally, our methodology is validated with one high impact system
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